Safe Haskell | None |
---|---|
Language | Haskell2010 |
- module Graphics.GL.Raw.Profile.Core43
- glBindBuffersBase :: MonadIO m => GLenum -> GLuint -> GLsizei -> Ptr GLuint -> m ()
- glBindBuffersRange :: MonadIO m => GLenum -> GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizeiptr -> m ()
- glBindImageTextures :: MonadIO m => GLuint -> GLsizei -> Ptr GLuint -> m ()
- glBindSamplers :: MonadIO m => GLuint -> GLsizei -> Ptr GLuint -> m ()
- glBindTextures :: MonadIO m => GLuint -> GLsizei -> Ptr GLuint -> m ()
- glBindVertexBuffers :: MonadIO m => GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizei -> m ()
- glBufferStorage :: MonadIO m => GLenum -> GLsizeiptr -> Ptr () -> GLbitfield -> m ()
- glClearTexImage :: MonadIO m => GLuint -> GLint -> GLenum -> GLenum -> Ptr () -> m ()
- glClearTexSubImage :: MonadIO m => GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()
- pattern GL_BUFFER_IMMUTABLE_STORAGE :: (Num a, Eq a) => a
- pattern GL_BUFFER_STORAGE_FLAGS :: (Num a, Eq a) => a
- pattern GL_CLEAR_TEXTURE :: (Num a, Eq a) => a
- pattern GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT :: (Num a, Eq a) => a
- pattern GL_CLIENT_STORAGE_BIT :: (Num a, Eq a) => a
- pattern GL_DYNAMIC_STORAGE_BIT :: (Num a, Eq a) => a
- pattern GL_LOCATION_COMPONENT :: (Num a, Eq a) => a
- pattern GL_MAP_COHERENT_BIT :: (Num a, Eq a) => a
- pattern GL_MAP_PERSISTENT_BIT :: (Num a, Eq a) => a
- pattern GL_MAX_VERTEX_ATTRIB_STRIDE :: (Num a, Eq a) => a
- pattern GL_MIRROR_CLAMP_TO_EDGE :: (Num a, Eq a) => a
- pattern GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED :: (Num a, Eq a) => a
- pattern GL_QUERY_BUFFER :: (Num a, Eq a) => a
- pattern GL_QUERY_BUFFER_BARRIER_BIT :: (Num a, Eq a) => a
- pattern GL_QUERY_BUFFER_BINDING :: (Num a, Eq a) => a
- pattern GL_QUERY_RESULT_NO_WAIT :: (Num a, Eq a) => a
- pattern GL_TEXTURE_BUFFER_BINDING :: (Num a, Eq a) => a
- pattern GL_TRANSFORM_FEEDBACK_BUFFER_INDEX :: (Num a, Eq a) => a
- pattern GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE :: (Num a, Eq a) => a
Graphics.GL.Raw.Profile.Core44
glBindBuffersRange :: MonadIO m => GLenum -> GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizeiptr -> m () Source
glBindVertexBuffers :: MonadIO m => GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizei -> m () Source
glBufferStorage :: MonadIO m => GLenum -> GLsizeiptr -> Ptr () -> GLbitfield -> m () Source
glClearTexSubImage :: MonadIO m => GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m () Source
pattern GL_BUFFER_IMMUTABLE_STORAGE :: (Num a, Eq a) => a Source
pattern GL_BUFFER_STORAGE_FLAGS :: (Num a, Eq a) => a Source
pattern GL_CLEAR_TEXTURE :: (Num a, Eq a) => a Source
pattern GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT :: (Num a, Eq a) => a Source
pattern GL_CLIENT_STORAGE_BIT :: (Num a, Eq a) => a Source
pattern GL_DYNAMIC_STORAGE_BIT :: (Num a, Eq a) => a Source
pattern GL_LOCATION_COMPONENT :: (Num a, Eq a) => a Source
pattern GL_MAP_COHERENT_BIT :: (Num a, Eq a) => a Source
pattern GL_MAP_PERSISTENT_BIT :: (Num a, Eq a) => a Source
pattern GL_MAX_VERTEX_ATTRIB_STRIDE :: (Num a, Eq a) => a Source
pattern GL_MIRROR_CLAMP_TO_EDGE :: (Num a, Eq a) => a Source
pattern GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED :: (Num a, Eq a) => a Source
pattern GL_QUERY_BUFFER :: (Num a, Eq a) => a Source
pattern GL_QUERY_BUFFER_BARRIER_BIT :: (Num a, Eq a) => a Source
pattern GL_QUERY_BUFFER_BINDING :: (Num a, Eq a) => a Source
pattern GL_QUERY_RESULT_NO_WAIT :: (Num a, Eq a) => a Source
pattern GL_TEXTURE_BUFFER_BINDING :: (Num a, Eq a) => a Source
pattern GL_TRANSFORM_FEEDBACK_BUFFER_INDEX :: (Num a, Eq a) => a Source
pattern GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE :: (Num a, Eq a) => a Source