{-# LINE 1 "Graphics/UI/SDL/Enum/Internal.hsc" #-}
module Graphics.UI.SDL.Enum.Internal (
{-# LINE 2 "Graphics/UI/SDL/Enum/Internal.hsc" #-}
	-- * Enumerations
	AudioStatus,
	BlendMode,
	EventAction,
	GameControllerAxis,
	GameControllerButton,
	GLattr,
	HintPriority,
	InitFlag,
	Keycode,
	Keymod,
	LogPriority,
	PowerState,
	RendererFlip,
	Scancode,
	SystemCursor,
	ThreadPriority
) where


{-# LINE 22 "Graphics/UI/SDL/Enum/Internal.hsc" #-}

import Data.Int
import Data.Word

type AudioStatus = (Word32)
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type BlendMode = (Word32)
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type EventAction = (Word32)
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type GameControllerAxis = (Int32)
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type GameControllerButton = (Int32)
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type GLattr = (Word32)
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type HintPriority = (Word32)
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type InitFlag = Word32
type Keycode = (Int32)
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type Keymod = (Word32)
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type LogPriority = (Word32)
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type PowerState = (Word32)
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type RendererFlip = (Word32)
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type Scancode = (Word32)
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type SystemCursor = (Word32)
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type ThreadPriority = (Word32)
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