Copyright | (c) Duncan Coutts 2015-2017 |
---|---|
License | BSD3-style (see LICENSE.txt) |
Maintainer | duncan@community.haskell.org |
Stability | experimental |
Portability | non-portable (GHC extensions) |
Safe Haskell | None |
Language | Haskell2010 |
cborg
is a library for the serialisation of Haskell values.
Synopsis
Introduction
As in modern serialisation libraries, cborg
offers
instance derivation via GHC's Generic
mechanism,
import Codec.Serialise import qualified Data.ByteString.Lazy as BSL data Animal = HoppingAnimal { animalName :: String, hoppingHeight :: Int } | WalkingAnimal { animalName :: String, walkingSpeed :: Int } deriving (Generic) instance Serialise Animal fredTheFrog :: Animal fredTheFrog = HoppingAnimal "Fred" 4 main = BSL.writeFile "hi" (serialise fredTheFrog)
We can then later read Fred,
main = do fred <- deserialise <$> BSL.readFile "hi" print fred
The CBOR format
cborg
uses the Concise Binary Object Representation, CBOR
(IETF RFC 7049, https://tools.ietf.org/html/rfc7049), as its serialised
representation. This encoding is efficient in both encoding/decoding complexity
as well as space, and is generally machine-independent.
The CBOR data model resembles that of JSON, having arrays, key/value maps, integers, floating point numbers, binary strings, and text. In addition, CBOR allows items to be tagged with a number which describes the type of data that follows. This can be used both to identify which data constructor of a type an encoding represents, as well as representing different versions of the same constructor.
A note on interoperability
cborg
is intended primarily as a serialisation library for
Haskell values. That is, a means of stably storing Haskell values for later
reading by cborg
. While it uses the CBOR encoding format, the
library is not primarily aimed to facilitate serialisation and
deserialisation across different CBOR implementations.
If you want to use cborg
to serialise/deserialise values
for/from another CBOR implementation (either in Haskell or another language),
you should keep a few things in mind,
- The
Serialise
instances for some "basic" Haskell types (e.g.Maybe
,ByteString
, tuples) don't carry a tag, in contrast to common convention. This is an intentional design decision to minimize encoding size for types which are primitive enough that their representation can be considered stable. - The library reserves the right to change encodings in non-backwards-compatible ways across super-major versions. For example the library may start producing a new representation for some type. The new version of the library will be able to decode the old and new representation, but your different CBOR decoder would not be expecting the new representation and would have to be updated to match.
- While the library tries to use standard encodings in its instances wherever possible,
these instances aren't guaranteed to implement all valid variants of the
encodings in the specification. For instance, the
UTCTime
instance only implements a small subset of the encodings described by the Extended Date RFC.
The Serialise
class
cborg
provides a Serialise
class for convenient access to serialisers and
deserialisers. Writing a serialiser can be as simple as deriving Generic
and
Serialise
,
-- with DerivingStrategies (GHC 8.2 and newer) data Animal = ... deriving stock (Generic) deriving anyclass (Serialise) -- older GHCs data MyType = ... deriving (Generic) instance Serialise MyType
Of course, you can also write the equivalent serialisers manually.
A hand-rolled Serialise
instance may be desireable for a variety
of reasons,
- Deviating from the type-guided encoding that the
Generic
instance will provide - Interfacing with other CBOR implementations
- Enabling migrations for future changes to the type or its encoding
A minimal hand-rolled instance will define the encode
and decode
methods,
instance Serialise Animal where encode = encodeAnimal decode = decodeAnimal
Below we will describe how to write these pieces.
Encoding terms
For the purposes of encoding, abstract CBOR representations are embodied by the
Tokens
type. Such a representation can be efficiently
built using the Encoding
Monoid
.
For instance, to implement an encoder for the Animal
type above we might write,
encodeAnimal :: Animal -> Encoding encodeAnimal (HoppingAnimal name height) = encodeListLen 3 <> encodeWord 0 <> encode name <> encode height encodeAnimal (WalkingAnimal name speed) = encodeListLen 3 <> encodeWord 1 <> encode name <> encode speed
Here we see that each encoding begins with a length, describing how many
values belonging to our Animal
will follow. We then encode a tag, which
identifies which constructor. We then encode the fields using their respective
Serialise
instance.
It is recommended that you not deviate from this encoding scheme, including both the length and tag, to ensure that you have the option to migrate your types later on.
Also note that the recommended encoding represents Haskell constructor indexes as CBOR words, not CBOR tags.
Decoding terms
Decoding CBOR representations to Haskell values is done in the Decoder
Monad
. We can write a Decoder
for the Animal
type defined above as
follows,
decodeAnimal :: Decoder s Animal decodeAnimal = do len <- decodeListLen tag <- decodeWord case (len, tag) of (3, 0) -> HoppingAnimal <$> decode <*> decode (3, 1) -> WalkingAnimal <$> decode <*> decode _ -> fail "invalid Animal encoding"
Migrations
One eventuality that data serialisation schemes need to account for is the need for changes in the data's structure. There are two types of compatibility which we might want to strive for in our serialisers,
- Backward compatibility, such that newer versions of the serialiser can read older versions of an encoding
- Forward compatibility, such that older versions of the serialiser can read (or at least tolerate) newer versions of an encoding
Below we will look at a few of the types of changes which we may need to make
and describe how these can be handled in a backwards-compatible manner with
cborg
.
Adding a constructor
Say we want to add a new constructor to our Animal
type, SwimmingAnimal
,
data Animal = HoppingAnimal { animalName :: String, hoppingHeight :: Int } | WalkingAnimal { animalName :: String, walkingSpeed :: Int } | SwimmingAnimal { numberOfFins :: Int } deriving (Generic)
We can account for this in our hand-rolled serialiser by simply adding a new tag to our encoder and decoder,
encodeAnimal :: Animal -> Encoding -- HoppingAnimal, SwimmingAnimal cases are unchanged... encodeAnimal (HoppingAnimal name height) = encodeListLen 3 <> encodeWord 0 <> encode name <> encode height encodeAnimal (WalkingAnimal name speed) = encodeListLen 3 <> encodeWord 1 <> encode name <> encode speed -- Here is out new case... encodeAnimal (SwimmingAnimal numberOfFins) = encodeListLen 2 <> encodeWord 2 <> encode numberOfFins decodeAnimal :: Decoder s Animal decodeAnimal = do len <- decodeListLen tag <- decodeWord case (len, tag) of -- these cases are unchanged... (3, 0) -> HoppingAnimal <$> decode <*> decode (3, 1) -> WalkingAnimal <$> decode <*> decode -- this is new... (2, 2) -> SwimmingAnimal <$> decode _ -> fail "invalid Animal encoding"
Adding/removing/modifying fields
Say then we want to add a new field to our WalkingAnimal
constructor,
data Animal = HoppingAnimal { animalName :: String, hoppingHeight :: Int } | WalkingAnimal { animalName :: String, walkingSpeed :: Int, numberOfFeet :: Int } | SwimmingAnimal { numberOfFins :: Int } deriving (Generic)
We can account for this by representing WalkingAnimal
with a new encoding with
a new tag,
encodeAnimal :: Animal -> Encoding -- HoppingAnimal, SwimmingAnimal cases are unchanged... encodeAnimal (HoppingAnimal name height) = encodeListLen 3 <> encodeWord 0 <> encode name <> encode height encodeAnimal (SwimmingAnimal numberOfFins) = encodeListLen 2 <> encodeWord 2 <> encode numberOfFins -- This is new... encodeAnimal (WalkingAnimal animalName walkingSpeed numberOfFeet) = encodeListLen 4 <> encodeWord 3 <> encode animalName <> encode walkingSpeed <> encode numberOfFeet decodeAnimal :: Decoder s Animal decodeAnimal = do len <- decodeListLen tag <- decodeWord case (len, tag) of -- these cases are unchanged... (3, 0) -> HoppingAnimal <$> decode <*> decode (2, 2) -> SwimmingAnimal <$> decode -- this is new... (3, 1) -> WalkingAnimal <$> decode <*> decode <*> pure 4 -- ^ note the default for backwards compat (4, 3) -> WalkingAnimal <$> decode <*> decode <*> decode _ -> fail "invalid Animal encoding"
We can use this same approach to handle field removal and type changes.
Working with foreign encodings
While cborg
is primarily designed to be a Haskell serialisation
library, the fact that it uses the standard CBOR encoding means that it can also
find uses in interacting with foreign non-cborg
producers and
consumers. In this section we will describe a few features of the library
which may be useful in such applications.
Working with arbitrary terms
When working with foreign encodings, it can sometimes be useful to capture a
serialised CBOR term verbatim (for instance, so you can later re-serialise it in
some later result). The Term
type provides such a
representation, losslessly capturing a CBOR AST. It can be serialised and
deserialised with its Serialise
instance.
Examining encodings
We can also look In addition to serialisation and deserialisation, cborg
provides a variety of tools for representing arbitrary CBOR encodings in the
Codec.CBOR.FlatTerm and Codec.CBOR.Pretty modules.
The FlatTerm
type represents a single CBOR term, as
would be found in the ultimate CBOR representation. For instance, we can easily
look at the structure of our Animal
encoding above,
>>>
toFlatTerm $ encode $ HoppingAnimal "Fred" 42
[TkListLen 3,TkInt 0,TkString "Fred",TkInt 42]>>>
fromFlatTerm (decode @Animal) $ toFlatTerm $ encode (HoppingAnimal "Fred" 42)
Right (HoppingAnimal {animalName = "Fred", hoppingHeight = 42})
This can be useful both for understanding external CBOR formats, as well as understanding and testing your own hand-rolled encodings.
The package also includes a pretty-printer in Codec.CBOR.Pretty, for visualising the CBOR wire protocol alongside its semantic structure. For instance,
>>>
putStrLn $ Codec.CBOR.Pretty.prettyHexEnc $ encode $ HoppingAnimal "Fred" 42
83 # list(3) 00 # word(0) 64 46 72 65 64 # text("Fred") 18 2a # int(42)