-- This file was automatically generated. {-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Ext.NV.DrawTexture ( -- * Extension Support gl_NV_draw_texture -- * GL_NV_draw_texture , glDrawTextureNV ) where import Control.Monad.IO.Class import Data.Set import Foreign.Ptr import Graphics.GL.Internal.FFI import Graphics.GL.Internal.Proc import Graphics.GL.Types import System.IO.Unsafe -- | Checks that the extension is available. gl_NV_draw_texture :: Bool gl_NV_draw_texture = member "GL_NV_draw_texture" extensions {-# NOINLINE gl_NV_draw_texture #-} -- | Usage: @'glDrawTextureNV' texture sampler x0 y0 x1 y1 z s0 t0 s1 t1@ glDrawTextureNV :: MonadIO m => GLuint -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m () glDrawTextureNV = ffiuintuintfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV glDrawTextureNVFunPtr glDrawTextureNVFunPtr :: FunPtr (GLuint -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) glDrawTextureNVFunPtr = unsafePerformIO (getProcAddress "glDrawTextureNV") {-# NOINLINE glDrawTextureNVFunPtr #-}