module Graphics.GL.Ext.EXT.TextureBorderClamp (
gl_EXT_texture_border_clamp
, glGetSamplerParameterIivEXT
, glGetSamplerParameterIuivEXT
, glGetTexParameterIivEXT
, glGetTexParameterIuivEXT
, glSamplerParameterIivEXT
, glSamplerParameterIuivEXT
, glTexParameterIivEXT
, glTexParameterIuivEXT
, pattern GL_CLAMP_TO_BORDER_EXT
, pattern GL_TEXTURE_BORDER_COLOR_EXT
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import Graphics.GL.Internal.Shared
import Graphics.GL.Types
import System.IO.Unsafe
gl_EXT_texture_border_clamp :: Bool
gl_EXT_texture_border_clamp = member "GL_EXT_texture_border_clamp" extensions
glGetSamplerParameterIivEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()
glGetSamplerParameterIivEXT = ffiuintenumPtrintIOV glGetSamplerParameterIivEXTFunPtr
glGetSamplerParameterIivEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
glGetSamplerParameterIivEXTFunPtr = unsafePerformIO (getProcAddress "glGetSamplerParameterIivEXT")
glGetSamplerParameterIuivEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLuint -> m ()
glGetSamplerParameterIuivEXT = ffiuintenumPtruintIOV glGetSamplerParameterIuivEXTFunPtr
glGetSamplerParameterIuivEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> IO ())
glGetSamplerParameterIuivEXTFunPtr = unsafePerformIO (getProcAddress "glGetSamplerParameterIuivEXT")
glSamplerParameterIivEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()
glSamplerParameterIivEXT = ffiuintenumPtrintIOV glSamplerParameterIivEXTFunPtr
glSamplerParameterIivEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
glSamplerParameterIivEXTFunPtr = unsafePerformIO (getProcAddress "glSamplerParameterIivEXT")
glSamplerParameterIuivEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLuint -> m ()
glSamplerParameterIuivEXT = ffiuintenumPtruintIOV glSamplerParameterIuivEXTFunPtr
glSamplerParameterIuivEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> IO ())
glSamplerParameterIuivEXTFunPtr = unsafePerformIO (getProcAddress "glSamplerParameterIuivEXT")
pattern GL_CLAMP_TO_BORDER_EXT = 0x812D
pattern GL_TEXTURE_BORDER_COLOR_EXT = 0x1004