Safe Haskell | None |
---|---|
Language | Haskell2010 |
- gl_ARB_framebuffer_object :: Bool
- glBindFramebuffer :: MonadIO m => GLenum -> GLuint -> m ()
- glBindRenderbuffer :: MonadIO m => GLenum -> GLuint -> m ()
- glBlitFramebuffer :: MonadIO m => GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> m ()
- glCheckFramebufferStatus :: MonadIO m => GLenum -> m GLenum
- glDeleteFramebuffers :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glDeleteRenderbuffers :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glFramebufferRenderbuffer :: MonadIO m => GLenum -> GLenum -> GLenum -> GLuint -> m ()
- glFramebufferTexture1D :: MonadIO m => GLenum -> GLenum -> GLenum -> GLuint -> GLint -> m ()
- glFramebufferTexture2D :: MonadIO m => GLenum -> GLenum -> GLenum -> GLuint -> GLint -> m ()
- glFramebufferTexture3D :: MonadIO m => GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> m ()
- glFramebufferTextureLayer :: MonadIO m => GLenum -> GLenum -> GLuint -> GLint -> GLint -> m ()
- glGenFramebuffers :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glGenRenderbuffers :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glGenerateMipmap :: MonadIO m => GLenum -> m ()
- glGetFramebufferAttachmentParameteriv :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()
- glGetRenderbufferParameteriv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
- glIsFramebuffer :: MonadIO m => GLuint -> m GLboolean
- glIsRenderbuffer :: MonadIO m => GLuint -> m GLboolean
- glRenderbufferStorage :: MonadIO m => GLenum -> GLenum -> GLsizei -> GLsizei -> m ()
- glRenderbufferStorageMultisample :: MonadIO m => GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> m ()
- pattern GL_COLOR_ATTACHMENT0 :: (Num a, Eq a) => a
- pattern GL_COLOR_ATTACHMENT1 :: (Num a, Eq a) => a
- pattern GL_COLOR_ATTACHMENT10 :: (Num a, Eq a) => a
- pattern GL_COLOR_ATTACHMENT11 :: (Num a, Eq a) => a
- pattern GL_COLOR_ATTACHMENT12 :: (Num a, Eq a) => a
- pattern GL_COLOR_ATTACHMENT13 :: (Num a, Eq a) => a
- pattern GL_COLOR_ATTACHMENT14 :: (Num a, Eq a) => a
- pattern GL_COLOR_ATTACHMENT15 :: (Num a, Eq a) => a
- pattern GL_COLOR_ATTACHMENT2 :: (Num a, Eq a) => a
- pattern GL_COLOR_ATTACHMENT3 :: (Num a, Eq a) => a
- pattern GL_COLOR_ATTACHMENT4 :: (Num a, Eq a) => a
- pattern GL_COLOR_ATTACHMENT5 :: (Num a, Eq a) => a
- pattern GL_COLOR_ATTACHMENT6 :: (Num a, Eq a) => a
- pattern GL_COLOR_ATTACHMENT7 :: (Num a, Eq a) => a
- pattern GL_COLOR_ATTACHMENT8 :: (Num a, Eq a) => a
- pattern GL_COLOR_ATTACHMENT9 :: (Num a, Eq a) => a
- pattern GL_DEPTH24_STENCIL8 :: (Num a, Eq a) => a
- pattern GL_DEPTH_ATTACHMENT :: (Num a, Eq a) => a
- pattern GL_DEPTH_STENCIL :: (Num a, Eq a) => a
- pattern GL_DEPTH_STENCIL_ATTACHMENT :: (Num a, Eq a) => a
- pattern GL_DRAW_FRAMEBUFFER :: (Num a, Eq a) => a
- pattern GL_DRAW_FRAMEBUFFER_BINDING :: (Num a, Eq a) => a
- pattern GL_FRAMEBUFFER :: (Num a, Eq a) => a
- pattern GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE :: (Num a, Eq a) => a
- pattern GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE :: (Num a, Eq a) => a
- pattern GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING :: (Num a, Eq a) => a
- pattern GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE :: (Num a, Eq a) => a
- pattern GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE :: (Num a, Eq a) => a
- pattern GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE :: (Num a, Eq a) => a
- pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME :: (Num a, Eq a) => a
- pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE :: (Num a, Eq a) => a
- pattern GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE :: (Num a, Eq a) => a
- pattern GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE :: (Num a, Eq a) => a
- pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE :: (Num a, Eq a) => a
- pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER :: (Num a, Eq a) => a
- pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL :: (Num a, Eq a) => a
- pattern GL_FRAMEBUFFER_BINDING :: (Num a, Eq a) => a
- pattern GL_FRAMEBUFFER_COMPLETE :: (Num a, Eq a) => a
- pattern GL_FRAMEBUFFER_DEFAULT :: (Num a, Eq a) => a
- pattern GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT :: (Num a, Eq a) => a
- pattern GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER :: (Num a, Eq a) => a
- pattern GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT :: (Num a, Eq a) => a
- pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE :: (Num a, Eq a) => a
- pattern GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER :: (Num a, Eq a) => a
- pattern GL_FRAMEBUFFER_UNDEFINED :: (Num a, Eq a) => a
- pattern GL_FRAMEBUFFER_UNSUPPORTED :: (Num a, Eq a) => a
- pattern GL_INDEX :: (Num a, Eq a) => a
- pattern GL_INVALID_FRAMEBUFFER_OPERATION :: (Num a, Eq a) => a
- pattern GL_MAX_COLOR_ATTACHMENTS :: (Num a, Eq a) => a
- pattern GL_MAX_RENDERBUFFER_SIZE :: (Num a, Eq a) => a
- pattern GL_MAX_SAMPLES :: (Num a, Eq a) => a
- pattern GL_READ_FRAMEBUFFER :: (Num a, Eq a) => a
- pattern GL_READ_FRAMEBUFFER_BINDING :: (Num a, Eq a) => a
- pattern GL_RENDERBUFFER :: (Num a, Eq a) => a
- pattern GL_RENDERBUFFER_ALPHA_SIZE :: (Num a, Eq a) => a
- pattern GL_RENDERBUFFER_BINDING :: (Num a, Eq a) => a
- pattern GL_RENDERBUFFER_BLUE_SIZE :: (Num a, Eq a) => a
- pattern GL_RENDERBUFFER_DEPTH_SIZE :: (Num a, Eq a) => a
- pattern GL_RENDERBUFFER_GREEN_SIZE :: (Num a, Eq a) => a
- pattern GL_RENDERBUFFER_HEIGHT :: (Num a, Eq a) => a
- pattern GL_RENDERBUFFER_INTERNAL_FORMAT :: (Num a, Eq a) => a
- pattern GL_RENDERBUFFER_RED_SIZE :: (Num a, Eq a) => a
- pattern GL_RENDERBUFFER_SAMPLES :: (Num a, Eq a) => a
- pattern GL_RENDERBUFFER_STENCIL_SIZE :: (Num a, Eq a) => a
- pattern GL_RENDERBUFFER_WIDTH :: (Num a, Eq a) => a
- pattern GL_STENCIL_ATTACHMENT :: (Num a, Eq a) => a
- pattern GL_STENCIL_INDEX1 :: (Num a, Eq a) => a
- pattern GL_STENCIL_INDEX16 :: (Num a, Eq a) => a
- pattern GL_STENCIL_INDEX4 :: (Num a, Eq a) => a
- pattern GL_STENCIL_INDEX8 :: (Num a, Eq a) => a
- pattern GL_TEXTURE_STENCIL_SIZE :: (Num a, Eq a) => a
- pattern GL_UNSIGNED_INT_24_8 :: (Num a, Eq a) => a
- pattern GL_UNSIGNED_NORMALIZED :: (Num a, Eq a) => a
Extension Support
GL_ARB_framebuffer_object
glBindFramebuffer :: MonadIO m => GLenum -> GLuint -> m () Source
glBindRenderbuffer :: MonadIO m => GLenum -> GLuint -> m () Source
glBlitFramebuffer :: MonadIO m => GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> m () Source
glCheckFramebufferStatus :: MonadIO m => GLenum -> m GLenum Source
glFramebufferTexture3D :: MonadIO m => GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> m () Source
glFramebufferTextureLayer :: MonadIO m => GLenum -> GLenum -> GLuint -> GLint -> GLint -> m () Source
glGenerateMipmap :: MonadIO m => GLenum -> m () Source
glGetFramebufferAttachmentParameteriv :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m () Source
glIsFramebuffer :: MonadIO m => GLuint -> m GLboolean Source
glIsRenderbuffer :: MonadIO m => GLuint -> m GLboolean Source
glRenderbufferStorageMultisample :: MonadIO m => GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> m () Source
pattern GL_COLOR_ATTACHMENT0 :: (Num a, Eq a) => a Source
pattern GL_COLOR_ATTACHMENT1 :: (Num a, Eq a) => a Source
pattern GL_COLOR_ATTACHMENT10 :: (Num a, Eq a) => a Source
pattern GL_COLOR_ATTACHMENT11 :: (Num a, Eq a) => a Source
pattern GL_COLOR_ATTACHMENT12 :: (Num a, Eq a) => a Source
pattern GL_COLOR_ATTACHMENT13 :: (Num a, Eq a) => a Source
pattern GL_COLOR_ATTACHMENT14 :: (Num a, Eq a) => a Source
pattern GL_COLOR_ATTACHMENT15 :: (Num a, Eq a) => a Source
pattern GL_COLOR_ATTACHMENT2 :: (Num a, Eq a) => a Source
pattern GL_COLOR_ATTACHMENT3 :: (Num a, Eq a) => a Source
pattern GL_COLOR_ATTACHMENT4 :: (Num a, Eq a) => a Source
pattern GL_COLOR_ATTACHMENT5 :: (Num a, Eq a) => a Source
pattern GL_COLOR_ATTACHMENT6 :: (Num a, Eq a) => a Source
pattern GL_COLOR_ATTACHMENT7 :: (Num a, Eq a) => a Source
pattern GL_COLOR_ATTACHMENT8 :: (Num a, Eq a) => a Source
pattern GL_COLOR_ATTACHMENT9 :: (Num a, Eq a) => a Source
pattern GL_DEPTH24_STENCIL8 :: (Num a, Eq a) => a Source
pattern GL_DEPTH_ATTACHMENT :: (Num a, Eq a) => a Source
pattern GL_DEPTH_STENCIL :: (Num a, Eq a) => a Source
pattern GL_DEPTH_STENCIL_ATTACHMENT :: (Num a, Eq a) => a Source
pattern GL_DRAW_FRAMEBUFFER :: (Num a, Eq a) => a Source
pattern GL_DRAW_FRAMEBUFFER_BINDING :: (Num a, Eq a) => a Source
pattern GL_FRAMEBUFFER :: (Num a, Eq a) => a Source
pattern GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE :: (Num a, Eq a) => a Source
pattern GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE :: (Num a, Eq a) => a Source
pattern GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING :: (Num a, Eq a) => a Source
pattern GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE :: (Num a, Eq a) => a Source
pattern GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE :: (Num a, Eq a) => a Source
pattern GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE :: (Num a, Eq a) => a Source
pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME :: (Num a, Eq a) => a Source
pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE :: (Num a, Eq a) => a Source
pattern GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE :: (Num a, Eq a) => a Source
pattern GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE :: (Num a, Eq a) => a Source
pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE :: (Num a, Eq a) => a Source
pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER :: (Num a, Eq a) => a Source
pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL :: (Num a, Eq a) => a Source
pattern GL_FRAMEBUFFER_BINDING :: (Num a, Eq a) => a Source
pattern GL_FRAMEBUFFER_COMPLETE :: (Num a, Eq a) => a Source
pattern GL_FRAMEBUFFER_DEFAULT :: (Num a, Eq a) => a Source
pattern GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT :: (Num a, Eq a) => a Source
pattern GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER :: (Num a, Eq a) => a Source
pattern GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT :: (Num a, Eq a) => a Source
pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE :: (Num a, Eq a) => a Source
pattern GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER :: (Num a, Eq a) => a Source
pattern GL_FRAMEBUFFER_UNDEFINED :: (Num a, Eq a) => a Source
pattern GL_FRAMEBUFFER_UNSUPPORTED :: (Num a, Eq a) => a Source
pattern GL_INVALID_FRAMEBUFFER_OPERATION :: (Num a, Eq a) => a Source
pattern GL_MAX_COLOR_ATTACHMENTS :: (Num a, Eq a) => a Source
pattern GL_MAX_RENDERBUFFER_SIZE :: (Num a, Eq a) => a Source
pattern GL_MAX_SAMPLES :: (Num a, Eq a) => a Source
pattern GL_READ_FRAMEBUFFER :: (Num a, Eq a) => a Source
pattern GL_READ_FRAMEBUFFER_BINDING :: (Num a, Eq a) => a Source
pattern GL_RENDERBUFFER :: (Num a, Eq a) => a Source
pattern GL_RENDERBUFFER_ALPHA_SIZE :: (Num a, Eq a) => a Source
pattern GL_RENDERBUFFER_BINDING :: (Num a, Eq a) => a Source
pattern GL_RENDERBUFFER_BLUE_SIZE :: (Num a, Eq a) => a Source
pattern GL_RENDERBUFFER_DEPTH_SIZE :: (Num a, Eq a) => a Source
pattern GL_RENDERBUFFER_GREEN_SIZE :: (Num a, Eq a) => a Source
pattern GL_RENDERBUFFER_HEIGHT :: (Num a, Eq a) => a Source
pattern GL_RENDERBUFFER_INTERNAL_FORMAT :: (Num a, Eq a) => a Source
pattern GL_RENDERBUFFER_RED_SIZE :: (Num a, Eq a) => a Source
pattern GL_RENDERBUFFER_SAMPLES :: (Num a, Eq a) => a Source
pattern GL_RENDERBUFFER_STENCIL_SIZE :: (Num a, Eq a) => a Source
pattern GL_RENDERBUFFER_WIDTH :: (Num a, Eq a) => a Source
pattern GL_STENCIL_ATTACHMENT :: (Num a, Eq a) => a Source
pattern GL_STENCIL_INDEX1 :: (Num a, Eq a) => a Source
pattern GL_STENCIL_INDEX16 :: (Num a, Eq a) => a Source
pattern GL_STENCIL_INDEX4 :: (Num a, Eq a) => a Source
pattern GL_STENCIL_INDEX8 :: (Num a, Eq a) => a Source
pattern GL_TEXTURE_STENCIL_SIZE :: (Num a, Eq a) => a Source
pattern GL_UNSIGNED_INT_24_8 :: (Num a, Eq a) => a Source
pattern GL_UNSIGNED_NORMALIZED :: (Num a, Eq a) => a Source