gl-0.3: Complete OpenGL raw bindings

Safe HaskellNone
LanguageHaskell2010

Graphics.GL.Raw.Profile.Core44

Contents

Synopsis

Graphics.GL.Raw.Profile.Core44

glClearTexImage :: MonadIO m => GLuint -> GLint -> GLenum -> GLenum -> Ptr () -> m () Source

glClearTexSubImage :: MonadIO m => GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m () Source

pattern GL_BUFFER_IMMUTABLE_STORAGE :: (Num a, Eq a) => a Source

pattern GL_BUFFER_STORAGE_FLAGS :: (Num a, Eq a) => a Source

pattern GL_CLEAR_TEXTURE :: (Num a, Eq a) => a Source

pattern GL_CLIENT_STORAGE_BIT :: (Num a, Eq a) => a Source

pattern GL_DYNAMIC_STORAGE_BIT :: (Num a, Eq a) => a Source

pattern GL_LOCATION_COMPONENT :: (Num a, Eq a) => a Source

pattern GL_MAP_COHERENT_BIT :: (Num a, Eq a) => a Source

pattern GL_MAP_PERSISTENT_BIT :: (Num a, Eq a) => a Source

pattern GL_MAX_VERTEX_ATTRIB_STRIDE :: (Num a, Eq a) => a Source

pattern GL_MIRROR_CLAMP_TO_EDGE :: (Num a, Eq a) => a Source

pattern GL_QUERY_BUFFER :: (Num a, Eq a) => a Source

pattern GL_QUERY_BUFFER_BARRIER_BIT :: (Num a, Eq a) => a Source

pattern GL_QUERY_BUFFER_BINDING :: (Num a, Eq a) => a Source

pattern GL_QUERY_RESULT_NO_WAIT :: (Num a, Eq a) => a Source

pattern GL_TEXTURE_BUFFER_BINDING :: (Num a, Eq a) => a Source