name: light version: 0.2.0.1 synopsis: a simple physics engine description: A simple physics engine(dynamics only) with collision dection homepage: https://github.com/suzumiyasmith/light#readme license: BSD3 license-file: LICENSE author: Suzumiya maintainer: suzumiyasmith@gmail.com copyright: Copyright: (c) 2017 Suzumiya category: Physics build-type: Simple extra-source-files: README.md cabal-version: >=1.10 library hs-source-dirs: src ghc-options: -Wall exposed-modules: Physics.Light build-depends: base >= 4.7 && < 5 , linear >= 1.20 && < 2 , gjk2d >= 0.1 && < 1 , containers >= 0.5 && < 1 , lens >= 4 && < 5 , mtl >= 2.2 && < 3 default-language: Haskell2010 test-suite light-test type: exitcode-stdio-1.0 hs-source-dirs: test main-is: Spec.hs build-depends: base , light , linear , lens , containers , QuickCheck ghc-options: -threaded -rtsopts -with-rtsopts=-N default-language: Haskell2010 source-repository head type: git location: https://github.com/suzumiyasmith/light