-- This file was automatically generated. {-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Ext.ARB.ParallelShaderCompile ( -- * Extension Support gl_ARB_parallel_shader_compile -- * GL_ARB_parallel_shader_compile , glMaxShaderCompilerThreadsARB , pattern GL_COMPLETION_STATUS_ARB , pattern GL_MAX_SHADER_COMPILER_THREADS_ARB ) where import Control.Monad.IO.Class import Data.Set import Foreign.Ptr import Graphics.GL.Internal.FFI import Graphics.GL.Internal.Proc import Graphics.GL.Types import System.IO.Unsafe -- | Checks that the extension is available. gl_ARB_parallel_shader_compile :: Bool gl_ARB_parallel_shader_compile = member "GL_ARB_parallel_shader_compile" extensions {-# NOINLINE gl_ARB_parallel_shader_compile #-} -- | Usage: @'glMaxShaderCompilerThreadsARB' count@ glMaxShaderCompilerThreadsARB :: MonadIO m => GLuint -> m () glMaxShaderCompilerThreadsARB = ffiuintIOV glMaxShaderCompilerThreadsARBFunPtr glMaxShaderCompilerThreadsARBFunPtr :: FunPtr (GLuint -> IO ()) glMaxShaderCompilerThreadsARBFunPtr = unsafePerformIO (getProcAddress "glMaxShaderCompilerThreadsARB") {-# NOINLINE glMaxShaderCompilerThreadsARBFunPtr #-} pattern GL_COMPLETION_STATUS_ARB = 0x91B1 pattern GL_MAX_SHADER_COMPILER_THREADS_ARB = 0x91B0