gl-0.3: Complete OpenGL raw bindings

Safe HaskellNone
LanguageHaskell2010

Graphics.GL.Raw.Extension.EXT.GpuShader4

Contents

Synopsis

Extension Support

GL_EXT_gpu_shader4

pattern GL_INT_SAMPLER_1D_ARRAY_EXT :: (Num a, Eq a) => a Source

pattern GL_INT_SAMPLER_1D_EXT :: (Num a, Eq a) => a Source

pattern GL_INT_SAMPLER_2D_ARRAY_EXT :: (Num a, Eq a) => a Source

pattern GL_INT_SAMPLER_2D_EXT :: (Num a, Eq a) => a Source

pattern GL_INT_SAMPLER_2D_RECT_EXT :: (Num a, Eq a) => a Source

pattern GL_INT_SAMPLER_3D_EXT :: (Num a, Eq a) => a Source

pattern GL_INT_SAMPLER_BUFFER_EXT :: (Num a, Eq a) => a Source

pattern GL_INT_SAMPLER_CUBE_EXT :: (Num a, Eq a) => a Source

pattern GL_SAMPLER_1D_ARRAY_EXT :: (Num a, Eq a) => a Source

pattern GL_SAMPLER_2D_ARRAY_EXT :: (Num a, Eq a) => a Source

pattern GL_SAMPLER_BUFFER_EXT :: (Num a, Eq a) => a Source

pattern GL_SAMPLER_CUBE_SHADOW_EXT :: (Num a, Eq a) => a Source

pattern GL_UNSIGNED_INT_VEC2_EXT :: (Num a, Eq a) => a Source

pattern GL_UNSIGNED_INT_VEC3_EXT :: (Num a, Eq a) => a Source

pattern GL_UNSIGNED_INT_VEC4_EXT :: (Num a, Eq a) => a Source