module Graphics.GL.Ext.NV.TextureBarrier (
gl_NV_texture_barrier
, glTextureBarrierNV
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import System.IO.Unsafe
gl_NV_texture_barrier :: Bool
gl_NV_texture_barrier = member "GL_NV_texture_barrier" extensions
glTextureBarrierNV :: MonadIO m => m ()
glTextureBarrierNV = ffiIOV glTextureBarrierNVFunPtr
glTextureBarrierNVFunPtr :: FunPtr (IO ())
glTextureBarrierNVFunPtr = unsafePerformIO (getProcAddress "glTextureBarrierNV")