{-# OPTIONS_HADDOCK hide #-} module Graphics.Gloss.Internals.Rendering.Color where import Graphics.Gloss.Internals.Data.Color import Unsafe.Coerce import qualified Graphics.Rendering.OpenGL.GL as GL -- | Convert one of our Colors to OpenGL's representation. glColor4OfColor :: Color -> GL.Color4 a glColor4OfColor color = case color of RGBA r g b a -> let rF = unsafeCoerce r gF = unsafeCoerce g bF = unsafeCoerce b aF = unsafeCoerce a in GL.Color4 rF gF bF aF {-# INLINE glColor4OfColor #-}