module Graphics.GL.Ext.OES.MatrixGet (
gl_OES_matrix_get
, pattern GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES
, pattern GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES
, pattern GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES
) where
import Data.Set
import Graphics.GL.Internal.Proc
gl_OES_matrix_get :: Bool
gl_OES_matrix_get = member "GL_OES_matrix_get" extensions
pattern GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898D
pattern GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898E
pattern GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898F