-- This file was automatically generated. {-# LANGUAGE CPP, ScopedTypeVariables, PatternSynonyms #-} module Graphics.GL.Ext.ARB.GpuShaderInt64 ( -- * Extension Support gl_ARB_gpu_shader_int64 -- * GL_ARB_gpu_shader_int64 , glGetUniformi64vARB , glGetUniformui64vARB , glGetnUniformi64vARB , glGetnUniformui64vARB , glProgramUniform1i64ARB , glProgramUniform1i64vARB , glProgramUniform1ui64ARB , glProgramUniform1ui64vARB , glProgramUniform2i64ARB , glProgramUniform2i64vARB , glProgramUniform2ui64ARB , glProgramUniform2ui64vARB , glProgramUniform3i64ARB , glProgramUniform3i64vARB , glProgramUniform3ui64ARB , glProgramUniform3ui64vARB , glProgramUniform4i64ARB , glProgramUniform4i64vARB , glProgramUniform4ui64ARB , glProgramUniform4ui64vARB , glUniform1i64ARB , glUniform1i64vARB , glUniform1ui64ARB , glUniform1ui64vARB , glUniform2i64ARB , glUniform2i64vARB , glUniform2ui64ARB , glUniform2ui64vARB , glUniform3i64ARB , glUniform3i64vARB , glUniform3ui64ARB , glUniform3ui64vARB , glUniform4i64ARB , glUniform4i64vARB , glUniform4ui64ARB , glUniform4ui64vARB , pattern GL_INT64_ARB , pattern GL_INT64_VEC2_ARB , pattern GL_INT64_VEC3_ARB , pattern GL_INT64_VEC4_ARB , pattern GL_UNSIGNED_INT64_ARB , pattern GL_UNSIGNED_INT64_VEC2_ARB , pattern GL_UNSIGNED_INT64_VEC3_ARB , pattern GL_UNSIGNED_INT64_VEC4_ARB ) where import Control.Monad.IO.Class import Data.Set import Foreign.Ptr import Graphics.GL.Internal.FFI import Graphics.GL.Internal.Proc import Graphics.GL.Internal.Shared import Graphics.GL.Types import System.IO.Unsafe -- | Checks that the extension is available. gl_ARB_gpu_shader_int64 :: Bool gl_ARB_gpu_shader_int64 = member "GL_ARB_gpu_shader_int64" extensions {-# NOINLINE gl_ARB_gpu_shader_int64 #-} -- | Usage: @'glGetUniformi64vARB' program location params@ -- -- The length of @params@ should be @COMPSIZE(program,location)@. glGetUniformi64vARB :: MonadIO m => GLuint -> GLint -> Ptr GLint64 -> m () glGetUniformi64vARB = ffiuintintPtrint64IOV glGetUniformi64vARBFunPtr glGetUniformi64vARBFunPtr :: FunPtr (GLuint -> GLint -> Ptr GLint64 -> IO ()) glGetUniformi64vARBFunPtr = unsafePerformIO (getProcAddress "glGetUniformi64vARB") {-# NOINLINE glGetUniformi64vARBFunPtr #-} -- | Usage: @'glGetUniformui64vARB' program location params@ -- -- The length of @params@ should be @COMPSIZE(program,location)@. glGetUniformui64vARB :: MonadIO m => GLuint -> GLint -> Ptr GLuint64 -> m () glGetUniformui64vARB = ffiuintintPtruint64IOV glGetUniformui64vARBFunPtr glGetUniformui64vARBFunPtr :: FunPtr (GLuint -> GLint -> Ptr GLuint64 -> IO ()) glGetUniformui64vARBFunPtr = unsafePerformIO (getProcAddress "glGetUniformui64vARB") {-# NOINLINE glGetUniformui64vARBFunPtr #-} -- | Usage: @'glGetnUniformi64vARB' program location bufSize params@ glGetnUniformi64vARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLint64 -> m () glGetnUniformi64vARB = ffiuintintsizeiPtrint64IOV glGetnUniformi64vARBFunPtr glGetnUniformi64vARBFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint64 -> IO ()) glGetnUniformi64vARBFunPtr = unsafePerformIO (getProcAddress "glGetnUniformi64vARB") {-# NOINLINE glGetnUniformi64vARBFunPtr #-} -- | Usage: @'glGetnUniformui64vARB' program location bufSize params@ glGetnUniformui64vARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> m () glGetnUniformui64vARB = ffiuintintsizeiPtruint64IOV glGetnUniformui64vARBFunPtr glGetnUniformui64vARBFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> IO ()) glGetnUniformui64vARBFunPtr = unsafePerformIO (getProcAddress "glGetnUniformui64vARB") {-# NOINLINE glGetnUniformui64vARBFunPtr #-} -- | Usage: @'glProgramUniform1i64ARB' program location x@ glProgramUniform1i64ARB :: MonadIO m => GLuint -> GLint -> GLint64 -> m () glProgramUniform1i64ARB = ffiuintintint64IOV glProgramUniform1i64ARBFunPtr glProgramUniform1i64ARBFunPtr :: FunPtr (GLuint -> GLint -> GLint64 -> IO ()) glProgramUniform1i64ARBFunPtr = unsafePerformIO (getProcAddress "glProgramUniform1i64ARB") {-# NOINLINE glProgramUniform1i64ARBFunPtr #-} -- | Usage: @'glProgramUniform1i64vARB' program location count value@ -- -- The length of @value@ should be @count@. glProgramUniform1i64vARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLint64 -> m () glProgramUniform1i64vARB = ffiuintintsizeiPtrint64IOV glProgramUniform1i64vARBFunPtr glProgramUniform1i64vARBFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint64 -> IO ()) glProgramUniform1i64vARBFunPtr = unsafePerformIO (getProcAddress "glProgramUniform1i64vARB") {-# NOINLINE glProgramUniform1i64vARBFunPtr #-} -- | Usage: @'glProgramUniform1ui64ARB' program location x@ glProgramUniform1ui64ARB :: MonadIO m => GLuint -> GLint -> GLuint64 -> m () glProgramUniform1ui64ARB = ffiuintintuint64IOV glProgramUniform1ui64ARBFunPtr glProgramUniform1ui64ARBFunPtr :: FunPtr (GLuint -> GLint -> GLuint64 -> IO ()) glProgramUniform1ui64ARBFunPtr = unsafePerformIO (getProcAddress "glProgramUniform1ui64ARB") {-# NOINLINE glProgramUniform1ui64ARBFunPtr #-} -- | Usage: @'glProgramUniform1ui64vARB' program location count value@ -- -- The length of @value@ should be @count@. glProgramUniform1ui64vARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> m () glProgramUniform1ui64vARB = ffiuintintsizeiPtruint64IOV glProgramUniform1ui64vARBFunPtr glProgramUniform1ui64vARBFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> IO ()) glProgramUniform1ui64vARBFunPtr = unsafePerformIO (getProcAddress "glProgramUniform1ui64vARB") {-# NOINLINE glProgramUniform1ui64vARBFunPtr #-} -- | Usage: @'glProgramUniform2i64ARB' program location x y@ glProgramUniform2i64ARB :: MonadIO m => GLuint -> GLint -> GLint64 -> GLint64 -> m () glProgramUniform2i64ARB = ffiuintintint64int64IOV glProgramUniform2i64ARBFunPtr glProgramUniform2i64ARBFunPtr :: FunPtr (GLuint -> GLint -> GLint64 -> GLint64 -> IO ()) glProgramUniform2i64ARBFunPtr = unsafePerformIO (getProcAddress "glProgramUniform2i64ARB") {-# NOINLINE glProgramUniform2i64ARBFunPtr #-} -- | Usage: @'glProgramUniform2i64vARB' program location count value@ -- -- The length of @value@ should be @count*2@. glProgramUniform2i64vARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLint64 -> m () glProgramUniform2i64vARB = ffiuintintsizeiPtrint64IOV glProgramUniform2i64vARBFunPtr glProgramUniform2i64vARBFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint64 -> IO ()) glProgramUniform2i64vARBFunPtr = unsafePerformIO (getProcAddress "glProgramUniform2i64vARB") {-# NOINLINE glProgramUniform2i64vARBFunPtr #-} -- | Usage: @'glProgramUniform2ui64ARB' program location x y@ glProgramUniform2ui64ARB :: MonadIO m => GLuint -> GLint -> GLuint64 -> GLuint64 -> m () glProgramUniform2ui64ARB = ffiuintintuint64uint64IOV glProgramUniform2ui64ARBFunPtr glProgramUniform2ui64ARBFunPtr :: FunPtr (GLuint -> GLint -> GLuint64 -> GLuint64 -> IO ()) glProgramUniform2ui64ARBFunPtr = unsafePerformIO (getProcAddress "glProgramUniform2ui64ARB") {-# NOINLINE glProgramUniform2ui64ARBFunPtr #-} -- | Usage: @'glProgramUniform2ui64vARB' program location count value@ -- -- The length of @value@ should be @count*2@. glProgramUniform2ui64vARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> m () glProgramUniform2ui64vARB = ffiuintintsizeiPtruint64IOV glProgramUniform2ui64vARBFunPtr glProgramUniform2ui64vARBFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> IO ()) glProgramUniform2ui64vARBFunPtr = unsafePerformIO (getProcAddress "glProgramUniform2ui64vARB") {-# NOINLINE glProgramUniform2ui64vARBFunPtr #-} -- | Usage: @'glProgramUniform3i64ARB' program location x y z@ glProgramUniform3i64ARB :: MonadIO m => GLuint -> GLint -> GLint64 -> GLint64 -> GLint64 -> m () glProgramUniform3i64ARB = ffiuintintint64int64int64IOV glProgramUniform3i64ARBFunPtr glProgramUniform3i64ARBFunPtr :: FunPtr (GLuint -> GLint -> GLint64 -> GLint64 -> GLint64 -> IO ()) glProgramUniform3i64ARBFunPtr = unsafePerformIO (getProcAddress "glProgramUniform3i64ARB") {-# NOINLINE glProgramUniform3i64ARBFunPtr #-} -- | Usage: @'glProgramUniform3i64vARB' program location count value@ -- -- The length of @value@ should be @count*3@. glProgramUniform3i64vARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLint64 -> m () glProgramUniform3i64vARB = ffiuintintsizeiPtrint64IOV glProgramUniform3i64vARBFunPtr glProgramUniform3i64vARBFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint64 -> IO ()) glProgramUniform3i64vARBFunPtr = unsafePerformIO (getProcAddress "glProgramUniform3i64vARB") {-# NOINLINE glProgramUniform3i64vARBFunPtr #-} -- | Usage: @'glProgramUniform3ui64ARB' program location x y z@ glProgramUniform3ui64ARB :: MonadIO m => GLuint -> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> m () glProgramUniform3ui64ARB = ffiuintintuint64uint64uint64IOV glProgramUniform3ui64ARBFunPtr glProgramUniform3ui64ARBFunPtr :: FunPtr (GLuint -> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> IO ()) glProgramUniform3ui64ARBFunPtr = unsafePerformIO (getProcAddress "glProgramUniform3ui64ARB") {-# NOINLINE glProgramUniform3ui64ARBFunPtr #-} -- | Usage: @'glProgramUniform3ui64vARB' program location count value@ -- -- The length of @value@ should be @count*3@. glProgramUniform3ui64vARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> m () glProgramUniform3ui64vARB = ffiuintintsizeiPtruint64IOV glProgramUniform3ui64vARBFunPtr glProgramUniform3ui64vARBFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> IO ()) glProgramUniform3ui64vARBFunPtr = unsafePerformIO (getProcAddress "glProgramUniform3ui64vARB") {-# NOINLINE glProgramUniform3ui64vARBFunPtr #-} -- | Usage: @'glProgramUniform4i64ARB' program location x y z w@ glProgramUniform4i64ARB :: MonadIO m => GLuint -> GLint -> GLint64 -> GLint64 -> GLint64 -> GLint64 -> m () glProgramUniform4i64ARB = ffiuintintint64int64int64int64IOV glProgramUniform4i64ARBFunPtr glProgramUniform4i64ARBFunPtr :: FunPtr (GLuint -> GLint -> GLint64 -> GLint64 -> GLint64 -> GLint64 -> IO ()) glProgramUniform4i64ARBFunPtr = unsafePerformIO (getProcAddress "glProgramUniform4i64ARB") {-# NOINLINE glProgramUniform4i64ARBFunPtr #-} -- | Usage: @'glProgramUniform4i64vARB' program location count value@ -- -- The length of @value@ should be @count*4@. glProgramUniform4i64vARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLint64 -> m () glProgramUniform4i64vARB = ffiuintintsizeiPtrint64IOV glProgramUniform4i64vARBFunPtr glProgramUniform4i64vARBFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint64 -> IO ()) glProgramUniform4i64vARBFunPtr = unsafePerformIO (getProcAddress "glProgramUniform4i64vARB") {-# NOINLINE glProgramUniform4i64vARBFunPtr #-} -- | Usage: @'glProgramUniform4ui64ARB' program location x y z w@ glProgramUniform4ui64ARB :: MonadIO m => GLuint -> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> GLuint64 -> m () glProgramUniform4ui64ARB = ffiuintintuint64uint64uint64uint64IOV glProgramUniform4ui64ARBFunPtr glProgramUniform4ui64ARBFunPtr :: FunPtr (GLuint -> GLint -> GLuint64 -> GLuint64 -> GLuint64 -> GLuint64 -> IO ()) glProgramUniform4ui64ARBFunPtr = unsafePerformIO (getProcAddress "glProgramUniform4ui64ARB") {-# NOINLINE glProgramUniform4ui64ARBFunPtr #-} -- | Usage: @'glProgramUniform4ui64vARB' program location count value@ -- -- The length of @value@ should be @count*4@. glProgramUniform4ui64vARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> m () glProgramUniform4ui64vARB = ffiuintintsizeiPtruint64IOV glProgramUniform4ui64vARBFunPtr glProgramUniform4ui64vARBFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> IO ()) glProgramUniform4ui64vARBFunPtr = unsafePerformIO (getProcAddress "glProgramUniform4ui64vARB") {-# NOINLINE glProgramUniform4ui64vARBFunPtr #-} -- | Usage: @'glUniform1i64ARB' location x@ glUniform1i64ARB :: MonadIO m => GLint -> GLint64 -> m () glUniform1i64ARB = ffiintint64IOV glUniform1i64ARBFunPtr glUniform1i64ARBFunPtr :: FunPtr (GLint -> GLint64 -> IO ()) glUniform1i64ARBFunPtr = unsafePerformIO (getProcAddress "glUniform1i64ARB") {-# NOINLINE glUniform1i64ARBFunPtr #-} -- | Usage: @'glUniform1i64vARB' location count value@ -- -- The length of @value@ should be @count*1@. glUniform1i64vARB :: MonadIO m => GLint -> GLsizei -> Ptr GLint64 -> m () glUniform1i64vARB = ffiintsizeiPtrint64IOV glUniform1i64vARBFunPtr glUniform1i64vARBFunPtr :: FunPtr (GLint -> GLsizei -> Ptr GLint64 -> IO ()) glUniform1i64vARBFunPtr = unsafePerformIO (getProcAddress "glUniform1i64vARB") {-# NOINLINE glUniform1i64vARBFunPtr #-} -- | Usage: @'glUniform1ui64ARB' location x@ glUniform1ui64ARB :: MonadIO m => GLint -> GLuint64 -> m () glUniform1ui64ARB = ffiintuint64IOV glUniform1ui64ARBFunPtr glUniform1ui64ARBFunPtr :: FunPtr (GLint -> GLuint64 -> IO ()) glUniform1ui64ARBFunPtr = unsafePerformIO (getProcAddress "glUniform1ui64ARB") {-# NOINLINE glUniform1ui64ARBFunPtr #-} -- | Usage: @'glUniform1ui64vARB' location count value@ -- -- The length of @value@ should be @count*1@. glUniform1ui64vARB :: MonadIO m => GLint -> GLsizei -> Ptr GLuint64 -> m () glUniform1ui64vARB = ffiintsizeiPtruint64IOV glUniform1ui64vARBFunPtr glUniform1ui64vARBFunPtr :: FunPtr (GLint -> GLsizei -> Ptr GLuint64 -> IO ()) glUniform1ui64vARBFunPtr = unsafePerformIO (getProcAddress "glUniform1ui64vARB") {-# NOINLINE glUniform1ui64vARBFunPtr #-} -- | Usage: @'glUniform2i64ARB' location x y@ glUniform2i64ARB :: MonadIO m => GLint -> GLint64 -> GLint64 -> m () glUniform2i64ARB = ffiintint64int64IOV glUniform2i64ARBFunPtr glUniform2i64ARBFunPtr :: FunPtr (GLint -> GLint64 -> GLint64 -> IO ()) glUniform2i64ARBFunPtr = unsafePerformIO (getProcAddress "glUniform2i64ARB") {-# NOINLINE glUniform2i64ARBFunPtr #-} -- | Usage: @'glUniform2i64vARB' location count value@ -- -- The length of @value@ should be @count*2@. glUniform2i64vARB :: MonadIO m => GLint -> GLsizei -> Ptr GLint64 -> m () glUniform2i64vARB = ffiintsizeiPtrint64IOV glUniform2i64vARBFunPtr glUniform2i64vARBFunPtr :: FunPtr (GLint -> GLsizei -> Ptr GLint64 -> IO ()) glUniform2i64vARBFunPtr = unsafePerformIO (getProcAddress "glUniform2i64vARB") {-# NOINLINE glUniform2i64vARBFunPtr #-} -- | Usage: @'glUniform2ui64ARB' location x y@ glUniform2ui64ARB :: MonadIO m => GLint -> GLuint64 -> GLuint64 -> m () glUniform2ui64ARB = ffiintuint64uint64IOV glUniform2ui64ARBFunPtr glUniform2ui64ARBFunPtr :: FunPtr (GLint -> GLuint64 -> GLuint64 -> IO ()) glUniform2ui64ARBFunPtr = unsafePerformIO (getProcAddress "glUniform2ui64ARB") {-# NOINLINE glUniform2ui64ARBFunPtr #-} -- | Usage: @'glUniform2ui64vARB' location count value@ -- -- The length of @value@ should be @count*2@. glUniform2ui64vARB :: MonadIO m => GLint -> GLsizei -> Ptr GLuint64 -> m () glUniform2ui64vARB = ffiintsizeiPtruint64IOV glUniform2ui64vARBFunPtr glUniform2ui64vARBFunPtr :: FunPtr (GLint -> GLsizei -> Ptr GLuint64 -> IO ()) glUniform2ui64vARBFunPtr = unsafePerformIO (getProcAddress "glUniform2ui64vARB") {-# NOINLINE glUniform2ui64vARBFunPtr #-} -- | Usage: @'glUniform3i64ARB' location x y z@ glUniform3i64ARB :: MonadIO m => GLint -> GLint64 -> GLint64 -> GLint64 -> m () glUniform3i64ARB = ffiintint64int64int64IOV glUniform3i64ARBFunPtr glUniform3i64ARBFunPtr :: FunPtr (GLint -> GLint64 -> GLint64 -> GLint64 -> IO ()) glUniform3i64ARBFunPtr = unsafePerformIO (getProcAddress "glUniform3i64ARB") {-# NOINLINE glUniform3i64ARBFunPtr #-} -- | Usage: @'glUniform3i64vARB' location count value@ -- -- The length of @value@ should be @count*3@. glUniform3i64vARB :: MonadIO m => GLint -> GLsizei -> Ptr GLint64 -> m () glUniform3i64vARB = ffiintsizeiPtrint64IOV glUniform3i64vARBFunPtr glUniform3i64vARBFunPtr :: FunPtr (GLint -> GLsizei -> Ptr GLint64 -> IO ()) glUniform3i64vARBFunPtr = unsafePerformIO (getProcAddress "glUniform3i64vARB") {-# NOINLINE glUniform3i64vARBFunPtr #-} -- | Usage: @'glUniform3ui64ARB' location x y z@ glUniform3ui64ARB :: MonadIO m => GLint -> GLuint64 -> GLuint64 -> GLuint64 -> m () glUniform3ui64ARB = ffiintuint64uint64uint64IOV glUniform3ui64ARBFunPtr glUniform3ui64ARBFunPtr :: FunPtr (GLint -> GLuint64 -> GLuint64 -> GLuint64 -> IO ()) glUniform3ui64ARBFunPtr = unsafePerformIO (getProcAddress "glUniform3ui64ARB") {-# NOINLINE glUniform3ui64ARBFunPtr #-} -- | Usage: @'glUniform3ui64vARB' location count value@ -- -- The length of @value@ should be @count*3@. glUniform3ui64vARB :: MonadIO m => GLint -> GLsizei -> Ptr GLuint64 -> m () glUniform3ui64vARB = ffiintsizeiPtruint64IOV glUniform3ui64vARBFunPtr glUniform3ui64vARBFunPtr :: FunPtr (GLint -> GLsizei -> Ptr GLuint64 -> IO ()) glUniform3ui64vARBFunPtr = unsafePerformIO (getProcAddress "glUniform3ui64vARB") {-# NOINLINE glUniform3ui64vARBFunPtr #-} -- | Usage: @'glUniform4i64ARB' location x y z w@ glUniform4i64ARB :: MonadIO m => GLint -> GLint64 -> GLint64 -> GLint64 -> GLint64 -> m () glUniform4i64ARB = ffiintint64int64int64int64IOV glUniform4i64ARBFunPtr glUniform4i64ARBFunPtr :: FunPtr (GLint -> GLint64 -> GLint64 -> GLint64 -> GLint64 -> IO ()) glUniform4i64ARBFunPtr = unsafePerformIO (getProcAddress "glUniform4i64ARB") {-# NOINLINE glUniform4i64ARBFunPtr #-} -- | Usage: @'glUniform4i64vARB' location count value@ -- -- The length of @value@ should be @count*4@. glUniform4i64vARB :: MonadIO m => GLint -> GLsizei -> Ptr GLint64 -> m () glUniform4i64vARB = ffiintsizeiPtrint64IOV glUniform4i64vARBFunPtr glUniform4i64vARBFunPtr :: FunPtr (GLint -> GLsizei -> Ptr GLint64 -> IO ()) glUniform4i64vARBFunPtr = unsafePerformIO (getProcAddress "glUniform4i64vARB") {-# NOINLINE glUniform4i64vARBFunPtr #-} -- | Usage: @'glUniform4ui64ARB' location x y z w@ glUniform4ui64ARB :: MonadIO m => GLint -> GLuint64 -> GLuint64 -> GLuint64 -> GLuint64 -> m () glUniform4ui64ARB = ffiintuint64uint64uint64uint64IOV glUniform4ui64ARBFunPtr glUniform4ui64ARBFunPtr :: FunPtr (GLint -> GLuint64 -> GLuint64 -> GLuint64 -> GLuint64 -> IO ()) glUniform4ui64ARBFunPtr = unsafePerformIO (getProcAddress "glUniform4ui64ARB") {-# NOINLINE glUniform4ui64ARBFunPtr #-} -- | Usage: @'glUniform4ui64vARB' location count value@ -- -- The length of @value@ should be @count*4@. glUniform4ui64vARB :: MonadIO m => GLint -> GLsizei -> Ptr GLuint64 -> m () glUniform4ui64vARB = ffiintsizeiPtruint64IOV glUniform4ui64vARBFunPtr glUniform4ui64vARBFunPtr :: FunPtr (GLint -> GLsizei -> Ptr GLuint64 -> IO ()) glUniform4ui64vARBFunPtr = unsafePerformIO (getProcAddress "glUniform4ui64vARB") {-# NOINLINE glUniform4ui64vARBFunPtr #-} pattern GL_INT64_ARB = 0x140E pattern GL_INT64_VEC2_ARB = 0x8FE9 pattern GL_INT64_VEC3_ARB = 0x8FEA pattern GL_INT64_VEC4_ARB = 0x8FEB pattern GL_UNSIGNED_INT64_VEC2_ARB = 0x8FF5 pattern GL_UNSIGNED_INT64_VEC3_ARB = 0x8FF6 pattern GL_UNSIGNED_INT64_VEC4_ARB = 0x8FF7