module Graphics.GL.Ext.EXT.TexturePerturbNormal (
gl_EXT_texture_perturb_normal
, glTextureNormalEXT
, pattern GL_PERTURB_EXT
, pattern GL_TEXTURE_NORMAL_EXT
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import Graphics.GL.Types
import System.IO.Unsafe
gl_EXT_texture_perturb_normal :: Bool
gl_EXT_texture_perturb_normal = member "GL_EXT_texture_perturb_normal" extensions
glTextureNormalEXT :: MonadIO m => GLenum -> m ()
glTextureNormalEXT = ffienumIOV glTextureNormalEXTFunPtr
glTextureNormalEXTFunPtr :: FunPtr (GLenum -> IO ())
glTextureNormalEXTFunPtr = unsafePerformIO (getProcAddress "glTextureNormalEXT")
pattern GL_PERTURB_EXT = 0x85AE
pattern GL_TEXTURE_NORMAL_EXT = 0x85AF