#if defined(__GLASGOW_HASKELL__) && __GLASGOW_HASKELL__ >= 702
#endif
module Data.Pointed where
import Control.Arrow
import Control.Applicative
import Control.Concurrent.STM
import Data.Default.Class
import qualified Data.Monoid as Monoid
import Data.Semigroup as Semigroup
import Data.Functor.Identity
import Data.Sequence (Seq)
import qualified Data.Sequence as Seq
import Data.Tree (Tree(..))
import Data.Set (Set)
import qualified Data.Set as Set
import Data.Functor.Constant
import qualified Data.Functor.Product as Functor
import Data.Functor.Compose
#if MIN_VERSION_transformers(0,4,0)
import Data.Functor.Reverse
import Control.Applicative.Backwards
import Control.Applicative.Lift
#endif
import Control.Monad.Trans.Cont
import Control.Monad.Trans.Error
#if MIN_VERSION_transformers(0,4,0)
import Control.Monad.Trans.Except
#endif
import Control.Monad.Trans.List
import Control.Monad.Trans.Maybe
import Control.Monad.Trans.Identity
import Control.Monad.Trans.Reader
import Data.List.NonEmpty
import qualified Control.Monad.Trans.RWS.Lazy as Lazy
import qualified Control.Monad.Trans.RWS.Strict as Strict
import qualified Control.Monad.Trans.Writer.Lazy as Lazy
import qualified Control.Monad.Trans.Writer.Strict as Strict
import qualified Control.Monad.Trans.State.Lazy as Lazy
import qualified Control.Monad.Trans.State.Strict as Strict
import Data.Semigroupoid.Static
import Data.Tagged
import Data.Proxy
class Pointed p where
point :: a -> p a
instance Pointed Proxy where
point _ = Proxy
instance Pointed (Tagged a) where
point = Tagged
instance Pointed [] where
point a = [a]
instance Pointed Maybe where
point = Just
instance Pointed (Either a) where
point = Right
instance Pointed IO where
point = return
instance Pointed STM where
point = return
instance Pointed Tree where
point a = Node a []
instance Pointed NonEmpty where
point a = a :| []
instance Pointed ZipList where
point = pure
instance Pointed Identity where
point = Identity
instance Pointed ((->)e) where
point = const
instance Default e => Pointed ((,)e) where
point = (,) def
instance Monad m => Pointed (WrappedMonad m) where
point = WrapMonad . return
instance Default m => Pointed (Const m) where
point _ = Const def
instance Arrow a => Pointed (WrappedArrow a b) where
point = pure
instance Pointed Dual where
point = Dual
instance Pointed Endo where
point = Endo . const
instance Pointed Sum where
point = Sum
instance Pointed Monoid.Product where
point = Monoid.Product
instance Pointed Monoid.First where
point = Monoid.First . Just
instance Pointed Monoid.Last where
point = Monoid.Last . Just
instance Pointed Semigroup.First where
point = Semigroup.First
instance Pointed Semigroup.Last where
point = Semigroup.Last
instance Pointed Semigroup.Max where
point = Semigroup.Max
instance Pointed Semigroup.Min where
point = Semigroup.Min
instance Pointed Seq where
point = Seq.singleton
instance Pointed Set where
point = Set.singleton
instance (Pointed p, Pointed q) => Pointed (Compose p q) where
point = Compose . point . point
#if MIN_VERSION_transformers(0,4,0)
instance Pointed f => Pointed (Reverse f) where
point = Reverse . point
instance Pointed f => Pointed (Backwards f) where
point = Backwards . point
instance Pointed (Lift f) where
point = Pure
#endif
instance (Pointed p, Pointed q) => Pointed (Functor.Product p q) where
point a = Functor.Pair (point a) (point a)
instance Default m => Pointed (Constant m) where
point _ = Constant def
instance Pointed (ContT r m) where
point a = ContT ($ a)
instance Pointed m => Pointed (ErrorT e m) where
point = ErrorT . point . Right
#if MIN_VERSION_transformers(0,4,0)
instance Pointed m => Pointed (ExceptT e m) where
point = ExceptT . point . Right
#endif
instance Pointed m => Pointed (IdentityT m) where
point = IdentityT . point
instance Pointed m => Pointed (ListT m) where
point = ListT . point . point
instance Pointed m => Pointed (MaybeT m) where
point = MaybeT . point . point
instance Pointed m => Pointed (ReaderT r m) where
point = ReaderT . const . point
instance (Default w, Pointed m) => Pointed (Lazy.RWST r w s m) where
point a = Lazy.RWST $ \_ s -> point (a, s, def)
instance (Default w, Pointed m) => Pointed (Strict.RWST r w s m) where
point a = Strict.RWST $ \_ s -> point (a, s, def)
instance (Default w, Pointed m) => Pointed (Lazy.WriterT w m) where
point a = Lazy.WriterT $ point (a, def)
instance (Default w, Pointed m) => Pointed (Strict.WriterT w m) where
point a = Strict.WriterT $ point (a, def)
instance Pointed m => Pointed (Lazy.StateT s m) where
point a = Lazy.StateT $ \s -> point (a, s)
instance Pointed m => Pointed (Strict.StateT s m) where
point a = Strict.StateT $ \s -> point (a, s)
instance Pointed m => Pointed (Static m a) where
point = Static . point . const