-- This file was automatically generated.
{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Raw.Extension.SGIX.Sprite (
  -- * Extension Support
    gl_SGIX_sprite

  -- * GL_SGIX_sprite
  , glSpriteParameterfSGIX
  , glSpriteParameterfvSGIX
  , glSpriteParameteriSGIX
  , glSpriteParameterivSGIX
  , pattern GL_SPRITE_AXIAL_SGIX
  , pattern GL_SPRITE_AXIS_SGIX
  , pattern GL_SPRITE_EYE_ALIGNED_SGIX
  , pattern GL_SPRITE_MODE_SGIX
  , pattern GL_SPRITE_OBJECT_ALIGNED_SGIX
  , pattern GL_SPRITE_SGIX
  , pattern GL_SPRITE_TRANSLATION_SGIX
) where

import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Raw.Internal.FFI
import Graphics.GL.Raw.Internal.Proc
import Graphics.GL.Raw.Types
import System.IO.Unsafe

gl_SGIX_sprite :: Bool
gl_SGIX_sprite = member "GL_SGIX_sprite" extensions

glSpriteParameterfSGIX :: MonadIO m => GLenum -> GLfloat -> m ()
glSpriteParameterfSGIX = ffienumfloatIOV glSpriteParameterfSGIXFunPtr

glSpriteParameterfSGIXFunPtr :: FunPtr (GLenum -> GLfloat -> IO ())
glSpriteParameterfSGIXFunPtr = unsafePerformIO (getProcAddress "glSpriteParameterfSGIX")

{-# NOINLINE glSpriteParameterfSGIXFunPtr #-}

glSpriteParameterfvSGIX :: MonadIO m => GLenum -> Ptr GLfloat -> m ()
glSpriteParameterfvSGIX = ffienumPtrfloatIOV glSpriteParameterfvSGIXFunPtr

glSpriteParameterfvSGIXFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())
glSpriteParameterfvSGIXFunPtr = unsafePerformIO (getProcAddress "glSpriteParameterfvSGIX")

{-# NOINLINE glSpriteParameterfvSGIXFunPtr #-}

glSpriteParameteriSGIX :: MonadIO m => GLenum -> GLint -> m ()
glSpriteParameteriSGIX = ffienumintIOV glSpriteParameteriSGIXFunPtr

glSpriteParameteriSGIXFunPtr :: FunPtr (GLenum -> GLint -> IO ())
glSpriteParameteriSGIXFunPtr = unsafePerformIO (getProcAddress "glSpriteParameteriSGIX")

{-# NOINLINE glSpriteParameteriSGIXFunPtr #-}

glSpriteParameterivSGIX :: MonadIO m => GLenum -> Ptr GLint -> m ()
glSpriteParameterivSGIX = ffienumPtrintIOV glSpriteParameterivSGIXFunPtr

glSpriteParameterivSGIXFunPtr :: FunPtr (GLenum -> Ptr GLint -> IO ())
glSpriteParameterivSGIXFunPtr = unsafePerformIO (getProcAddress "glSpriteParameterivSGIX")

{-# NOINLINE glSpriteParameterivSGIXFunPtr #-}

pattern GL_SPRITE_AXIAL_SGIX = 0x814C

pattern GL_SPRITE_AXIS_SGIX = 0x814A

pattern GL_SPRITE_EYE_ALIGNED_SGIX = 0x814E

pattern GL_SPRITE_MODE_SGIX = 0x8149

pattern GL_SPRITE_OBJECT_ALIGNED_SGIX = 0x814D

pattern GL_SPRITE_SGIX = 0x8148

pattern GL_SPRITE_TRANSLATION_SGIX = 0x814B