module Graphics.GL.Ext.NV.VertexProgram4 (
gl_NV_vertex_program4
, glGetVertexAttribIivEXT
, glGetVertexAttribIuivEXT
, glVertexAttribI1iEXT
, glVertexAttribI1ivEXT
, glVertexAttribI1uiEXT
, glVertexAttribI1uivEXT
, glVertexAttribI2iEXT
, glVertexAttribI2ivEXT
, glVertexAttribI2uiEXT
, glVertexAttribI2uivEXT
, glVertexAttribI3iEXT
, glVertexAttribI3ivEXT
, glVertexAttribI3uiEXT
, glVertexAttribI3uivEXT
, glVertexAttribI4bvEXT
, glVertexAttribI4iEXT
, glVertexAttribI4ivEXT
, glVertexAttribI4svEXT
, glVertexAttribI4ubvEXT
, glVertexAttribI4uiEXT
, glVertexAttribI4uivEXT
, glVertexAttribI4usvEXT
, glVertexAttribIPointerEXT
, pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import Graphics.GL.Types
import System.IO.Unsafe
gl_NV_vertex_program4 :: Bool
gl_NV_vertex_program4 = member "GL_NV_vertex_program4" extensions
glGetVertexAttribIivEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()
glGetVertexAttribIivEXT = ffiuintenumPtrintIOV glGetVertexAttribIivEXTFunPtr
glGetVertexAttribIivEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
glGetVertexAttribIivEXTFunPtr = unsafePerformIO (getProcAddress "glGetVertexAttribIivEXT")
glGetVertexAttribIuivEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLuint -> m ()
glGetVertexAttribIuivEXT = ffiuintenumPtruintIOV glGetVertexAttribIuivEXTFunPtr
glGetVertexAttribIuivEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> IO ())
glGetVertexAttribIuivEXTFunPtr = unsafePerformIO (getProcAddress "glGetVertexAttribIuivEXT")
glVertexAttribI1iEXT :: MonadIO m => GLuint -> GLint -> m ()
glVertexAttribI1iEXT = ffiuintintIOV glVertexAttribI1iEXTFunPtr
glVertexAttribI1iEXTFunPtr :: FunPtr (GLuint -> GLint -> IO ())
glVertexAttribI1iEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI1iEXT")
glVertexAttribI1ivEXT :: MonadIO m => GLuint -> Ptr GLint -> m ()
glVertexAttribI1ivEXT = ffiuintPtrintIOV glVertexAttribI1ivEXTFunPtr
glVertexAttribI1ivEXTFunPtr :: FunPtr (GLuint -> Ptr GLint -> IO ())
glVertexAttribI1ivEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI1ivEXT")
glVertexAttribI1uiEXT :: MonadIO m => GLuint -> GLuint -> m ()
glVertexAttribI1uiEXT = ffiuintuintIOV glVertexAttribI1uiEXTFunPtr
glVertexAttribI1uiEXTFunPtr :: FunPtr (GLuint -> GLuint -> IO ())
glVertexAttribI1uiEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI1uiEXT")
glVertexAttribI1uivEXT :: MonadIO m => GLuint -> Ptr GLuint -> m ()
glVertexAttribI1uivEXT = ffiuintPtruintIOV glVertexAttribI1uivEXTFunPtr
glVertexAttribI1uivEXTFunPtr :: FunPtr (GLuint -> Ptr GLuint -> IO ())
glVertexAttribI1uivEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI1uivEXT")
glVertexAttribI2iEXT :: MonadIO m => GLuint -> GLint -> GLint -> m ()
glVertexAttribI2iEXT = ffiuintintintIOV glVertexAttribI2iEXTFunPtr
glVertexAttribI2iEXTFunPtr :: FunPtr (GLuint -> GLint -> GLint -> IO ())
glVertexAttribI2iEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI2iEXT")
glVertexAttribI2ivEXT :: MonadIO m => GLuint -> Ptr GLint -> m ()
glVertexAttribI2ivEXT = ffiuintPtrintIOV glVertexAttribI2ivEXTFunPtr
glVertexAttribI2ivEXTFunPtr :: FunPtr (GLuint -> Ptr GLint -> IO ())
glVertexAttribI2ivEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI2ivEXT")
glVertexAttribI2uiEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> m ()
glVertexAttribI2uiEXT = ffiuintuintuintIOV glVertexAttribI2uiEXTFunPtr
glVertexAttribI2uiEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> IO ())
glVertexAttribI2uiEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI2uiEXT")
glVertexAttribI2uivEXT :: MonadIO m => GLuint -> Ptr GLuint -> m ()
glVertexAttribI2uivEXT = ffiuintPtruintIOV glVertexAttribI2uivEXTFunPtr
glVertexAttribI2uivEXTFunPtr :: FunPtr (GLuint -> Ptr GLuint -> IO ())
glVertexAttribI2uivEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI2uivEXT")
glVertexAttribI3iEXT :: MonadIO m => GLuint -> GLint -> GLint -> GLint -> m ()
glVertexAttribI3iEXT = ffiuintintintintIOV glVertexAttribI3iEXTFunPtr
glVertexAttribI3iEXTFunPtr :: FunPtr (GLuint -> GLint -> GLint -> GLint -> IO ())
glVertexAttribI3iEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI3iEXT")
glVertexAttribI3ivEXT :: MonadIO m => GLuint -> Ptr GLint -> m ()
glVertexAttribI3ivEXT = ffiuintPtrintIOV glVertexAttribI3ivEXTFunPtr
glVertexAttribI3ivEXTFunPtr :: FunPtr (GLuint -> Ptr GLint -> IO ())
glVertexAttribI3ivEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI3ivEXT")
glVertexAttribI3uiEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> GLuint -> m ()
glVertexAttribI3uiEXT = ffiuintuintuintuintIOV glVertexAttribI3uiEXTFunPtr
glVertexAttribI3uiEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ())
glVertexAttribI3uiEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI3uiEXT")
glVertexAttribI3uivEXT :: MonadIO m => GLuint -> Ptr GLuint -> m ()
glVertexAttribI3uivEXT = ffiuintPtruintIOV glVertexAttribI3uivEXTFunPtr
glVertexAttribI3uivEXTFunPtr :: FunPtr (GLuint -> Ptr GLuint -> IO ())
glVertexAttribI3uivEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI3uivEXT")
glVertexAttribI4bvEXT :: MonadIO m => GLuint -> Ptr GLbyte -> m ()
glVertexAttribI4bvEXT = ffiuintPtrbyteIOV glVertexAttribI4bvEXTFunPtr
glVertexAttribI4bvEXTFunPtr :: FunPtr (GLuint -> Ptr GLbyte -> IO ())
glVertexAttribI4bvEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI4bvEXT")
glVertexAttribI4iEXT :: MonadIO m => GLuint -> GLint -> GLint -> GLint -> GLint -> m ()
glVertexAttribI4iEXT = ffiuintintintintintIOV glVertexAttribI4iEXTFunPtr
glVertexAttribI4iEXTFunPtr :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> IO ())
glVertexAttribI4iEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI4iEXT")
glVertexAttribI4ivEXT :: MonadIO m => GLuint -> Ptr GLint -> m ()
glVertexAttribI4ivEXT = ffiuintPtrintIOV glVertexAttribI4ivEXTFunPtr
glVertexAttribI4ivEXTFunPtr :: FunPtr (GLuint -> Ptr GLint -> IO ())
glVertexAttribI4ivEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI4ivEXT")
glVertexAttribI4svEXT :: MonadIO m => GLuint -> Ptr GLshort -> m ()
glVertexAttribI4svEXT = ffiuintPtrshortIOV glVertexAttribI4svEXTFunPtr
glVertexAttribI4svEXTFunPtr :: FunPtr (GLuint -> Ptr GLshort -> IO ())
glVertexAttribI4svEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI4svEXT")
glVertexAttribI4ubvEXT :: MonadIO m => GLuint -> Ptr GLubyte -> m ()
glVertexAttribI4ubvEXT = ffiuintPtrubyteIOV glVertexAttribI4ubvEXTFunPtr
glVertexAttribI4ubvEXTFunPtr :: FunPtr (GLuint -> Ptr GLubyte -> IO ())
glVertexAttribI4ubvEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI4ubvEXT")
glVertexAttribI4uiEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> m ()
glVertexAttribI4uiEXT = ffiuintuintuintuintuintIOV glVertexAttribI4uiEXTFunPtr
glVertexAttribI4uiEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())
glVertexAttribI4uiEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI4uiEXT")
glVertexAttribI4uivEXT :: MonadIO m => GLuint -> Ptr GLuint -> m ()
glVertexAttribI4uivEXT = ffiuintPtruintIOV glVertexAttribI4uivEXTFunPtr
glVertexAttribI4uivEXTFunPtr :: FunPtr (GLuint -> Ptr GLuint -> IO ())
glVertexAttribI4uivEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI4uivEXT")
glVertexAttribI4usvEXT :: MonadIO m => GLuint -> Ptr GLushort -> m ()
glVertexAttribI4usvEXT = ffiuintPtrushortIOV glVertexAttribI4usvEXTFunPtr
glVertexAttribI4usvEXTFunPtr :: FunPtr (GLuint -> Ptr GLushort -> IO ())
glVertexAttribI4usvEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI4usvEXT")
glVertexAttribIPointerEXT :: MonadIO m => GLuint -> GLint -> GLenum -> GLsizei -> Ptr () -> m ()
glVertexAttribIPointerEXT = ffiuintintenumsizeiPtrVIOV glVertexAttribIPointerEXTFunPtr
glVertexAttribIPointerEXTFunPtr :: FunPtr (GLuint -> GLint -> GLenum -> GLsizei -> Ptr () -> IO ())
glVertexAttribIPointerEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribIPointerEXT")
pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV = 0x88FD