Safe Haskell | None |
---|---|
Language | Haskell2010 |
- gl_SGIX_fragment_lighting :: Bool
- glFragmentColorMaterialSGIX :: MonadIO m => GLenum -> GLenum -> m ()
- glFragmentLightModelfSGIX :: MonadIO m => GLenum -> GLfloat -> m ()
- glFragmentLightModelfvSGIX :: MonadIO m => GLenum -> Ptr GLfloat -> m ()
- glFragmentLightModeliSGIX :: MonadIO m => GLenum -> GLint -> m ()
- glFragmentLightModelivSGIX :: MonadIO m => GLenum -> Ptr GLint -> m ()
- glFragmentLightfSGIX :: MonadIO m => GLenum -> GLenum -> GLfloat -> m ()
- glFragmentLightfvSGIX :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()
- glFragmentLightiSGIX :: MonadIO m => GLenum -> GLenum -> GLint -> m ()
- glFragmentLightivSGIX :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
- glFragmentMaterialfSGIX :: MonadIO m => GLenum -> GLenum -> GLfloat -> m ()
- glFragmentMaterialfvSGIX :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()
- glFragmentMaterialiSGIX :: MonadIO m => GLenum -> GLenum -> GLint -> m ()
- glFragmentMaterialivSGIX :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
- glGetFragmentLightfvSGIX :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()
- glGetFragmentLightivSGIX :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
- glGetFragmentMaterialfvSGIX :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()
- glGetFragmentMaterialivSGIX :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
- glLightEnviSGIX :: MonadIO m => GLenum -> GLint -> m ()
- pattern GL_CURRENT_RASTER_NORMAL_SGIX :: (Num a, Eq a) => a
- pattern GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX :: (Num a, Eq a) => a
- pattern GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX :: (Num a, Eq a) => a
- pattern GL_FRAGMENT_COLOR_MATERIAL_SGIX :: (Num a, Eq a) => a
- pattern GL_FRAGMENT_LIGHT0_SGIX :: (Num a, Eq a) => a
- pattern GL_FRAGMENT_LIGHT1_SGIX :: (Num a, Eq a) => a
- pattern GL_FRAGMENT_LIGHT2_SGIX :: (Num a, Eq a) => a
- pattern GL_FRAGMENT_LIGHT3_SGIX :: (Num a, Eq a) => a
- pattern GL_FRAGMENT_LIGHT4_SGIX :: (Num a, Eq a) => a
- pattern GL_FRAGMENT_LIGHT5_SGIX :: (Num a, Eq a) => a
- pattern GL_FRAGMENT_LIGHT6_SGIX :: (Num a, Eq a) => a
- pattern GL_FRAGMENT_LIGHT7_SGIX :: (Num a, Eq a) => a
- pattern GL_FRAGMENT_LIGHTING_SGIX :: (Num a, Eq a) => a
- pattern GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX :: (Num a, Eq a) => a
- pattern GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX :: (Num a, Eq a) => a
- pattern GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX :: (Num a, Eq a) => a
- pattern GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX :: (Num a, Eq a) => a
- pattern GL_LIGHT_ENV_MODE_SGIX :: (Num a, Eq a) => a
- pattern GL_MAX_ACTIVE_LIGHTS_SGIX :: (Num a, Eq a) => a
- pattern GL_MAX_FRAGMENT_LIGHTS_SGIX :: (Num a, Eq a) => a
Extension Support
GL_SGIX_fragment_lighting
glFragmentColorMaterialSGIX :: MonadIO m => GLenum -> GLenum -> m () Source
glFragmentLightModelfSGIX :: MonadIO m => GLenum -> GLfloat -> m () Source
glFragmentLightModeliSGIX :: MonadIO m => GLenum -> GLint -> m () Source
glLightEnviSGIX :: MonadIO m => GLenum -> GLint -> m () Source
pattern GL_CURRENT_RASTER_NORMAL_SGIX :: (Num a, Eq a) => a Source
pattern GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX :: (Num a, Eq a) => a Source
pattern GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX :: (Num a, Eq a) => a Source
pattern GL_FRAGMENT_COLOR_MATERIAL_SGIX :: (Num a, Eq a) => a Source
pattern GL_FRAGMENT_LIGHT0_SGIX :: (Num a, Eq a) => a Source
pattern GL_FRAGMENT_LIGHT1_SGIX :: (Num a, Eq a) => a Source
pattern GL_FRAGMENT_LIGHT2_SGIX :: (Num a, Eq a) => a Source
pattern GL_FRAGMENT_LIGHT3_SGIX :: (Num a, Eq a) => a Source
pattern GL_FRAGMENT_LIGHT4_SGIX :: (Num a, Eq a) => a Source
pattern GL_FRAGMENT_LIGHT5_SGIX :: (Num a, Eq a) => a Source
pattern GL_FRAGMENT_LIGHT6_SGIX :: (Num a, Eq a) => a Source
pattern GL_FRAGMENT_LIGHT7_SGIX :: (Num a, Eq a) => a Source
pattern GL_FRAGMENT_LIGHTING_SGIX :: (Num a, Eq a) => a Source
pattern GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX :: (Num a, Eq a) => a Source
pattern GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX :: (Num a, Eq a) => a Source
pattern GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX :: (Num a, Eq a) => a Source
pattern GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX :: (Num a, Eq a) => a Source
pattern GL_LIGHT_ENV_MODE_SGIX :: (Num a, Eq a) => a Source
pattern GL_MAX_ACTIVE_LIGHTS_SGIX :: (Num a, Eq a) => a Source
pattern GL_MAX_FRAGMENT_LIGHTS_SGIX :: (Num a, Eq a) => a Source