-- This file was automatically generated. {-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Ext.NV.PolygonMode ( -- * Extension Support gl_NV_polygon_mode -- * GL_NV_polygon_mode , glPolygonModeNV , pattern GL_FILL_NV , pattern GL_LINE_NV , pattern GL_POINT_NV , pattern GL_POLYGON_MODE_NV , pattern GL_POLYGON_OFFSET_LINE_NV , pattern GL_POLYGON_OFFSET_POINT_NV ) where import Control.Monad.IO.Class import Data.Set import Foreign.Ptr import Graphics.GL.Internal.FFI import Graphics.GL.Internal.Proc import Graphics.GL.Types import System.IO.Unsafe -- | Checks that the extension is available. gl_NV_polygon_mode :: Bool gl_NV_polygon_mode = member "GL_NV_polygon_mode" extensions {-# NOINLINE gl_NV_polygon_mode #-} -- | Usage: @'glPolygonModeNV' face mode@ -- -- The parameter @face@ is a @MaterialFace@, one of: 'Graphics.GL.Internal.Shared.GL_BACK', 'Graphics.GL.Internal.Shared.GL_FRONT', 'Graphics.GL.Internal.Shared.GL_FRONT_AND_BACK'. -- -- The parameter @mode@ is a @PolygonMode@, one of: 'Graphics.GL.Internal.Shared.GL_FILL', 'Graphics.GL.Internal.Shared.GL_LINE', 'Graphics.GL.Internal.Shared.GL_POINT'. -- -- This command is an alias for 'Graphics.GL.Internal.Shared.glPolygonMode'. glPolygonModeNV :: MonadIO m => GLenum -> GLenum -> m () glPolygonModeNV = ffienumenumIOV glPolygonModeNVFunPtr glPolygonModeNVFunPtr :: FunPtr (GLenum -> GLenum -> IO ()) glPolygonModeNVFunPtr = unsafePerformIO (getProcAddress "glPolygonModeNV") {-# NOINLINE glPolygonModeNVFunPtr #-} pattern GL_FILL_NV = 0x1B02 pattern GL_LINE_NV = 0x1B01 pattern GL_POINT_NV = 0x1B00 pattern GL_POLYGON_MODE_NV = 0x0B40 pattern GL_POLYGON_OFFSET_LINE_NV = 0x2A02 pattern GL_POLYGON_OFFSET_POINT_NV = 0x2A01