module Graphics.GL.Core33 (
module Graphics.GL.Core32
, glBindFragDataLocationIndexed
, glBindSampler
, glDeleteSamplers
, glGenSamplers
, glGetFragDataIndex
, glGetQueryObjecti64v
, glGetQueryObjectui64v
, glGetSamplerParameterIiv
, glGetSamplerParameterIuiv
, glGetSamplerParameterfv
, glGetSamplerParameteriv
, glIsSampler
, glQueryCounter
, glSamplerParameterIiv
, glSamplerParameterIuiv
, glSamplerParameterf
, glSamplerParameterfv
, glSamplerParameteri
, glSamplerParameteriv
, glVertexAttribDivisor
, glVertexAttribP1ui
, glVertexAttribP1uiv
, glVertexAttribP2ui
, glVertexAttribP2uiv
, glVertexAttribP3ui
, glVertexAttribP3uiv
, glVertexAttribP4ui
, glVertexAttribP4uiv
, pattern GL_ANY_SAMPLES_PASSED
, pattern GL_INT_2_10_10_10_REV
, pattern GL_MAX_DUAL_SOURCE_DRAW_BUFFERS
, pattern GL_ONE_MINUS_SRC1_ALPHA
, pattern GL_ONE_MINUS_SRC1_COLOR
, pattern GL_RGB10_A2UI
, pattern GL_SAMPLER_BINDING
, pattern GL_SRC1_COLOR
, pattern GL_TEXTURE_SWIZZLE_A
, pattern GL_TEXTURE_SWIZZLE_B
, pattern GL_TEXTURE_SWIZZLE_G
, pattern GL_TEXTURE_SWIZZLE_R
, pattern GL_TEXTURE_SWIZZLE_RGBA
, pattern GL_TIMESTAMP
, pattern GL_TIME_ELAPSED
, pattern GL_VERTEX_ATTRIB_ARRAY_DIVISOR
) where
import Graphics.GL.Internal.Shared
import Graphics.GL.Core32