//======================================================================== // GLFW 3.4 - www.glfw.org //------------------------------------------------------------------------ // Copyright (c) 2016 Google Inc. // Copyright (c) 2016-2017 Camilla Löwy // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== #include "internal.h" #include #include ////////////////////////////////////////////////////////////////////////// ////// GLFW platform API ////// ////////////////////////////////////////////////////////////////////////// GLFWbool _glfwConnectNull(int platformID, _GLFWplatform* platform) { const _GLFWplatform null = { .platformID = GLFW_PLATFORM_NULL, .init = _glfwInitNull, .terminate = _glfwTerminateNull, .getCursorPos = _glfwGetCursorPosNull, .setCursorPos = _glfwSetCursorPosNull, .setCursorMode = _glfwSetCursorModeNull, .setRawMouseMotion = _glfwSetRawMouseMotionNull, .rawMouseMotionSupported = _glfwRawMouseMotionSupportedNull, .createCursor = _glfwCreateCursorNull, .createStandardCursor = _glfwCreateStandardCursorNull, .destroyCursor = _glfwDestroyCursorNull, .setCursor = _glfwSetCursorNull, .getScancodeName = _glfwGetScancodeNameNull, .getKeyScancode = _glfwGetKeyScancodeNull, .setClipboardString = _glfwSetClipboardStringNull, .getClipboardString = _glfwGetClipboardStringNull, .initJoysticks = _glfwInitJoysticksNull, .terminateJoysticks = _glfwTerminateJoysticksNull, .pollJoystick = _glfwPollJoystickNull, .getMappingName = _glfwGetMappingNameNull, .updateGamepadGUID = _glfwUpdateGamepadGUIDNull, .freeMonitor = _glfwFreeMonitorNull, .getMonitorPos = _glfwGetMonitorPosNull, .getMonitorContentScale = _glfwGetMonitorContentScaleNull, .getMonitorWorkarea = _glfwGetMonitorWorkareaNull, .getVideoModes = _glfwGetVideoModesNull, .getVideoMode = _glfwGetVideoModeNull, .getGammaRamp = _glfwGetGammaRampNull, .setGammaRamp = _glfwSetGammaRampNull, .createWindow = _glfwCreateWindowNull, .destroyWindow = _glfwDestroyWindowNull, .setWindowTitle = _glfwSetWindowTitleNull, .setWindowIcon = _glfwSetWindowIconNull, .getWindowPos = _glfwGetWindowPosNull, .setWindowPos = _glfwSetWindowPosNull, .getWindowSize = _glfwGetWindowSizeNull, .setWindowSize = _glfwSetWindowSizeNull, .setWindowSizeLimits = _glfwSetWindowSizeLimitsNull, .setWindowAspectRatio = _glfwSetWindowAspectRatioNull, .getFramebufferSize = _glfwGetFramebufferSizeNull, .getWindowFrameSize = _glfwGetWindowFrameSizeNull, .getWindowContentScale = _glfwGetWindowContentScaleNull, .iconifyWindow = _glfwIconifyWindowNull, .restoreWindow = _glfwRestoreWindowNull, .maximizeWindow = _glfwMaximizeWindowNull, .showWindow = _glfwShowWindowNull, .hideWindow = _glfwHideWindowNull, .requestWindowAttention = _glfwRequestWindowAttentionNull, .focusWindow = _glfwFocusWindowNull, .setWindowMonitor = _glfwSetWindowMonitorNull, .windowFocused = _glfwWindowFocusedNull, .windowIconified = _glfwWindowIconifiedNull, .windowVisible = _glfwWindowVisibleNull, .windowMaximized = _glfwWindowMaximizedNull, .windowHovered = _glfwWindowHoveredNull, .framebufferTransparent = _glfwFramebufferTransparentNull, .getWindowOpacity = _glfwGetWindowOpacityNull, .setWindowResizable = _glfwSetWindowResizableNull, .setWindowDecorated = _glfwSetWindowDecoratedNull, .setWindowFloating = _glfwSetWindowFloatingNull, .setWindowOpacity = _glfwSetWindowOpacityNull, .setWindowMousePassthrough = _glfwSetWindowMousePassthroughNull, .pollEvents = _glfwPollEventsNull, .waitEvents = _glfwWaitEventsNull, .waitEventsTimeout = _glfwWaitEventsTimeoutNull, .postEmptyEvent = _glfwPostEmptyEventNull, .getEGLPlatform = _glfwGetEGLPlatformNull, .getEGLNativeDisplay = _glfwGetEGLNativeDisplayNull, .getEGLNativeWindow = _glfwGetEGLNativeWindowNull, .getRequiredInstanceExtensions = _glfwGetRequiredInstanceExtensionsNull, .getPhysicalDevicePresentationSupport = _glfwGetPhysicalDevicePresentationSupportNull, .createWindowSurface = _glfwCreateWindowSurfaceNull }; *platform = null; return GLFW_TRUE; } int _glfwInitNull(void) { int scancode; memset(_glfw.null.keycodes, -1, sizeof(_glfw.null.keycodes)); memset(_glfw.null.scancodes, -1, sizeof(_glfw.null.scancodes)); _glfw.null.keycodes[GLFW_NULL_SC_SPACE] = GLFW_KEY_SPACE; _glfw.null.keycodes[GLFW_NULL_SC_APOSTROPHE] = GLFW_KEY_APOSTROPHE; _glfw.null.keycodes[GLFW_NULL_SC_COMMA] = GLFW_KEY_COMMA; _glfw.null.keycodes[GLFW_NULL_SC_MINUS] = GLFW_KEY_MINUS; _glfw.null.keycodes[GLFW_NULL_SC_PERIOD] = GLFW_KEY_PERIOD; _glfw.null.keycodes[GLFW_NULL_SC_SLASH] = GLFW_KEY_SLASH; _glfw.null.keycodes[GLFW_NULL_SC_0] = GLFW_KEY_0; _glfw.null.keycodes[GLFW_NULL_SC_1] = GLFW_KEY_1; _glfw.null.keycodes[GLFW_NULL_SC_2] = GLFW_KEY_2; _glfw.null.keycodes[GLFW_NULL_SC_3] = GLFW_KEY_3; _glfw.null.keycodes[GLFW_NULL_SC_4] = GLFW_KEY_4; _glfw.null.keycodes[GLFW_NULL_SC_5] = GLFW_KEY_5; _glfw.null.keycodes[GLFW_NULL_SC_6] = GLFW_KEY_6; _glfw.null.keycodes[GLFW_NULL_SC_7] = GLFW_KEY_7; _glfw.null.keycodes[GLFW_NULL_SC_8] = GLFW_KEY_8; _glfw.null.keycodes[GLFW_NULL_SC_9] = GLFW_KEY_9; _glfw.null.keycodes[GLFW_NULL_SC_SEMICOLON] = GLFW_KEY_SEMICOLON; _glfw.null.keycodes[GLFW_NULL_SC_EQUAL] = GLFW_KEY_EQUAL; _glfw.null.keycodes[GLFW_NULL_SC_A] = GLFW_KEY_A; _glfw.null.keycodes[GLFW_NULL_SC_B] = GLFW_KEY_B; _glfw.null.keycodes[GLFW_NULL_SC_C] = GLFW_KEY_C; _glfw.null.keycodes[GLFW_NULL_SC_D] = GLFW_KEY_D; _glfw.null.keycodes[GLFW_NULL_SC_E] = GLFW_KEY_E; _glfw.null.keycodes[GLFW_NULL_SC_F] = GLFW_KEY_F; _glfw.null.keycodes[GLFW_NULL_SC_G] = GLFW_KEY_G; _glfw.null.keycodes[GLFW_NULL_SC_H] = GLFW_KEY_H; _glfw.null.keycodes[GLFW_NULL_SC_I] = GLFW_KEY_I; _glfw.null.keycodes[GLFW_NULL_SC_J] = GLFW_KEY_J; _glfw.null.keycodes[GLFW_NULL_SC_K] = GLFW_KEY_K; _glfw.null.keycodes[GLFW_NULL_SC_L] = GLFW_KEY_L; _glfw.null.keycodes[GLFW_NULL_SC_M] = GLFW_KEY_M; _glfw.null.keycodes[GLFW_NULL_SC_N] = GLFW_KEY_N; _glfw.null.keycodes[GLFW_NULL_SC_O] = GLFW_KEY_O; _glfw.null.keycodes[GLFW_NULL_SC_P] = GLFW_KEY_P; _glfw.null.keycodes[GLFW_NULL_SC_Q] = GLFW_KEY_Q; _glfw.null.keycodes[GLFW_NULL_SC_R] = GLFW_KEY_R; _glfw.null.keycodes[GLFW_NULL_SC_S] = GLFW_KEY_S; _glfw.null.keycodes[GLFW_NULL_SC_T] = GLFW_KEY_T; _glfw.null.keycodes[GLFW_NULL_SC_U] = GLFW_KEY_U; _glfw.null.keycodes[GLFW_NULL_SC_V] = GLFW_KEY_V; _glfw.null.keycodes[GLFW_NULL_SC_W] = GLFW_KEY_W; _glfw.null.keycodes[GLFW_NULL_SC_X] = GLFW_KEY_X; _glfw.null.keycodes[GLFW_NULL_SC_Y] = GLFW_KEY_Y; _glfw.null.keycodes[GLFW_NULL_SC_Z] = GLFW_KEY_Z; _glfw.null.keycodes[GLFW_NULL_SC_LEFT_BRACKET] = GLFW_KEY_LEFT_BRACKET; _glfw.null.keycodes[GLFW_NULL_SC_BACKSLASH] = GLFW_KEY_BACKSLASH; _glfw.null.keycodes[GLFW_NULL_SC_RIGHT_BRACKET] = GLFW_KEY_RIGHT_BRACKET; _glfw.null.keycodes[GLFW_NULL_SC_GRAVE_ACCENT] = GLFW_KEY_GRAVE_ACCENT; _glfw.null.keycodes[GLFW_NULL_SC_WORLD_1] = GLFW_KEY_WORLD_1; _glfw.null.keycodes[GLFW_NULL_SC_WORLD_2] = GLFW_KEY_WORLD_2; _glfw.null.keycodes[GLFW_NULL_SC_ESCAPE] = GLFW_KEY_ESCAPE; _glfw.null.keycodes[GLFW_NULL_SC_ENTER] = GLFW_KEY_ENTER; _glfw.null.keycodes[GLFW_NULL_SC_TAB] = GLFW_KEY_TAB; _glfw.null.keycodes[GLFW_NULL_SC_BACKSPACE] = GLFW_KEY_BACKSPACE; _glfw.null.keycodes[GLFW_NULL_SC_INSERT] = GLFW_KEY_INSERT; _glfw.null.keycodes[GLFW_NULL_SC_DELETE] = GLFW_KEY_DELETE; _glfw.null.keycodes[GLFW_NULL_SC_RIGHT] = GLFW_KEY_RIGHT; _glfw.null.keycodes[GLFW_NULL_SC_LEFT] = GLFW_KEY_LEFT; _glfw.null.keycodes[GLFW_NULL_SC_DOWN] = GLFW_KEY_DOWN; _glfw.null.keycodes[GLFW_NULL_SC_UP] = GLFW_KEY_UP; _glfw.null.keycodes[GLFW_NULL_SC_PAGE_UP] = GLFW_KEY_PAGE_UP; _glfw.null.keycodes[GLFW_NULL_SC_PAGE_DOWN] = GLFW_KEY_PAGE_DOWN; _glfw.null.keycodes[GLFW_NULL_SC_HOME] = GLFW_KEY_HOME; _glfw.null.keycodes[GLFW_NULL_SC_END] = GLFW_KEY_END; _glfw.null.keycodes[GLFW_NULL_SC_CAPS_LOCK] = GLFW_KEY_CAPS_LOCK; _glfw.null.keycodes[GLFW_NULL_SC_SCROLL_LOCK] = GLFW_KEY_SCROLL_LOCK; _glfw.null.keycodes[GLFW_NULL_SC_NUM_LOCK] = GLFW_KEY_NUM_LOCK; _glfw.null.keycodes[GLFW_NULL_SC_PRINT_SCREEN] = GLFW_KEY_PRINT_SCREEN; _glfw.null.keycodes[GLFW_NULL_SC_PAUSE] = GLFW_KEY_PAUSE; _glfw.null.keycodes[GLFW_NULL_SC_F1] = GLFW_KEY_F1; _glfw.null.keycodes[GLFW_NULL_SC_F2] = GLFW_KEY_F2; _glfw.null.keycodes[GLFW_NULL_SC_F3] = GLFW_KEY_F3; _glfw.null.keycodes[GLFW_NULL_SC_F4] = GLFW_KEY_F4; _glfw.null.keycodes[GLFW_NULL_SC_F5] = GLFW_KEY_F5; _glfw.null.keycodes[GLFW_NULL_SC_F6] = GLFW_KEY_F6; _glfw.null.keycodes[GLFW_NULL_SC_F7] = GLFW_KEY_F7; _glfw.null.keycodes[GLFW_NULL_SC_F8] = GLFW_KEY_F8; _glfw.null.keycodes[GLFW_NULL_SC_F9] = GLFW_KEY_F9; _glfw.null.keycodes[GLFW_NULL_SC_F10] = GLFW_KEY_F10; _glfw.null.keycodes[GLFW_NULL_SC_F11] = GLFW_KEY_F11; _glfw.null.keycodes[GLFW_NULL_SC_F12] = GLFW_KEY_F12; _glfw.null.keycodes[GLFW_NULL_SC_F13] = GLFW_KEY_F13; _glfw.null.keycodes[GLFW_NULL_SC_F14] = GLFW_KEY_F14; _glfw.null.keycodes[GLFW_NULL_SC_F15] = GLFW_KEY_F15; _glfw.null.keycodes[GLFW_NULL_SC_F16] = GLFW_KEY_F16; _glfw.null.keycodes[GLFW_NULL_SC_F17] = GLFW_KEY_F17; _glfw.null.keycodes[GLFW_NULL_SC_F18] = GLFW_KEY_F18; _glfw.null.keycodes[GLFW_NULL_SC_F19] = GLFW_KEY_F19; _glfw.null.keycodes[GLFW_NULL_SC_F20] = GLFW_KEY_F20; _glfw.null.keycodes[GLFW_NULL_SC_F21] = GLFW_KEY_F21; _glfw.null.keycodes[GLFW_NULL_SC_F22] = GLFW_KEY_F22; _glfw.null.keycodes[GLFW_NULL_SC_F23] = GLFW_KEY_F23; _glfw.null.keycodes[GLFW_NULL_SC_F24] = GLFW_KEY_F24; _glfw.null.keycodes[GLFW_NULL_SC_F25] = GLFW_KEY_F25; _glfw.null.keycodes[GLFW_NULL_SC_KP_0] = GLFW_KEY_KP_0; _glfw.null.keycodes[GLFW_NULL_SC_KP_1] = GLFW_KEY_KP_1; _glfw.null.keycodes[GLFW_NULL_SC_KP_2] = GLFW_KEY_KP_2; _glfw.null.keycodes[GLFW_NULL_SC_KP_3] = GLFW_KEY_KP_3; _glfw.null.keycodes[GLFW_NULL_SC_KP_4] = GLFW_KEY_KP_4; _glfw.null.keycodes[GLFW_NULL_SC_KP_5] = GLFW_KEY_KP_5; _glfw.null.keycodes[GLFW_NULL_SC_KP_6] = GLFW_KEY_KP_6; _glfw.null.keycodes[GLFW_NULL_SC_KP_7] = GLFW_KEY_KP_7; _glfw.null.keycodes[GLFW_NULL_SC_KP_8] = GLFW_KEY_KP_8; _glfw.null.keycodes[GLFW_NULL_SC_KP_9] = GLFW_KEY_KP_9; _glfw.null.keycodes[GLFW_NULL_SC_KP_DECIMAL] = GLFW_KEY_KP_DECIMAL; _glfw.null.keycodes[GLFW_NULL_SC_KP_DIVIDE] = GLFW_KEY_KP_DIVIDE; _glfw.null.keycodes[GLFW_NULL_SC_KP_MULTIPLY] = GLFW_KEY_KP_MULTIPLY; _glfw.null.keycodes[GLFW_NULL_SC_KP_SUBTRACT] = GLFW_KEY_KP_SUBTRACT; _glfw.null.keycodes[GLFW_NULL_SC_KP_ADD] = GLFW_KEY_KP_ADD; _glfw.null.keycodes[GLFW_NULL_SC_KP_ENTER] = GLFW_KEY_KP_ENTER; _glfw.null.keycodes[GLFW_NULL_SC_KP_EQUAL] = GLFW_KEY_KP_EQUAL; _glfw.null.keycodes[GLFW_NULL_SC_LEFT_SHIFT] = GLFW_KEY_LEFT_SHIFT; _glfw.null.keycodes[GLFW_NULL_SC_LEFT_CONTROL] = GLFW_KEY_LEFT_CONTROL; _glfw.null.keycodes[GLFW_NULL_SC_LEFT_ALT] = GLFW_KEY_LEFT_ALT; _glfw.null.keycodes[GLFW_NULL_SC_LEFT_SUPER] = GLFW_KEY_LEFT_SUPER; _glfw.null.keycodes[GLFW_NULL_SC_RIGHT_SHIFT] = GLFW_KEY_RIGHT_SHIFT; _glfw.null.keycodes[GLFW_NULL_SC_RIGHT_CONTROL] = GLFW_KEY_RIGHT_CONTROL; _glfw.null.keycodes[GLFW_NULL_SC_RIGHT_ALT] = GLFW_KEY_RIGHT_ALT; _glfw.null.keycodes[GLFW_NULL_SC_RIGHT_SUPER] = GLFW_KEY_RIGHT_SUPER; _glfw.null.keycodes[GLFW_NULL_SC_MENU] = GLFW_KEY_MENU; for (scancode = GLFW_NULL_SC_FIRST; scancode < GLFW_NULL_SC_LAST; scancode++) { if (_glfw.null.keycodes[scancode] > 0) _glfw.null.scancodes[_glfw.null.keycodes[scancode]] = scancode; } _glfwPollMonitorsNull(); return GLFW_TRUE; } void _glfwTerminateNull(void) { free(_glfw.null.clipboardString); _glfwTerminateOSMesa(); _glfwTerminateEGL(); }