module Graphics.GL.Ext.EXT.TextureArray (
gl_EXT_texture_array
, glFramebufferTextureLayerEXT
, pattern GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT
, pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT
, pattern GL_MAX_ARRAY_TEXTURE_LAYERS_EXT
, pattern GL_PROXY_TEXTURE_1D_ARRAY_EXT
, pattern GL_PROXY_TEXTURE_2D_ARRAY_EXT
, pattern GL_TEXTURE_1D_ARRAY_EXT
, pattern GL_TEXTURE_2D_ARRAY_EXT
, pattern GL_TEXTURE_BINDING_1D_ARRAY_EXT
, pattern GL_TEXTURE_BINDING_2D_ARRAY_EXT
) where
import Data.Set
import Graphics.GL.Internal.Proc
import Graphics.GL.Internal.Shared
gl_EXT_texture_array :: Bool
gl_EXT_texture_array = member "GL_EXT_texture_array" extensions
pattern GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT = 0x884E
pattern GL_MAX_ARRAY_TEXTURE_LAYERS_EXT = 0x88FF
pattern GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19
pattern GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B
pattern GL_TEXTURE_1D_ARRAY_EXT = 0x8C18
pattern GL_TEXTURE_2D_ARRAY_EXT = 0x8C1A
pattern GL_TEXTURE_BINDING_1D_ARRAY_EXT = 0x8C1C
pattern GL_TEXTURE_BINDING_2D_ARRAY_EXT = 0x8C1D