name: opengl-dlp-stereo version: 0.1.5.4 synopsis: Library and example for using DLP stereo in OpenGL description: This package contains functions for rendering 3D stereo using DLP 3-D Ready Sync projectors and active-shutter stereo glasses. It also includes a sample application (see \<\>) and notes regarding hardware setup for DLP. In particular, note that this technique does not require a graphics card that supports @GL_STEREO@. This package also works with VR systems such as Google Cardboard \<\>. license: MIT license-file: LICENSE author: Brian W Bush maintainer: Brian W Bush copyright: (c) 2015-2016 Brian W Bush category: Graphics build-type: Simple cabal-version: >= 1.10 stability: Stable homepage: https://bitbucket.org/functionally/opengl-dlp-stereo bug-reports: https://bwbush.atlassian.net/projects/HOGLDLP/issues/ package-url: https://bitbucket.org/functionally/opengl-dlp-stereo/downloads/opengl-dlp-stereo-0.1.5.4.tar.gz extra-source-files: ReadMe.md source-repository head type: git location: https://bitbucket.org/functionally/opengl-dlp-stereo.git library exposed-modules: Graphics.Rendering.DLP Graphics.Rendering.DLP.Callbacks build-depends: base >= 4.8 && < 5 , data-default >= 0.5.3 , GLUT >= 2.7.0.1 , OpenGL >= 2.12.0.1 , vector >= 0.11 hs-source-dirs: src ghc-options: -Wall default-language: Haskell2010 executable opengl-dlp-test main-is: Main.hs build-depends: base , data-default , GLUT , OpenGL , vector hs-source-dirs: src ghc-options: -Wall default-language: Haskell2010