module Data.Geometry.Point.Class where import Control.Lens import Data.Geometry.Point.Internal (Point) import qualified Data.Geometry.Point.Internal as Internal import Data.Geometry.Vector import GHC.TypeNats -------------------------------------------------------------------------------- -- $setup -- >>> import Data.Geometry.Point.Internal (pattern Point2, pattern Point3) class ToAPoint point d r where toPoint :: Prism' (point d r) (Point d r) class AsAPoint p where asAPoint :: Lens (p d r) (p d' r') (Point d r) (Point d' r') vector' :: AsAPoint p => Lens (p d r) (p d r') (Vector d r) (Vector d r') vector' = asAPoint . lens Internal.toVec (const Internal.Point) coord :: (1 <= i, i <= d, KnownNat i, Arity d, AsAPoint p) => proxy i -> Lens' (p d r) r coord i = asAPoint.Internal.coord i unsafeCoord :: (Arity d, AsAPoint p) => Int -> Lens' (p d r) r unsafeCoord i = asAPoint.Internal.unsafeCoord i instance ToAPoint Point d r where toPoint = prism' id Just instance AsAPoint Point where asAPoint = id -- | Shorthand to access the first coordinate C 1 -- -- >>> Point3 1 2 3 ^. xCoord -- 1 -- >>> Point2 1 2 & xCoord .~ 10 -- Point2 [10,2] xCoord :: (1 <= d, Arity d, AsAPoint point) => Lens' (point d r) r xCoord = coord (C :: C 1) {-# INLINABLE xCoord #-} -- | Shorthand to access the second coordinate C 2 -- -- >>> Point2 1 2 ^. yCoord -- 2 -- >>> Point3 1 2 3 & yCoord %~ (+1) -- Point3 [1,3,3] yCoord :: (2 <= d, Arity d, AsAPoint point) => Lens' (point d r) r yCoord = coord (C :: C 2) {-# INLINABLE yCoord #-} -- | Shorthand to access the third coordinate C 3 -- -- >>> Point3 1 2 3 ^. zCoord -- 3 -- >>> Point3 1 2 3 & zCoord %~ (+1) -- Point3 [1,2,4] zCoord :: (3 <= d, Arity d,AsAPoint point) => Lens' (point d r) r zCoord = coord (C :: C 3) {-# INLINABLE zCoord #-}