Safe Haskell | None |
---|---|
Language | Haskell2010 |
Documentation
vertexToGLSLAttr :: ValidVertex g i o => VertexShader g i o -> (String, [(String, Int)]) Source #
vertexToGLSL :: ValidVertex g i o => VertexShader g i o -> String Source #
fragmentToGLSL :: Valid g i '[] => FragmentShader g i -> String Source #