module Graphics.GL.Ext.OES.SampleShading (
gl_OES_sample_shading
, glMinSampleShadingOES
, pattern GL_MIN_SAMPLE_SHADING_VALUE_OES
, pattern GL_SAMPLE_SHADING_OES
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import Graphics.GL.Types
import System.IO.Unsafe
gl_OES_sample_shading :: Bool
gl_OES_sample_shading = member "GL_OES_sample_shading" extensions
glMinSampleShadingOES :: MonadIO m => GLfloat -> m ()
glMinSampleShadingOES = ffifloatIOV glMinSampleShadingOESFunPtr
glMinSampleShadingOESFunPtr :: FunPtr (GLfloat -> IO ())
glMinSampleShadingOESFunPtr = unsafePerformIO (getProcAddress "glMinSampleShadingOES")
pattern GL_MIN_SAMPLE_SHADING_VALUE_OES = 0x8C37
pattern GL_SAMPLE_SHADING_OES = 0x8C36