{-@ LIQUID "--no-termination" @-} module Until where import Prelude hiding (until) {-@ until :: forall
Prop, i :: a -> Prop>. (a:a -> {v:Bool | Prop v <=> papp1 p a}) -> ({v:a | not (papp1 p v)} -> a) -> a -> a
@-} until :: (a -> Bool) -> (a -> a) -> a -> a until p f = go where go x | p x = x | otherwise = go (f x) {-@ predicate Btwn Lo N Hi = Lo <= N && N < Hi @-} {-@ predicate Uint8 N = Btwn 0 N 256 @-} {-@ assume addUint8 :: x:{Int | Uint8 x} -> y:{Int | Uint8 y && Uint8 (x+y)} -> {v:Int | Uint8 v && v = x + y} @-} addUint8 :: Int -> Int -> Int addUint8 = (+) {-@ ten :: {v:Int | Uint8 v && v >= 10} @-} ten = until (\x -> gt10 x) (\x -> add1 x) 0 {-@ gt10 :: x:Int -> {v:Bool | Prop v <=> x >= 10} @-} gt10 :: Int -> Bool gt10 x = x >= 10 {-@ add1 :: x:{Int | Btwn 0 x 255} -> {v:Int | Uint8 v && v = x +1} @-} add1 x = addUint8 x 1 {-@ untilMono :: (x:{Int | Uint8 x && x <= 10} -> {v:Bool | Prop v <=> x >= 10}) -> ({v:Int | Uint8 v && v < 10} -> {v:Int | Uint8 v && v <= 10}) -> {v:Int | Uint8 v && v <= 10} -> {v:Int | Uint8 v && v >= 10} @-} untilMono :: (Int -> Bool) -> (Int -> Int) -> Int -> Int -- untilMono p f x = until p f x untilMono p f = go where go x | p x = x | otherwise = go (f x) {-@ tenMono :: {v:Int | Uint8 v && v >= 10} @-} tenMono = untilMono gt10 add1 0