module Graphics.Luminance.Core.Texture1DArray where
import Data.Proxy ( Proxy(..) )
import Data.Vector.Storable ( unsafeWith )
import Foreign.Ptr ( castPtr )
import GHC.TypeLits ( KnownNat, Nat, natVal )
import Graphics.Luminance.Core.Texture ( BaseTexture(..), Texture(..) )
import Graphics.Luminance.Core.Pixel ( Pixel(..) )
import Graphics.GL
import Numeric.Natural ( Natural )
data Texture1DArray (n :: Nat) (f :: *) = Texture1DArray {
texture1DArrayBase :: BaseTexture
, texture1DArrayW :: Natural
} deriving (Eq,Show)
instance (KnownNat n,Pixel f) => Texture (Texture1DArray n f) where
type TextureSize (Texture1DArray n f) = Natural
type TextureOffset (Texture1DArray n f) = (Natural,Natural)
fromBaseTexture = Texture1DArray
toBaseTexture = texture1DArrayBase
textureTypeEnum _ = GL_TEXTURE_1D_ARRAY
textureSize = texture1DArrayW
textureStorage _ tid levels w =
glTextureStorage2D tid levels (pixelIFormat (Proxy :: Proxy f)) (fromIntegral w)
(fromIntegral $ natVal (Proxy :: Proxy n))
transferTexelsSub _ tid (layer,x) w texels =
unsafeWith texels $ glTextureSubImage2D tid 0 (fromIntegral x) (fromIntegral w) (fromIntegral layer) 1 fmt
typ . castPtr
where
proxy = Proxy :: Proxy f
fmt = pixelFormat proxy
typ = pixelType proxy
fillTextureSub _ tid (layer,x) w filling =
unsafeWith filling $ glClearTexSubImage tid 0 (fromIntegral x) (fromIntegral layer) 0 (fromIntegral w) (fromIntegral $ natVal (Proxy :: Proxy n)) 1
fmt typ . castPtr
where
proxy = Proxy :: Proxy f
fmt = pixelFormat proxy
typ = pixelType proxy