module Graphics.GL.Ext.ANGLE.DepthTexture (
gl_ANGLE_depth_texture
, pattern GL_DEPTH24_STENCIL8_OES
, pattern GL_DEPTH_COMPONENT
, pattern GL_DEPTH_COMPONENT16
, pattern GL_DEPTH_COMPONENT32_OES
, pattern GL_DEPTH_STENCIL_OES
, pattern GL_UNSIGNED_INT
, pattern GL_UNSIGNED_INT_24_8_OES
, pattern GL_UNSIGNED_SHORT
) where
import Data.Set
import Graphics.GL.Internal.Proc
import Graphics.GL.Internal.Shared
gl_ANGLE_depth_texture :: Bool
gl_ANGLE_depth_texture = member "GL_ANGLE_depth_texture" extensions