-- This file is chosen to test the pretty printer with, because it has -- interesting function calls with tables. -- It is slightly modified to add some comments in some places. print("./gamemode/config/jobrelated.lua") -- People often copy jobs. When they do, the GM table does not exist anymore. -- This line makes the job code work both inside and outside of gamemode files. -- You should not copy this line into your code. local GAMEMODE = GAMEMODE or GM --[[-------------------------------------------------------- Default teams. Please do not edit this file. Please use the darkrpmod addon instead. --------------------------------------------------------]] TEAM_CITIZEN = DarkRP.createJob("Citizen", { color = Color(20, 150, 20, 255), model = { "models/player/Group01/Female_01.mdl", "models/player/Group01/Female_02.mdl", "models/player/Group01/Female_03.mdl", -- test comment "models/player/Group01/Female_04.mdl", "models/player/Group01/Female_06.mdl", "models/player/group01/male_01.mdl", "models/player/Group01/Male_02.mdl", "models/player/Group01/male_03.mdl", "models/player/Group01/Male_04.mdl", "models/player/Group01/Male_05.mdl", "models/player/Group01/Male_06.mdl", "models/player/Group01/Male_07.mdl", "models/player/Group01/Male_08.mdl", "models/player/Group01/Male_09.mdl" }, -- another comment -- look at this comment description = [[The Citizen is the most basic level of society you can hold besides being a hobo. You have no specific role in city life.]], weapons = {}, command = "citizen", max = 0, salary = GAMEMODE.Config.normalsalary, admin = 0, vote = false, hasLicense = false, candemote = false, category = "Citizens", }) TEAM_POLICE = DarkRP.createJob("Civil Protection", { color = Color(25, 25, 170, 255), model = {"models/player/police.mdl", "models/player/police_fem.mdl"}, description = [[The protector of every citizen that lives in the city. You have the power to arrest criminals and protect innocents. Hit a player with your arrest baton to put them in jail. Bash a player with a stunstick and they may learn to obey the law. The Battering Ram can break down the door of a criminal, with a warrant for their arrest. The Battering Ram can also unfreeze frozen props (if enabled). Type /wanted to alert the public to the presence of a criminal.]], weapons = {"arrest_stick", "unarrest_stick", "weapon_glock2", "stunstick", "door_ram", "weaponchecker"}, command = "cp", max = 4, salary = GAMEMODE.Config.normalsalary * 1.45, admin = 0, vote = true, hasLicense = true, ammo = { ["pistol"] = 60, }, category = "Civil Protection", }) TEAM_GANG = DarkRP.createJob("Gangster", { color = Color(75, 75, 75, 255), model = { "models/player/Group03/Female_01.mdl", "models/player/Group03/Female_02.mdl", "models/player/Group03/Female_03.mdl", "models/player/Group03/Female_04.mdl", "models/player/Group03/Female_06.mdl", "models/player/group03/male_01.mdl", "models/player/Group03/Male_02.mdl", "models/player/Group03/male_03.mdl", "models/player/Group03/Male_04.mdl", "models/player/Group03/Male_05.mdl", "models/player/Group03/Male_06.mdl", "models/player/Group03/Male_07.mdl", "models/player/Group03/Male_08.mdl", "models/player/Group03/Male_09.mdl"}, description = [[The lowest person of crime. A gangster generally works for the Mobboss who runs the crime family. The Mob boss sets your agenda and you follow it or you might be punished.]], weapons = {}, command = "gangster", max = 3, salary = GAMEMODE.Config.normalsalary, admin = 0, vote = false, hasLicense = false, category = "Gangsters", }) TEAM_MOB = DarkRP.createJob("Mob boss", { color = Color(25, 25, 25, 255), model = "models/player/gman_high.mdl", description = [[The Mob boss is the boss of the criminals in the city. With his power he coordinates the gangsters and forms an efficient crime organization. He has the ability to break into houses by using a lockpick. The Mob boss posesses the ability to unarrest you.]], weapons = {"lockpick", "unarrest_stick"}, command = "mobboss", max = 1, salary = GAMEMODE.Config.normalsalary * 1.34, admin = 0, vote = false, hasLicense = false, category = "Gangsters", }) TEAM_GUN = DarkRP.createJob("Gun Dealer", { color = Color(255, 140, 0, 255), model = "models/player/monk.mdl", description = [[A Gun Dealer is the only person who can sell guns to other people. Make sure you aren't caught selling illegal firearms to the public! You might get arrested!]], weapons = {}, command = "gundealer", max = 2, salary = GAMEMODE.Config.normalsalary, admin = 0, vote = false, hasLicense = false, category = "Citizens", }) TEAM_MEDIC = DarkRP.createJob("Medic", { color = Color(47, 79, 79, 255), model = "models/player/kleiner.mdl", description = [[With your medical knowledge you work to restore players to full health. Without a medic, people cannot be healed. Left click with the Medical Kit to heal other players. Right click with the Medical Kit to heal yourself.]], weapons = {"med_kit"}, command = "medic", max = 3, salary = GAMEMODE.Config.normalsalary, admin = 0, vote = false, hasLicense = false, medic = true, category = "Citizens", }) TEAM_CHIEF = DarkRP.createJob("Civil Protection Chief", { color = Color(20, 20, 255, 255), model = "models/player/combine_soldier_prisonguard.mdl", description = [[The Chief is the leader of the Civil Protection unit. Coordinate the police force to enforce law in the city. Hit a player with arrest baton to put them in jail. Bash a player with a stunstick and they may learn to obey the law. The Battering Ram can break down the door of a criminal, with a warrant for his/her arrest. Type /wanted to alert the public to the presence of a criminal. Type /jailpos to set the Jail Position]], weapons = {"arrest_stick", "unarrest_stick", "weapon_deagle2", "stunstick", "door_ram", "weaponchecker"}, command = "chief", max = 1, salary = GAMEMODE.Config.normalsalary * 1.67, admin = 0, vote = false, hasLicense = true, chief = true, NeedToChangeFrom = TEAM_POLICE, ammo = { ["pistol"] = 60, }, category = "Civil Protection", }) TEAM_MAYOR = DarkRP.createJob("Mayor", { color = Color(150, 20, 20, 255), model = "models/player/breen.mdl", description = [[The Mayor of the city creates laws to govern the city. If you are the mayor you may create and accept warrants. Type /wanted to warrant a player. Type /jailpos to set the Jail Position. Type /lockdown initiate a lockdown of the city. Everyone must be inside during a lockdown. The cops patrol the area. /unlockdown to end a lockdown]], weapons = {}, command = "mayor", max = 1, salary = GAMEMODE.Config.normalsalary * 1.89, admin = 0, vote = true, hasLicense = false, mayor = true, category = "Civil Protection", }) TEAM_HOBO = DarkRP.createJob("Hobo", { color = Color(80, 45, 0, 255), model = "models/player/corpse1.mdl", description = [[The lowest member of society. Everybody laughs at you. You have no home. Beg for your food and money Sing for everyone who passes to get money Make your own wooden home somewhere in a corner or outside someone else's door]], weapons = {"weapon_bugbait"}, command = "hobo", max = 5, salary = 0, admin = 0, vote = false, hasLicense = false, candemote = false, hobo = true, category = "Citizens", }) if not DarkRP.disabledDefaults["modules"]["hungermod"] then TEAM_COOK = DarkRP.createJob("Cook", { color = Color(238, 99, 99, 255), model = "models/player/mossman.mdl", description = [[As a cook, it is your responsibility to feed the other members of your city. You can spawn a microwave and sell the food you make: /buymicrowave]], weapons = {}, command = "cook", max = 2, salary = 45, admin = 0, vote = false, hasLicense = false, cook = true }) end -- Compatibility for when default teams are disabled TEAM_CITIZEN = TEAM_CITIZEN or -1 TEAM_POLICE = TEAM_POLICE or -1 TEAM_GANG = TEAM_GANG or -1 TEAM_MOB = TEAM_MOB or -1 TEAM_GUN = TEAM_GUN or -1 TEAM_MEDIC = TEAM_MEDIC or -1 TEAM_CHIEF = TEAM_CHIEF or -1 TEAM_MAYOR = TEAM_MAYOR or -1 TEAM_HOBO = TEAM_HOBO or -1 TEAM_COOK = TEAM_COOK or -1 -- Door groups AddDoorGroup("Cops and Mayor only", TEAM_CHIEF, TEAM_POLICE, TEAM_MAYOR) AddDoorGroup("Gundealer only", TEAM_GUN) -- Agendas DarkRP.createAgenda("Gangster's agenda", TEAM_MOB, {TEAM_GANG}) DarkRP.createAgenda("Police agenda", {TEAM_MAYOR, TEAM_CHIEF}, {TEAM_POLICE}) -- Group chats DarkRP.createGroupChat(function(ply) return ply:isCP() end) DarkRP.createGroupChat(TEAM_MOB, TEAM_GANG) DarkRP.createGroupChat(function(listener, ply) return not ply or ply:Team() == listener:Team() end) -- Initial team when first spawning GAMEMODE.DefaultTeam = TEAM_CITIZEN -- Teams that belong to Civil Protection GAMEMODE.CivilProtection = { [TEAM_POLICE] = true, [TEAM_CHIEF] = true, [TEAM_MAYOR] = true, } -- Hitman team DarkRP.addHitmanTeam(TEAM_MOB) -- Demote groups DarkRP.createDemoteGroup("Cops", {TEAM_POLICE, TEAM_CHIEF}) DarkRP.createDemoteGroup("Gangsters", {TEAM_GANG, TEAM_MOB}) -- Default categories DarkRP.createCategory{ name = "Citizens", categorises = "jobs", startExpanded = true, color = Color(0, 107, 0, 255), canSee = fp{fn.Id, true}, sortOrder = 100, } DarkRP.createCategory{ name = "Civil Protection", categorises = "jobs", startExpanded = true, color = Color(25, 25, 170, 255), canSee = fp{fn.Id, true}, sortOrder = 101, } DarkRP.createCategory{ name = "Gangsters", categorises = "jobs", startExpanded = true, color = Color(75, 75, 75, 255), canSee = fp{fn.Id, true}, sortOrder = 101, } DarkRP.createCategory{ name = "Other", categorises = "jobs", startExpanded = true, color = Color(0, 107, 0, 255), canSee = fp{fn.Id, true}, sortOrder = 255, }