module Graphics.GL.Ext.ARB.PipelineStatisticsQuery (
gl_ARB_pipeline_statistics_query
, pattern GL_CLIPPING_INPUT_PRIMITIVES_ARB
, pattern GL_CLIPPING_OUTPUT_PRIMITIVES_ARB
, pattern GL_COMPUTE_SHADER_INVOCATIONS_ARB
, pattern GL_FRAGMENT_SHADER_INVOCATIONS_ARB
, pattern GL_GEOMETRY_SHADER_INVOCATIONS
, pattern GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB
, pattern GL_PRIMITIVES_SUBMITTED_ARB
, pattern GL_TESS_CONTROL_SHADER_PATCHES_ARB
, pattern GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB
, pattern GL_VERTEX_SHADER_INVOCATIONS_ARB
, pattern GL_VERTICES_SUBMITTED_ARB
) where
import Data.Set
import Graphics.GL.Internal.Proc
import Graphics.GL.Internal.Shared
gl_ARB_pipeline_statistics_query :: Bool
gl_ARB_pipeline_statistics_query = member "GL_ARB_pipeline_statistics_query" extensions
pattern GL_CLIPPING_INPUT_PRIMITIVES_ARB = 0x82F6
pattern GL_CLIPPING_OUTPUT_PRIMITIVES_ARB = 0x82F7
pattern GL_COMPUTE_SHADER_INVOCATIONS_ARB = 0x82F5
pattern GL_FRAGMENT_SHADER_INVOCATIONS_ARB = 0x82F4
pattern GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB = 0x82F3
pattern GL_PRIMITIVES_SUBMITTED_ARB = 0x82EF
pattern GL_TESS_CONTROL_SHADER_PATCHES_ARB = 0x82F1
pattern GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB = 0x82F2
pattern GL_VERTEX_SHADER_INVOCATIONS_ARB = 0x82F0
pattern GL_VERTICES_SUBMITTED_ARB = 0x82EE