{-# LANGUAGE GeneralizedNewtypeDeriving, DeriveDataTypeable, TypeFamilies #-} ------------------------------------------------------------------------------------ -- | -- Copyright : (c) Hans Hoglund 2012 -- -- License : BSD-style -- -- Maintainer : hans@hanshoglund.se -- Stability : experimental -- Portability : non-portable (TF,GNTD) -- -- Part representation. -- ------------------------------------------------------------------------------------- module Music.Parts ( -- * Terminology -- $terminology -- * Subparts Division, divisions, getDivision, Subpart, -- * Instruments Instrument(..), -- TODO hide impl -- * Parts Solo(..), Part(..), divide, containsPart, containsSubpart, solo, tutti, -- ** Instruments etc piccoloFlute, flute, altoFlute, bassFlute, oboe, corAnglais, heckelphone, ebClarinet, clarinet, aClarinet, bassClarinet, sopranoSax, altoSax, tenorSax, baritoneSax, bassoon, contraBassoon, horn, piccoloTrumpet, trumpet, bassTrumpet, altoTrombone, tenorTrombone, trombone, bassTrombone, tuba, timpani, piano, celesta, glockenspiel, vibraphone, marimba, xylophone, xylorimba, tubularBells, dulcimer, accordion, harmonica, violin, viola, cello, doubleBass, -- ** Default values defaultClef, defaultMidiProgram, defaultMidiChannel, defaultMidiNote, -- * Basic -- TODO move BasicPart, ) where import Data.Default import Data.Semigroup import Data.Typeable import Data.Maybe import Text.Numeral.Roman (toRoman) import qualified Data.List {- $terminology Parts represent a subset of a group of performers. It is mainly used for instrumental and vocal music, but some concetps may be useful in electronic music as well. - 'Section' refers to a set of instrumentfamilies related by sound production method (i.e. woodwind). - 'Family' refers to a set of instrument or voice types, which typically differ in size (i.e. saxophones). - 'Instrument' refers to a set of instruments or voice types of a given type (i.e. soprano saxophones). Perhaps confusingly, this includes vocal types such as alto, tenor etc as well. However, there is no good general term that incorporate both /instrument/ and /voice type/. - A 'Part' is made up of an 'Instrument' and a 'Division' (i.e. Violin I). Solo parts are treated separately, so i.e. /Violin solo II/ (as in a double concerto) is distinct from /Violin II/. -} {- For each part we want to know: - Classification: - Type: (i.e. woodwind) - Family: (i.e. saxophone) - Range: (i.e. tenor) - Range (i.e. [c_:e']) - Transposition: sounding = written .+^ transp - Suggested clefs -} -- | -- A division represents a subset of a finite group of performers. -- -- For example a group may be divided into three equal divisions, -- designated @(0, 3)@, @(1, 3)@ and @(2, 3)@ respectively. -- newtype Division = Division { getDivision :: (Int, Int) } deriving (Eq, Ord, Show) instance Default Division where def = Division (0,1) showDivisionR :: Division -> String showDivisionR = toRoman . succ . fst . getDivision showDivision :: Division -> String showDivision = show . succ . fst . getDivision -- | Get all possible divisions for a given divisor in ascending order. divisions :: Int -> [Division] divisions n = [Division (x,n) | x <- [0..n-1]] -- | Divide a part into @n@ subparts. divide :: Int -> Part -> [Part] divide n (Part solo instr subp) = fmap (\x -> Part solo instr (subp <> Subpart [x])) $ divisions n -- | -- A subpart is a potentially infinite sequence of divisions, each typically -- designated using a new index type, i.e. @I.1.2@. -- -- The empty subpart (also known as 'def') represents all the players of the group, -- or in the context of 'Part', all players of the given instrument. -- newtype Subpart = Subpart [Division] deriving (Eq, Ord, Default, Semigroup, Monoid) instance Show Subpart where show (Subpart ps) = Data.List.intercalate "." $ mapFR showDivisionR showDivision $ ps where mapFR f g [] = [] mapFR f g (x:xs) = f x : fmap g xs -- | An 'Instrument' represents the set of all instruments of a given type. data Instrument = StdInstrument Int | OtherInstrument String deriving (Eq) instance Show Instrument where show (StdInstrument x) = fromMaybe "(unknown)" $ gmInstrName x show (OtherInstrument str) = str instance Enum Instrument where toEnum = StdInstrument fromEnum (StdInstrument x) = x fromEnum (OtherInstrument _) = error "Instrument.fromEnum used on unknown instrument" instance Ord Instrument where StdInstrument x `compare` StdInstrument y = gmScoreOrder x `compare` gmScoreOrder y -- | This instance is quite arbitrary but very handy. instance Default Instrument where def = StdInstrument 0 data Solo = Solo | Tutti deriving (Eq, Show, Ord, Enum) instance Default Solo where def = Tutti -- | A part is a subdivided group of instruments of a given type. -- data Part = Part Solo Instrument Subpart deriving (Eq, Ord) instance Show Part where show (Part Solo instr subp) = "Solo " ++ show instr ++ addS (show subp) where addS "" = "" addS x = " " ++ x show (Part _ instr subp) = show instr ++ addS (show subp) where addS "" = "" addS x = " " ++ x -- FIXME bad instance (?) instance Enum Part where toEnum x = Part Tutti (toEnum x) def fromEnum (Part solo instr subp) = fromEnum instr instance Default Part where def = Part def def def -- | -- @a \`containsPart\` b@ holds if the set of players represented by a is an improper subset of the -- set of players represented by b. containsPart :: Part -> Part -> Bool Part solo1 instr1 subp1 `containsPart` Part solo2 instr2 subp2 = solo1 == solo2 && instr1 == instr2 && subp1 `containsSubpart` subp2 containsSubpart :: Subpart -> Subpart -> Bool Subpart x `containsSubpart` Subpart y = y `Data.List.isPrefixOf` x solo instr = Part Solo instr def tutti instr = Part Tutti instr def piccoloFlute = StdInstrument 72 flute = StdInstrument 73 altoFlute = OtherInstrument "Woodwind.Flute.Alto" bassFlute = OtherInstrument "Woodwind.Flute.Bass" oboe = StdInstrument 68 corAnglais = StdInstrument 69 heckelphone = OtherInstrument "Woodwind.DoubleReed.Heckelphone" ebClarinet = OtherInstrument "Woodwind.SingleReed.Clarinet.Eb" clarinet = StdInstrument 71 aClarinet = OtherInstrument "Woodwind.SingleReed.Clarinet.A" bassClarinet = OtherInstrument "Woodwind.SingleReed.Clarinet.Bass" sopranoSax = StdInstrument 64 altoSax = StdInstrument 65 tenorSax = StdInstrument 66 baritoneSax = StdInstrument 67 bassoon = StdInstrument 70 contraBassoon = OtherInstrument "Woodwind.DoubleReed.Bassoon.Contra" horn = StdInstrument 60 piccoloTrumpet = OtherInstrument "Brass.Trumpet.Piccolo" trumpet = StdInstrument 56 bassTrumpet = OtherInstrument "Brass.Trumpet.Bass" altoTrombone = OtherInstrument "Brass.Trombone.Alto" tenorTrombone = StdInstrument 57 trombone = StdInstrument 57 bassTrombone = OtherInstrument "Brass.Trombone.Bass" tuba = StdInstrument 58 timpani = StdInstrument 47 piano = StdInstrument 0 celesta = StdInstrument 8 glockenspiel = StdInstrument 9 vibraphone = StdInstrument 11 marimba = StdInstrument 12 xylophone = StdInstrument 13 xylorimba = OtherInstrument "Percussion.Pitched.Xylorimba" tubularBells = StdInstrument 14 dulcimer = StdInstrument 15 accordion = StdInstrument 21 harmonica = StdInstrument 22 violin = StdInstrument 40 viola = StdInstrument 41 cello = StdInstrument 42 doubleBass = StdInstrument 43 defaultClef :: Part -> Int defaultMidiNote :: Part -> Int defaultMidiProgram :: Part -> Int defaultMidiChannel :: Part -> Int defaultScoreOrder :: Part -> Double defaultMidiNote _ = 0 defaultMidiProgram (Part _ (StdInstrument x) _) = x defaultMidiChannel = fromMaybe 0 . fmap get . (`lookup` gmInstrs) . defaultMidiProgram where get (x,_,_,_) = x defaultScoreOrder = fromMaybe 0 . fmap get . (`lookup` gmInstrs) . defaultMidiProgram where get (_,x,_,_) = x defaultClef = fromMaybe 0 . fmap get . (`lookup` gmInstrs) . defaultMidiProgram where get (_,_,x,_) = x gmClef :: Int -> Int gmMidiChannel :: Int -> Int gmScoreOrder :: Int -> Double gmMidiChannel = fromMaybe 0 . fmap get . (`lookup` gmInstrs) where get (x,_,_,_) = x gmScoreOrder = fromMaybe 0 . fmap get . (`lookup` gmInstrs) where get (_,x,_,_) = x gmClef = fromMaybe 0 . fmap get . (`lookup` gmInstrs) where get (_,_,x,_) = x gmInstrName :: Int -> Maybe String gmInstrName = fmap get . (`lookup` gmInstrs) where get (_,_,_,x) = x -- (midi program, (def midi ch, score order, def clef 0=g/1=c/2=f, name)) {- Score order: Woodwinds: 1 Brass: 2 Timpani: 3 Percussion: 4 Keyboard/Harp 5 Singers 6 Strings: 7 Bass: 8 -} gmInstrs :: [(Int, (Int, Double, Int, String))] gmInstrs = [ (0, (0, 5.0, 0, "Acoustic Grand Piano")), (1, (0, 5.0, 0, "Bright Acoustic Piano")), (2, (0, 5.0, 0, "Electric Grand Piano")), (3, (0, 5.0, 0, "Honky-tonk Piano")), (4, (0, 5.0, 0, "Electric Piano 1")), (5, (0, 5.0, 0, "Electric Piano 2")), (6, (0, 5.0, 0, "Harpsichord")), (7, (0, 5.0, 0, "Clavinet")), (8, (0, 5.0, 0, "Celesta")), (9, (0, 5.0, 0, "Glockenspiel")), (9, (0, 5.0, 0, "Music Box")), (11, (0, 4.0, 0, "Vibraphone")), (12, (0, 4.0, 0, "Marimba")), (13, (0, 4.0, 0, "Xylophone")), (14, (0, 4.0, 0, "Tubular Bells")), (15, (0, 4.0, 0, "Dulcimer")), (16, (0, 5.0, 0, "Drawbar Organ")), (17, (0, 5.0, 0, "Percussive Organ")), (18, (0, 5.0, 0, "Rock Organ")), (19, (0, 5.0, 0, "Church Organ")), (20, (0, 5.0, 0, "Reed Organ")), (21, (0, 5.0, 0, "Accordion")), (22, (0, 5.0, 0, "Harmonica")), (23, (0, 5.0, 0, "Tango Accordion")), (24, (0, 5.0, 0, "Acoustic Guitar (nylon)")), (25, (0, 5.0, 0, "Acoustic Guitar (steel)")), (26, (0, 5.0, 0, "Electric Guitar (jazz)")), (27, (0, 5.0, 0, "Electric Guitar (clean)")), (28, (0, 5.0, 0, "Electric Guitar (muted)")), (29, (0, 5.0, 0, "Overdriven Guitar")), (30, (0, 5.0, 0, "Distortion Guitar")), (31, (0, 5.0, 0, "Guitar Harmonics")), (32, (0, 8.0, 0, "Acoustic Bass")), (33, (0, 8.0, 0, "Electric Bass (finger)")), (34, (0, 8.0, 0, "Electric Bass (pick)")), (35, (0, 8.0, 0, "Fretless Bass")), (36, (0, 8.0, 0, "Slap Bass 1")), (37, (0, 8.0, 0, "Slap Bass 2")), (38, (0, 8.0, 0, "Synth Bass 1")), (39, (0, 8.0, 0, "Synth Bass 2")), (40, (12, 7.1, 0, "Violin")), (41, (13, 7.2, 1, "Viola")), -- (42, (0, 1.0, 0, "Cello")), (42, (14, 7.3, 2, "Violoncello")), (43, (15, 7.4, 2, "Contrabass")), (44, (0, 7.0, 0, "Tremolo Strings")), (45, (0, 7.0, 0, "Pizzicato Strings")), (46, (11, 5.9, 0, "Orchestral Harp")), (47, (8, 2.5, 2, "Timpani")), (48, (0, 7.0, 0, "String Ensemble 1")), (49, (0, 7.0, 0, "String Ensemble 2")), (50, (0, 7.0, 0, "Synth Strings 1")), (51, (0, 7.0, 0, "Synth Strings 2")), (52, (0, 1.0, 0, "Choir Aahs")), (53, (0, 1.0, 0, "Voice Oohs")), (54, (0, 1.0, 0, "Synth Choir")), (55, (0, 1.0, 0, "Orchestra Hit")), (56, (5, 2.2, 0, "Trumpet in Bb")), (57, (6, 2.3, 2, "Trombone")), (58, (7, 2.4, 2, "Tuba")), (59, (0, 2.2, 0, "Muted Trumpet")), -- (60, (4, 2.1, 0, "French Horn")), (60, (4, 2.1, 0, "Horn in F")), (61, (0, 2.0, 0, "Brass Section")), (62, (0, 2.0, 0, "Synth Brass 1")), (63, (0, 2.0, 0, "Synth Brass 2")), (64, (0, 1.51, 0, "Soprano Sax")), (65, (0, 1.52, 0, "Alto Sax")), (66, (0, 1.53, 0, "Tenor Sax")), (67, (0, 1.54, 0, "Baritone Sax")), (68, (1, 1.3, 0, "Oboe")), (69, (1, 1.4, 0, "English Horn")), (70, (3, 1.7, 2, "Bassoon")), (71, (2, 1.6, 0, "Clarinet in Bb")), (72, (0, 1.1, 0, "Piccolo")), (73, (0, 1.2, 0, "Flute")), (74, (0, 1.0, 0, "Recorder")), (75, (0, 1.0, 0, "Pan Flute")), (76, (0, 1.0, 0, "Blown bottle")), (77, (0, 1.0, 0, "Shakuhachi")), (78, (0, 1.0, 0, "Whistle")), (79, (0, 1.0, 0, "Ocarina")), (80, (0, 1.0, 0, "Lead 1 (square)")), (81, (0, 1.0, 0, "Lead 2 (sawtooth)")), (82, (0, 1.0, 0, "Lead 3 (calliope)")), (83, (0, 1.0, 0, "Lead 4 (chiff)")), (84, (0, 1.0, 0, "Lead 5 (charang)")), (85, (0, 1.0, 0, "Lead 6 (voice)")), (86, (0, 1.0, 0, "Lead 7 (fifths)")), (87, (0, 1.0, 0, "Lead 8 (bass + lead)")), (88, (0, 1.0, 0, "Pad 1 (new age)")), (89, (0, 1.0, 0, "Pad 2 (warm)")), (90, (0, 1.0, 0, "Pad 3 (polysynth)")), (91, (0, 1.0, 0, "Pad 4 (choir)")), (92, (0, 1.0, 0, "Pad 5 (bowed)")), (93, (0, 1.0, 0, "Pad 6 (metallic)")), (94, (0, 1.0, 0, "Pad 7 (halo)")), (95, (0, 1.0, 0, "Pad 8 (sweep)")), (96, (0, 1.0, 0, "FX 1 (rain)")), (97, (0, 1.0, 0, "FX 2 (soundtrack)")), (98, (0, 1.0, 0, "FX 3 (crystal)")), (99, (0, 1.0, 0, "FX 4 (atmosphere)")), (100, (0, 1.0, 0, "FX 5 (brightness)")), (101, (0, 1.0, 0, "FX 6 (goblins)")), (102, (0, 1.0, 0, "FX 7 (echoes)")), (103, (0, 1.0, 0, "FX 8 (sci-fi)")), (104, (0, 1.0, 0, "Sitar")), (105, (0, 1.0, 0, "Banjo")), (106, (0, 1.0, 0, "Shamisen")), (107, (0, 1.0, 0, "Koto")), (108, (0, 1.0, 0, "Kalimba")), (109, (0, 1.0, 0, "Bagpipe")), (110, (0, 1.0, 0, "Fiddle")), (111, (0, 1.0, 0, "Shanai")), (112, (0, 1.0, 0, "Tinkle Bell")), (113, (0, 1.0, 0, "Agogo")), (114, (0, 1.0, 0, "Steel Drums")), (115, (0, 1.0, 0, "Woodblock")), (116, (0, 1.0, 0, "Taiko Drum")), (117, (0, 1.0, 0, "Melodic Tom")), (118, (0, 1.0, 0, "Synth Drum")), (119, (0, 1.0, 0, "Reverse Cymbal")), (120, (0, 1.0, 0, "Guitar Fret Noise")), (121, (0, 1.0, 0, "Breath Noise")), (122, (0, 1.0, 0, "Seashore")), (123, (0, 1.0, 0, "Bird Tweet")), (124, (0, 1.0, 0, "Telephone Ring")), (125, (0, 1.0, 0, "Helicopter")), (126, (0, 1.0, 0, "Applause")), (127, (0, 1.0, 0, "Gunshot")) ] gmPerc :: [(Int, String)] gmPerc = [ (35, "Bass Drum 2"), (36, "Bass Drum 1"), (37, "Side Stick/Rimshot"), (38, "Snare Drum 1"), (39, "Hand Clap"), (40, "Snare Drum 2"), (41, "Low Tom 2"), (42, "Closed Hi-hat"), (43, "Low Tom 1"), (44, "Pedal Hi-hat"), (45, "Mid Tom 2"), (46, "Open Hi-hat"), (47, "Mid Tom 1"), (48, "High Tom 2"), (49, "Crash Cymbal 1"), (50, "High Tom 1"), (51, "Ride Cymbal 1"), (52, "Chinese Cymbal"), (53, "Ride Bell"), (54, "Tambourine"), (55, "Splash Cymbal"), (56, "Cowbell"), (57, "Crash Cymbal 2"), (58, "Vibra Slap"), (59, "Ride Cymbal 2"), (60, "High Bongo"), (61, "Low Bongo"), (62, "Mute High Conga"), (63, "Open High Conga"), (64, "Low Conga"), (65, "High Timbale"), (66, "Low Timbale"), (67, "High Agogô"), (68, "Low Agogô"), (69, "Cabasa"), (70, "Maracas"), (71, "Short Whistle"), (72, "Long Whistle"), (73, "Short Güiro"), (74, "Long Güiro"), (75, "Claves"), (76, "High Wood Block"), (77, "Low Wood Block"), (78, "Mute Cuíca"), (79, "Open Cuíca"), (80, "Mute Triangle"), (81, "Open Triangle") ] -- -- data Section -- = Woodwind -- | Brass -- | Percussion -- | Keyboard -- | Voices -- | Strings -- -- data VoicePart -- = Soprano -- | MezzoSoprano -- | Alto -- | Tenor -- | Baritone -- | Bass -- -- -- data GMInstrumentType -- = GMPiano -- | GMChromaticPercussion -- | GMOrgan -- | GMGuitar -- | GMBass -- | GMStrings -- | GMEnsemble -- | GMBrass -- | GMReed -- | GMPipe -- | GMSynthLead -- | GMSynthPad -- | GMSynthEffects -- | GMEthnic -- | GMPercussive -- | GMSoundEffects {- ## Terminology: Voice vs Part A voice is a container of notes (non-overlapping) A part is an identifier for a set of singers/musicians AND all the notes in a score designated for this set of performers. Part extraction has the type extractParts :: HasPart a => Score a -> [Score a] I.e. in a score for piano and ensemble, certain notes may be *in the piano part*, i.e. designated for the piano. Typically, a part is monophonic or polyphonic. A monophonic part is a voice, i.e. -- | Are there overlapping notes? isMonophonic :: Score a -> Bool -- | Fails for polyphonic scores. scoreToVoice :: Score a -> Voice (Maybe a) A polyphonic score contains several voices, i.e. scoreToVoices :: Score a -> [Voice (Maybe a)] A part is any type a that satisfies (Ord a, Show a). Optionally, we may add a contraint (HasPartName a), i.e. class HasPartName a where partName :: a -> String partAbbr :: a -> String These contraints are used when printing scores (to get the order of the parts and their name). Vln1, Vln2 etc. Often we want to group parts, i.e. Chorus { Sop { Sop1 Sop2 } Alto { Alto1 Alto2 } Ten { Ten1 Ten 2 } Bass { Bass1 Bass2 } } Orchestra { Woodwinds { ... } Brass { ... } Perc { ... } Strings { ... } } isInGroup :: Group -> Part -> Bool partGroups :: Part -> [Group] partGroup :: (Part -> [Group] -> a) -> Group -> a tree :: (a -> [Tree a] -> b) -> Tree a -> b data MyPart = Fl | Sop | Vl1 | Vl2 | Pno -} newtype BasicPart = BasicPart { getBasicPart :: Integer } deriving (Eq, Ord, Num, Integral, Real, Enum, Typeable) instance Default BasicPart where def = BasicPart 0 instance Show BasicPart where show _ = ""