module Graphics.GL.Ext.APPLE.ClipDistance (
gl_APPLE_clip_distance
, pattern GL_CLIP_DISTANCE0_APPLE
, pattern GL_CLIP_DISTANCE1_APPLE
, pattern GL_CLIP_DISTANCE2_APPLE
, pattern GL_CLIP_DISTANCE3_APPLE
, pattern GL_CLIP_DISTANCE4_APPLE
, pattern GL_CLIP_DISTANCE5_APPLE
, pattern GL_CLIP_DISTANCE6_APPLE
, pattern GL_CLIP_DISTANCE7_APPLE
, pattern GL_MAX_CLIP_DISTANCES_APPLE
) where
import Data.Set
import Graphics.GL.Internal.Proc
gl_APPLE_clip_distance :: Bool
gl_APPLE_clip_distance = member "GL_APPLE_clip_distance" extensions
pattern GL_CLIP_DISTANCE0_APPLE = 0x3000
pattern GL_CLIP_DISTANCE1_APPLE = 0x3001
pattern GL_CLIP_DISTANCE2_APPLE = 0x3002
pattern GL_CLIP_DISTANCE3_APPLE = 0x3003
pattern GL_CLIP_DISTANCE4_APPLE = 0x3004
pattern GL_CLIP_DISTANCE5_APPLE = 0x3005
pattern GL_CLIP_DISTANCE6_APPLE = 0x3006
pattern GL_CLIP_DISTANCE7_APPLE = 0x3007
pattern GL_MAX_CLIP_DISTANCES_APPLE = 0x0D32