Safe Haskell | None |
---|---|
Language | Haskell2010 |
- gl_ATI_vertex_attrib_array_object :: Bool
- glGetVertexAttribArrayObjectfvATI :: MonadIO m => GLuint -> GLenum -> Ptr GLfloat -> m ()
- glGetVertexAttribArrayObjectivATI :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()
- glVertexAttribArrayObjectATI :: MonadIO m => GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> GLuint -> GLuint -> m ()