name: record-gl version: 0.1.0.0 x-revision: 1 synopsis: Utilities for working with OpenGL's GLSL shading language and Nikita Volkov's "Record"s. description: Using Nikita Volkov's "Record" records to carry GLSL uniform parameters and vertex data enables library code to reflect over the types of the data to facilitate interaction between Haskell and GLSL. license: BSD3 license-file: LICENCE author: Sebastián Méndez maintainer: sebas.chinoir@gmail.com copyright: Original work copyright (C) 2013 Anthony Cowley, modifications copyright (C) 2015 Sebastián Méndez category: Graphics build-type: Simple -- extra-source-files: cabal-version: >=1.10 source-repository head type: git location: http://github.com/rabipelais/record-gl library exposed-modules: Graphics.RecordGL , Graphics.RecordGL.Vertex , Graphics.RecordGL.Uniforms , Record.Introspection --other-modules -- ghc-options: -ddump-splices build-depends: GLUtil >= 0.6.4 , OpenGL >= 2.8 , base >=4.6 && <5 , base-prelude , containers >= 0.5 , linear >= 1.1.3 , record >= 0.3 , tagged >= 0.4 , template-haskell , vector >= 0.10 hs-source-dirs: src default-language: Haskell2010 test-suite tests hs-source-dirs: tests type: exitcode-stdio-1.0 main-is: BasicTests.hs ghc-options: -Wall -O2 default-language: Haskell2010 build-depends: base >= 4.6 && < 5, test-framework, test-framework-hunit, HUnit, linear, record, record-gl, OpenGL, tagged