module Graphics.GL.Ext.ANGLE.FramebufferMultisample (
gl_ANGLE_framebuffer_multisample
, glRenderbufferStorageMultisampleANGLE
, pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE
, pattern GL_MAX_SAMPLES_ANGLE
, pattern GL_RENDERBUFFER_SAMPLES_ANGLE
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Internal.FFI
import Graphics.GL.Internal.Proc
import Graphics.GL.Types
import System.IO.Unsafe
gl_ANGLE_framebuffer_multisample :: Bool
gl_ANGLE_framebuffer_multisample = member "GL_ANGLE_framebuffer_multisample" extensions
glRenderbufferStorageMultisampleANGLE :: MonadIO m => GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> m ()
glRenderbufferStorageMultisampleANGLE = ffienumsizeienumsizeisizeiIOV glRenderbufferStorageMultisampleANGLEFunPtr
glRenderbufferStorageMultisampleANGLEFunPtr :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())
glRenderbufferStorageMultisampleANGLEFunPtr = unsafePerformIO (getProcAddress "glRenderbufferStorageMultisampleANGLE")
pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE = 0x8D56
pattern GL_MAX_SAMPLES_ANGLE = 0x8D57
pattern GL_RENDERBUFFER_SAMPLES_ANGLE = 0x8CAB