Safe Haskell | None |
---|---|
Language | Haskell2010 |
- gl_ANGLE_translated_shader_source :: Bool
- glGetTranslatedShaderSourceANGLE :: MonadIO m => GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> m ()
- pattern GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE :: (Num a, Eq a) => a