module Bool (
whenM
, unlessM
, ifM
, guardM
, bool
) where
import Data.Bool (Bool)
import Data.Function (flip)
import Control.Monad (Monad, MonadPlus, when, unless, guard, (>>=), (=<<))
bool :: a -> a -> Bool -> a
bool f t p = if p then t else f
whenM :: Monad m => m Bool -> m () -> m ()
whenM p m =
p >>= flip when m
unlessM :: Monad m => m Bool -> m () -> m ()
unlessM p m =
p >>= flip unless m
ifM :: Monad m => m Bool -> m a -> m a -> m a
ifM p x y = p >>= \b -> if b then x else y
guardM :: MonadPlus m => m Bool -> m ()
guardM f = guard =<< f