module Graphics.GL.Raw.Extension.NV.PathRendering (
gl_NV_path_rendering
, glCopyPathNV
, glCoverFillPathInstancedNV
, glCoverFillPathNV
, glCoverStrokePathInstancedNV
, glCoverStrokePathNV
, glDeletePathsNV
, glGenPathsNV
, glGetPathColorGenfvNV
, glGetPathColorGenivNV
, glGetPathCommandsNV
, glGetPathCoordsNV
, glGetPathDashArrayNV
, glGetPathLengthNV
, glGetPathMetricRangeNV
, glGetPathMetricsNV
, glGetPathParameterfvNV
, glGetPathParameterivNV
, glGetPathSpacingNV
, glGetPathTexGenfvNV
, glGetPathTexGenivNV
, glGetProgramResourcefvNV
, glInterpolatePathsNV
, glIsPathNV
, glIsPointInFillPathNV
, glIsPointInStrokePathNV
, glMatrixLoad3x2fNV
, glMatrixLoad3x3fNV
, glMatrixLoadTranspose3x3fNV
, glMatrixMult3x2fNV
, glMatrixMult3x3fNV
, glMatrixMultTranspose3x3fNV
, glPathColorGenNV
, glPathCommandsNV
, glPathCoordsNV
, glPathCoverDepthFuncNV
, glPathDashArrayNV
, glPathFogGenNV
, glPathGlyphIndexArrayNV
, glPathGlyphIndexRangeNV
, glPathGlyphRangeNV
, glPathGlyphsNV
, glPathMemoryGlyphIndexArrayNV
, glPathParameterfNV
, glPathParameterfvNV
, glPathParameteriNV
, glPathParameterivNV
, glPathStencilDepthOffsetNV
, glPathStencilFuncNV
, glPathStringNV
, glPathSubCommandsNV
, glPathSubCoordsNV
, glPathTexGenNV
, glPointAlongPathNV
, glProgramPathFragmentInputGenNV
, glStencilFillPathInstancedNV
, glStencilFillPathNV
, glStencilStrokePathInstancedNV
, glStencilStrokePathNV
, glStencilThenCoverFillPathInstancedNV
, glStencilThenCoverFillPathNV
, glStencilThenCoverStrokePathInstancedNV
, glStencilThenCoverStrokePathNV
, glTransformPathNV
, glWeightPathsNV
, pattern GL_2_BYTES_NV
, pattern GL_3_BYTES_NV
, pattern GL_4_BYTES_NV
, pattern GL_ACCUM_ADJACENT_PAIRS_NV
, pattern GL_ADJACENT_PAIRS_NV
, pattern GL_AFFINE_2D_NV
, pattern GL_AFFINE_3D_NV
, pattern GL_ARC_TO_NV
, pattern GL_BEVEL_NV
, pattern GL_BOLD_BIT_NV
, pattern GL_BOUNDING_BOX_NV
, pattern GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV
, pattern GL_CIRCULAR_CCW_ARC_TO_NV
, pattern GL_CIRCULAR_CW_ARC_TO_NV
, pattern GL_CIRCULAR_TANGENT_ARC_TO_NV
, pattern GL_CLOSE_PATH_NV
, pattern GL_CONIC_CURVE_TO_NV
, pattern GL_CONSTANT_NV
, pattern GL_CONVEX_HULL_NV
, pattern GL_COUNT_DOWN_NV
, pattern GL_COUNT_UP_NV
, pattern GL_CUBIC_CURVE_TO_NV
, pattern GL_DUP_FIRST_CUBIC_CURVE_TO_NV
, pattern GL_DUP_LAST_CUBIC_CURVE_TO_NV
, pattern GL_EYE_LINEAR_NV
, pattern GL_FILE_NAME_NV
, pattern GL_FIRST_TO_REST_NV
, pattern GL_FONT_ASCENDER_BIT_NV
, pattern GL_FONT_DESCENDER_BIT_NV
, pattern GL_FONT_GLYPHS_AVAILABLE_NV
, pattern GL_FONT_HAS_KERNING_BIT_NV
, pattern GL_FONT_HEIGHT_BIT_NV
, pattern GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV
, pattern GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV
, pattern GL_FONT_NUM_GLYPH_INDICES_BIT_NV
, pattern GL_FONT_TARGET_UNAVAILABLE_NV
, pattern GL_FONT_UNAVAILABLE_NV
, pattern GL_FONT_UNDERLINE_POSITION_BIT_NV
, pattern GL_FONT_UNDERLINE_THICKNESS_BIT_NV
, pattern GL_FONT_UNINTELLIGIBLE_NV
, pattern GL_FONT_UNITS_PER_EM_BIT_NV
, pattern GL_FONT_X_MAX_BOUNDS_BIT_NV
, pattern GL_FONT_X_MIN_BOUNDS_BIT_NV
, pattern GL_FONT_Y_MAX_BOUNDS_BIT_NV
, pattern GL_FONT_Y_MIN_BOUNDS_BIT_NV
, pattern GL_FRAGMENT_INPUT_NV
, pattern GL_GLYPH_HAS_KERNING_BIT_NV
, pattern GL_GLYPH_HEIGHT_BIT_NV
, pattern GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV
, pattern GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV
, pattern GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV
, pattern GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV
, pattern GL_GLYPH_VERTICAL_BEARING_X_BIT_NV
, pattern GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV
, pattern GL_GLYPH_WIDTH_BIT_NV
, pattern GL_HORIZONTAL_LINE_TO_NV
, pattern GL_ITALIC_BIT_NV
, pattern GL_LARGE_CCW_ARC_TO_NV
, pattern GL_LARGE_CW_ARC_TO_NV
, pattern GL_LINE_TO_NV
, pattern GL_MITER_REVERT_NV
, pattern GL_MITER_TRUNCATE_NV
, pattern GL_MOVE_TO_CONTINUES_NV
, pattern GL_MOVE_TO_NV
, pattern GL_MOVE_TO_RESETS_NV
, pattern GL_OBJECT_LINEAR_NV
, pattern GL_PATH_CLIENT_LENGTH_NV
, pattern GL_PATH_COMMAND_COUNT_NV
, pattern GL_PATH_COMPUTED_LENGTH_NV
, pattern GL_PATH_COORD_COUNT_NV
, pattern GL_PATH_COVER_DEPTH_FUNC_NV
, pattern GL_PATH_DASH_ARRAY_COUNT_NV
, pattern GL_PATH_DASH_CAPS_NV
, pattern GL_PATH_DASH_OFFSET_NV
, pattern GL_PATH_DASH_OFFSET_RESET_NV
, pattern GL_PATH_END_CAPS_NV
, pattern GL_PATH_ERROR_POSITION_NV
, pattern GL_PATH_FILL_BOUNDING_BOX_NV
, pattern GL_PATH_FILL_COVER_MODE_NV
, pattern GL_PATH_FILL_MASK_NV
, pattern GL_PATH_FILL_MODE_NV
, pattern GL_PATH_FOG_GEN_MODE_NV
, pattern GL_PATH_FORMAT_PS_NV
, pattern GL_PATH_FORMAT_SVG_NV
, pattern GL_PATH_GEN_COEFF_NV
, pattern GL_PATH_GEN_COLOR_FORMAT_NV
, pattern GL_PATH_GEN_COMPONENTS_NV
, pattern GL_PATH_GEN_MODE_NV
, pattern GL_PATH_INITIAL_DASH_CAP_NV
, pattern GL_PATH_INITIAL_END_CAP_NV
, pattern GL_PATH_JOIN_STYLE_NV
, pattern GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV
, pattern GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV
, pattern GL_PATH_MITER_LIMIT_NV
, pattern GL_PATH_MODELVIEW_MATRIX_NV
, pattern GL_PATH_MODELVIEW_NV
, pattern GL_PATH_MODELVIEW_STACK_DEPTH_NV
, pattern GL_PATH_OBJECT_BOUNDING_BOX_NV
, pattern GL_PATH_PROJECTION_MATRIX_NV
, pattern GL_PATH_PROJECTION_NV
, pattern GL_PATH_PROJECTION_STACK_DEPTH_NV
, pattern GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV
, pattern GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV
, pattern GL_PATH_STENCIL_FUNC_NV
, pattern GL_PATH_STENCIL_REF_NV
, pattern GL_PATH_STENCIL_VALUE_MASK_NV
, pattern GL_PATH_STROKE_BOUNDING_BOX_NV
, pattern GL_PATH_STROKE_COVER_MODE_NV
, pattern GL_PATH_STROKE_MASK_NV
, pattern GL_PATH_STROKE_WIDTH_NV
, pattern GL_PATH_TERMINAL_DASH_CAP_NV
, pattern GL_PATH_TERMINAL_END_CAP_NV
, pattern GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV
, pattern GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV
, pattern GL_PRIMARY_COLOR
, pattern GL_PRIMARY_COLOR_NV
, pattern GL_QUADRATIC_CURVE_TO_NV
, pattern GL_RECT_NV
, pattern GL_RELATIVE_ARC_TO_NV
, pattern GL_RELATIVE_CONIC_CURVE_TO_NV
, pattern GL_RELATIVE_CUBIC_CURVE_TO_NV
, pattern GL_RELATIVE_HORIZONTAL_LINE_TO_NV
, pattern GL_RELATIVE_LARGE_CCW_ARC_TO_NV
, pattern GL_RELATIVE_LARGE_CW_ARC_TO_NV
, pattern GL_RELATIVE_LINE_TO_NV
, pattern GL_RELATIVE_MOVE_TO_NV
, pattern GL_RELATIVE_QUADRATIC_CURVE_TO_NV
, pattern GL_RELATIVE_RECT_NV
, pattern GL_RELATIVE_ROUNDED_RECT2_NV
, pattern GL_RELATIVE_ROUNDED_RECT4_NV
, pattern GL_RELATIVE_ROUNDED_RECT8_NV
, pattern GL_RELATIVE_ROUNDED_RECT_NV
, pattern GL_RELATIVE_SMALL_CCW_ARC_TO_NV
, pattern GL_RELATIVE_SMALL_CW_ARC_TO_NV
, pattern GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV
, pattern GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV
, pattern GL_RELATIVE_VERTICAL_LINE_TO_NV
, pattern GL_RESTART_PATH_NV
, pattern GL_ROUNDED_RECT2_NV
, pattern GL_ROUNDED_RECT4_NV
, pattern GL_ROUNDED_RECT8_NV
, pattern GL_ROUNDED_RECT_NV
, pattern GL_ROUND_NV
, pattern GL_SECONDARY_COLOR_NV
, pattern GL_SKIP_MISSING_GLYPH_NV
, pattern GL_SMALL_CCW_ARC_TO_NV
, pattern GL_SMALL_CW_ARC_TO_NV
, pattern GL_SMOOTH_CUBIC_CURVE_TO_NV
, pattern GL_SMOOTH_QUADRATIC_CURVE_TO_NV
, pattern GL_SQUARE_NV
, pattern GL_STANDARD_FONT_FORMAT_NV
, pattern GL_STANDARD_FONT_NAME_NV
, pattern GL_SYSTEM_FONT_NAME_NV
, pattern GL_TRANSLATE_2D_NV
, pattern GL_TRANSLATE_3D_NV
, pattern GL_TRANSLATE_X_NV
, pattern GL_TRANSLATE_Y_NV
, pattern GL_TRANSPOSE_AFFINE_2D_NV
, pattern GL_TRANSPOSE_AFFINE_3D_NV
, pattern GL_TRIANGULAR_NV
, pattern GL_USE_MISSING_GLYPH_NV
, pattern GL_UTF16_NV
, pattern GL_UTF8_NV
, pattern GL_VERTICAL_LINE_TO_NV
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Raw.Internal.FFI
import Graphics.GL.Raw.Internal.Proc
import Graphics.GL.Raw.Internal.Shared
import Graphics.GL.Raw.Types
import System.IO.Unsafe
gl_NV_path_rendering :: Bool
gl_NV_path_rendering = member "GL_NV_path_rendering" extensions
glCopyPathNV :: MonadIO m => GLuint -> GLuint -> m ()
glCopyPathNV = ffiuintuintIOV glCopyPathNVFunPtr
glCopyPathNVFunPtr :: FunPtr (GLuint -> GLuint -> IO ())
glCopyPathNVFunPtr = unsafePerformIO (getProcAddress "glCopyPathNV")
glCoverFillPathInstancedNV :: MonadIO m => GLsizei -> GLenum -> Ptr () -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> m ()
glCoverFillPathInstancedNV = ffisizeienumPtrVuintenumenumPtrfloatIOV glCoverFillPathInstancedNVFunPtr
glCoverFillPathInstancedNVFunPtr :: FunPtr (GLsizei -> GLenum -> Ptr () -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
glCoverFillPathInstancedNVFunPtr = unsafePerformIO (getProcAddress "glCoverFillPathInstancedNV")
glCoverFillPathNV :: MonadIO m => GLuint -> GLenum -> m ()
glCoverFillPathNV = ffiuintenumIOV glCoverFillPathNVFunPtr
glCoverFillPathNVFunPtr :: FunPtr (GLuint -> GLenum -> IO ())
glCoverFillPathNVFunPtr = unsafePerformIO (getProcAddress "glCoverFillPathNV")
glCoverStrokePathInstancedNV :: MonadIO m => GLsizei -> GLenum -> Ptr () -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> m ()
glCoverStrokePathInstancedNV = ffisizeienumPtrVuintenumenumPtrfloatIOV glCoverStrokePathInstancedNVFunPtr
glCoverStrokePathInstancedNVFunPtr :: FunPtr (GLsizei -> GLenum -> Ptr () -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
glCoverStrokePathInstancedNVFunPtr = unsafePerformIO (getProcAddress "glCoverStrokePathInstancedNV")
glCoverStrokePathNV :: MonadIO m => GLuint -> GLenum -> m ()
glCoverStrokePathNV = ffiuintenumIOV glCoverStrokePathNVFunPtr
glCoverStrokePathNVFunPtr :: FunPtr (GLuint -> GLenum -> IO ())
glCoverStrokePathNVFunPtr = unsafePerformIO (getProcAddress "glCoverStrokePathNV")
glDeletePathsNV :: MonadIO m => GLuint -> GLsizei -> m ()
glDeletePathsNV = ffiuintsizeiIOV glDeletePathsNVFunPtr
glDeletePathsNVFunPtr :: FunPtr (GLuint -> GLsizei -> IO ())
glDeletePathsNVFunPtr = unsafePerformIO (getProcAddress "glDeletePathsNV")
glGenPathsNV :: MonadIO m => GLsizei -> m GLuint
glGenPathsNV = ffisizeiIOuint glGenPathsNVFunPtr
glGenPathsNVFunPtr :: FunPtr (GLsizei -> IO GLuint)
glGenPathsNVFunPtr = unsafePerformIO (getProcAddress "glGenPathsNV")
glGetPathColorGenfvNV :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()
glGetPathColorGenfvNV = ffienumenumPtrfloatIOV glGetPathColorGenfvNVFunPtr
glGetPathColorGenfvNVFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
glGetPathColorGenfvNVFunPtr = unsafePerformIO (getProcAddress "glGetPathColorGenfvNV")
glGetPathColorGenivNV :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
glGetPathColorGenivNV = ffienumenumPtrintIOV glGetPathColorGenivNVFunPtr
glGetPathColorGenivNVFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
glGetPathColorGenivNVFunPtr = unsafePerformIO (getProcAddress "glGetPathColorGenivNV")
glGetPathCommandsNV :: MonadIO m => GLuint -> Ptr GLubyte -> m ()
glGetPathCommandsNV = ffiuintPtrubyteIOV glGetPathCommandsNVFunPtr
glGetPathCommandsNVFunPtr :: FunPtr (GLuint -> Ptr GLubyte -> IO ())
glGetPathCommandsNVFunPtr = unsafePerformIO (getProcAddress "glGetPathCommandsNV")
glGetPathCoordsNV :: MonadIO m => GLuint -> Ptr GLfloat -> m ()
glGetPathCoordsNV = ffiuintPtrfloatIOV glGetPathCoordsNVFunPtr
glGetPathCoordsNVFunPtr :: FunPtr (GLuint -> Ptr GLfloat -> IO ())
glGetPathCoordsNVFunPtr = unsafePerformIO (getProcAddress "glGetPathCoordsNV")
glGetPathDashArrayNV :: MonadIO m => GLuint -> Ptr GLfloat -> m ()
glGetPathDashArrayNV = ffiuintPtrfloatIOV glGetPathDashArrayNVFunPtr
glGetPathDashArrayNVFunPtr :: FunPtr (GLuint -> Ptr GLfloat -> IO ())
glGetPathDashArrayNVFunPtr = unsafePerformIO (getProcAddress "glGetPathDashArrayNV")
glGetPathLengthNV :: MonadIO m => GLuint -> GLsizei -> GLsizei -> m GLfloat
glGetPathLengthNV = ffiuintsizeisizeiIOfloat glGetPathLengthNVFunPtr
glGetPathLengthNVFunPtr :: FunPtr (GLuint -> GLsizei -> GLsizei -> IO GLfloat)
glGetPathLengthNVFunPtr = unsafePerformIO (getProcAddress "glGetPathLengthNV")
glGetPathMetricRangeNV :: MonadIO m => GLbitfield -> GLuint -> GLsizei -> GLsizei -> Ptr GLfloat -> m ()
glGetPathMetricRangeNV = ffibitfielduintsizeisizeiPtrfloatIOV glGetPathMetricRangeNVFunPtr
glGetPathMetricRangeNVFunPtr :: FunPtr (GLbitfield -> GLuint -> GLsizei -> GLsizei -> Ptr GLfloat -> IO ())
glGetPathMetricRangeNVFunPtr = unsafePerformIO (getProcAddress "glGetPathMetricRangeNV")
glGetPathMetricsNV :: MonadIO m => GLbitfield -> GLsizei -> GLenum -> Ptr () -> GLuint -> GLsizei -> Ptr GLfloat -> m ()
glGetPathMetricsNV = ffibitfieldsizeienumPtrVuintsizeiPtrfloatIOV glGetPathMetricsNVFunPtr
glGetPathMetricsNVFunPtr :: FunPtr (GLbitfield -> GLsizei -> GLenum -> Ptr () -> GLuint -> GLsizei -> Ptr GLfloat -> IO ())
glGetPathMetricsNVFunPtr = unsafePerformIO (getProcAddress "glGetPathMetricsNV")
glGetPathParameterfvNV :: MonadIO m => GLuint -> GLenum -> Ptr GLfloat -> m ()
glGetPathParameterfvNV = ffiuintenumPtrfloatIOV glGetPathParameterfvNVFunPtr
glGetPathParameterfvNVFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())
glGetPathParameterfvNVFunPtr = unsafePerformIO (getProcAddress "glGetPathParameterfvNV")
glGetPathParameterivNV :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()
glGetPathParameterivNV = ffiuintenumPtrintIOV glGetPathParameterivNVFunPtr
glGetPathParameterivNVFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
glGetPathParameterivNVFunPtr = unsafePerformIO (getProcAddress "glGetPathParameterivNV")
glGetPathSpacingNV :: MonadIO m => GLenum -> GLsizei -> GLenum -> Ptr () -> GLuint -> GLfloat -> GLfloat -> GLenum -> Ptr GLfloat -> m ()
glGetPathSpacingNV = ffienumsizeienumPtrVuintfloatfloatenumPtrfloatIOV glGetPathSpacingNVFunPtr
glGetPathSpacingNVFunPtr :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr () -> GLuint -> GLfloat -> GLfloat -> GLenum -> Ptr GLfloat -> IO ())
glGetPathSpacingNVFunPtr = unsafePerformIO (getProcAddress "glGetPathSpacingNV")
glGetPathTexGenfvNV :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()
glGetPathTexGenfvNV = ffienumenumPtrfloatIOV glGetPathTexGenfvNVFunPtr
glGetPathTexGenfvNVFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
glGetPathTexGenfvNVFunPtr = unsafePerformIO (getProcAddress "glGetPathTexGenfvNV")
glGetPathTexGenivNV :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()
glGetPathTexGenivNV = ffienumenumPtrintIOV glGetPathTexGenivNVFunPtr
glGetPathTexGenivNVFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
glGetPathTexGenivNVFunPtr = unsafePerformIO (getProcAddress "glGetPathTexGenivNV")
glGetProgramResourcefvNV :: MonadIO m => GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLfloat -> m ()
glGetProgramResourcefvNV = ffiuintenumuintsizeiPtrenumsizeiPtrsizeiPtrfloatIOV glGetProgramResourcefvNVFunPtr
glGetProgramResourcefvNVFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLfloat -> IO ())
glGetProgramResourcefvNVFunPtr = unsafePerformIO (getProcAddress "glGetProgramResourcefvNV")
glInterpolatePathsNV :: MonadIO m => GLuint -> GLuint -> GLuint -> GLfloat -> m ()
glInterpolatePathsNV = ffiuintuintuintfloatIOV glInterpolatePathsNVFunPtr
glInterpolatePathsNVFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> GLfloat -> IO ())
glInterpolatePathsNVFunPtr = unsafePerformIO (getProcAddress "glInterpolatePathsNV")
glIsPathNV :: MonadIO m => GLuint -> m GLboolean
glIsPathNV = ffiuintIOboolean glIsPathNVFunPtr
glIsPathNVFunPtr :: FunPtr (GLuint -> IO GLboolean)
glIsPathNVFunPtr = unsafePerformIO (getProcAddress "glIsPathNV")
glIsPointInFillPathNV :: MonadIO m => GLuint -> GLuint -> GLfloat -> GLfloat -> m GLboolean
glIsPointInFillPathNV = ffiuintuintfloatfloatIOboolean glIsPointInFillPathNVFunPtr
glIsPointInFillPathNVFunPtr :: FunPtr (GLuint -> GLuint -> GLfloat -> GLfloat -> IO GLboolean)
glIsPointInFillPathNVFunPtr = unsafePerformIO (getProcAddress "glIsPointInFillPathNV")
glIsPointInStrokePathNV :: MonadIO m => GLuint -> GLfloat -> GLfloat -> m GLboolean
glIsPointInStrokePathNV = ffiuintfloatfloatIOboolean glIsPointInStrokePathNVFunPtr
glIsPointInStrokePathNVFunPtr :: FunPtr (GLuint -> GLfloat -> GLfloat -> IO GLboolean)
glIsPointInStrokePathNVFunPtr = unsafePerformIO (getProcAddress "glIsPointInStrokePathNV")
glMatrixLoad3x2fNV :: MonadIO m => GLenum -> Ptr GLfloat -> m ()
glMatrixLoad3x2fNV = ffienumPtrfloatIOV glMatrixLoad3x2fNVFunPtr
glMatrixLoad3x2fNVFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())
glMatrixLoad3x2fNVFunPtr = unsafePerformIO (getProcAddress "glMatrixLoad3x2fNV")
glMatrixLoad3x3fNV :: MonadIO m => GLenum -> Ptr GLfloat -> m ()
glMatrixLoad3x3fNV = ffienumPtrfloatIOV glMatrixLoad3x3fNVFunPtr
glMatrixLoad3x3fNVFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())
glMatrixLoad3x3fNVFunPtr = unsafePerformIO (getProcAddress "glMatrixLoad3x3fNV")
glMatrixLoadTranspose3x3fNV :: MonadIO m => GLenum -> Ptr GLfloat -> m ()
glMatrixLoadTranspose3x3fNV = ffienumPtrfloatIOV glMatrixLoadTranspose3x3fNVFunPtr
glMatrixLoadTranspose3x3fNVFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())
glMatrixLoadTranspose3x3fNVFunPtr = unsafePerformIO (getProcAddress "glMatrixLoadTranspose3x3fNV")
glMatrixMult3x2fNV :: MonadIO m => GLenum -> Ptr GLfloat -> m ()
glMatrixMult3x2fNV = ffienumPtrfloatIOV glMatrixMult3x2fNVFunPtr
glMatrixMult3x2fNVFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())
glMatrixMult3x2fNVFunPtr = unsafePerformIO (getProcAddress "glMatrixMult3x2fNV")
glMatrixMult3x3fNV :: MonadIO m => GLenum -> Ptr GLfloat -> m ()
glMatrixMult3x3fNV = ffienumPtrfloatIOV glMatrixMult3x3fNVFunPtr
glMatrixMult3x3fNVFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())
glMatrixMult3x3fNVFunPtr = unsafePerformIO (getProcAddress "glMatrixMult3x3fNV")
glMatrixMultTranspose3x3fNV :: MonadIO m => GLenum -> Ptr GLfloat -> m ()
glMatrixMultTranspose3x3fNV = ffienumPtrfloatIOV glMatrixMultTranspose3x3fNVFunPtr
glMatrixMultTranspose3x3fNVFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())
glMatrixMultTranspose3x3fNVFunPtr = unsafePerformIO (getProcAddress "glMatrixMultTranspose3x3fNV")
glPathColorGenNV :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()
glPathColorGenNV = ffienumenumenumPtrfloatIOV glPathColorGenNVFunPtr
glPathColorGenNVFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
glPathColorGenNVFunPtr = unsafePerformIO (getProcAddress "glPathColorGenNV")
glPathCommandsNV :: MonadIO m => GLuint -> GLsizei -> Ptr GLubyte -> GLsizei -> GLenum -> Ptr () -> m ()
glPathCommandsNV = ffiuintsizeiPtrubytesizeienumPtrVIOV glPathCommandsNVFunPtr
glPathCommandsNVFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> GLsizei -> GLenum -> Ptr () -> IO ())
glPathCommandsNVFunPtr = unsafePerformIO (getProcAddress "glPathCommandsNV")
glPathCoordsNV :: MonadIO m => GLuint -> GLsizei -> GLenum -> Ptr () -> m ()
glPathCoordsNV = ffiuintsizeienumPtrVIOV glPathCoordsNVFunPtr
glPathCoordsNVFunPtr :: FunPtr (GLuint -> GLsizei -> GLenum -> Ptr () -> IO ())
glPathCoordsNVFunPtr = unsafePerformIO (getProcAddress "glPathCoordsNV")
glPathCoverDepthFuncNV :: MonadIO m => GLenum -> m ()
glPathCoverDepthFuncNV = ffienumIOV glPathCoverDepthFuncNVFunPtr
glPathCoverDepthFuncNVFunPtr :: FunPtr (GLenum -> IO ())
glPathCoverDepthFuncNVFunPtr = unsafePerformIO (getProcAddress "glPathCoverDepthFuncNV")
glPathDashArrayNV :: MonadIO m => GLuint -> GLsizei -> Ptr GLfloat -> m ()
glPathDashArrayNV = ffiuintsizeiPtrfloatIOV glPathDashArrayNVFunPtr
glPathDashArrayNVFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ())
glPathDashArrayNVFunPtr = unsafePerformIO (getProcAddress "glPathDashArrayNV")
glPathFogGenNV :: MonadIO m => GLenum -> m ()
glPathFogGenNV = ffienumIOV glPathFogGenNVFunPtr
glPathFogGenNVFunPtr :: FunPtr (GLenum -> IO ())
glPathFogGenNVFunPtr = unsafePerformIO (getProcAddress "glPathFogGenNV")
glPathGlyphIndexArrayNV :: MonadIO m => GLuint -> GLenum -> Ptr () -> GLbitfield -> GLuint -> GLsizei -> GLuint -> GLfloat -> m GLenum
glPathGlyphIndexArrayNV = ffiuintenumPtrVbitfielduintsizeiuintfloatIOenum glPathGlyphIndexArrayNVFunPtr
glPathGlyphIndexArrayNVFunPtr :: FunPtr (GLuint -> GLenum -> Ptr () -> GLbitfield -> GLuint -> GLsizei -> GLuint -> GLfloat -> IO GLenum)
glPathGlyphIndexArrayNVFunPtr = unsafePerformIO (getProcAddress "glPathGlyphIndexArrayNV")
glPathGlyphIndexRangeNV :: MonadIO m => GLenum -> Ptr () -> GLbitfield -> GLuint -> GLfloat -> GLuint -> m GLenum
glPathGlyphIndexRangeNV = ffienumPtrVbitfielduintfloatuintIOenum glPathGlyphIndexRangeNVFunPtr
glPathGlyphIndexRangeNVFunPtr :: FunPtr (GLenum -> Ptr () -> GLbitfield -> GLuint -> GLfloat -> GLuint -> IO GLenum)
glPathGlyphIndexRangeNVFunPtr = unsafePerformIO (getProcAddress "glPathGlyphIndexRangeNV")
glPathGlyphRangeNV :: MonadIO m => GLuint -> GLenum -> Ptr () -> GLbitfield -> GLuint -> GLsizei -> GLenum -> GLuint -> GLfloat -> m ()
glPathGlyphRangeNV = ffiuintenumPtrVbitfielduintsizeienumuintfloatIOV glPathGlyphRangeNVFunPtr
glPathGlyphRangeNVFunPtr :: FunPtr (GLuint -> GLenum -> Ptr () -> GLbitfield -> GLuint -> GLsizei -> GLenum -> GLuint -> GLfloat -> IO ())
glPathGlyphRangeNVFunPtr = unsafePerformIO (getProcAddress "glPathGlyphRangeNV")
glPathGlyphsNV :: MonadIO m => GLuint -> GLenum -> Ptr () -> GLbitfield -> GLsizei -> GLenum -> Ptr () -> GLenum -> GLuint -> GLfloat -> m ()
glPathGlyphsNV = ffiuintenumPtrVbitfieldsizeienumPtrVenumuintfloatIOV glPathGlyphsNVFunPtr
glPathGlyphsNVFunPtr :: FunPtr (GLuint -> GLenum -> Ptr () -> GLbitfield -> GLsizei -> GLenum -> Ptr () -> GLenum -> GLuint -> GLfloat -> IO ())
glPathGlyphsNVFunPtr = unsafePerformIO (getProcAddress "glPathGlyphsNV")
glPathMemoryGlyphIndexArrayNV :: MonadIO m => GLuint -> GLenum -> GLsizeiptr -> Ptr () -> GLsizei -> GLuint -> GLsizei -> GLuint -> GLfloat -> m GLenum
glPathMemoryGlyphIndexArrayNV = ffiuintenumsizeiptrPtrVsizeiuintsizeiuintfloatIOenum glPathMemoryGlyphIndexArrayNVFunPtr
glPathMemoryGlyphIndexArrayNVFunPtr :: FunPtr (GLuint -> GLenum -> GLsizeiptr -> Ptr () -> GLsizei -> GLuint -> GLsizei -> GLuint -> GLfloat -> IO GLenum)
glPathMemoryGlyphIndexArrayNVFunPtr = unsafePerformIO (getProcAddress "glPathMemoryGlyphIndexArrayNV")
glPathParameterfNV :: MonadIO m => GLuint -> GLenum -> GLfloat -> m ()
glPathParameterfNV = ffiuintenumfloatIOV glPathParameterfNVFunPtr
glPathParameterfNVFunPtr :: FunPtr (GLuint -> GLenum -> GLfloat -> IO ())
glPathParameterfNVFunPtr = unsafePerformIO (getProcAddress "glPathParameterfNV")
glPathParameterfvNV :: MonadIO m => GLuint -> GLenum -> Ptr GLfloat -> m ()
glPathParameterfvNV = ffiuintenumPtrfloatIOV glPathParameterfvNVFunPtr
glPathParameterfvNVFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())
glPathParameterfvNVFunPtr = unsafePerformIO (getProcAddress "glPathParameterfvNV")
glPathParameteriNV :: MonadIO m => GLuint -> GLenum -> GLint -> m ()
glPathParameteriNV = ffiuintenumintIOV glPathParameteriNVFunPtr
glPathParameteriNVFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> IO ())
glPathParameteriNVFunPtr = unsafePerformIO (getProcAddress "glPathParameteriNV")
glPathParameterivNV :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()
glPathParameterivNV = ffiuintenumPtrintIOV glPathParameterivNVFunPtr
glPathParameterivNVFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
glPathParameterivNVFunPtr = unsafePerformIO (getProcAddress "glPathParameterivNV")
glPathStencilDepthOffsetNV :: MonadIO m => GLfloat -> GLfloat -> m ()
glPathStencilDepthOffsetNV = ffifloatfloatIOV glPathStencilDepthOffsetNVFunPtr
glPathStencilDepthOffsetNVFunPtr :: FunPtr (GLfloat -> GLfloat -> IO ())
glPathStencilDepthOffsetNVFunPtr = unsafePerformIO (getProcAddress "glPathStencilDepthOffsetNV")
glPathStencilFuncNV :: MonadIO m => GLenum -> GLint -> GLuint -> m ()
glPathStencilFuncNV = ffienumintuintIOV glPathStencilFuncNVFunPtr
glPathStencilFuncNVFunPtr :: FunPtr (GLenum -> GLint -> GLuint -> IO ())
glPathStencilFuncNVFunPtr = unsafePerformIO (getProcAddress "glPathStencilFuncNV")
glPathStringNV :: MonadIO m => GLuint -> GLenum -> GLsizei -> Ptr () -> m ()
glPathStringNV = ffiuintenumsizeiPtrVIOV glPathStringNVFunPtr
glPathStringNVFunPtr :: FunPtr (GLuint -> GLenum -> GLsizei -> Ptr () -> IO ())
glPathStringNVFunPtr = unsafePerformIO (getProcAddress "glPathStringNV")
glPathSubCommandsNV :: MonadIO m => GLuint -> GLsizei -> GLsizei -> GLsizei -> Ptr GLubyte -> GLsizei -> GLenum -> Ptr () -> m ()
glPathSubCommandsNV = ffiuintsizeisizeisizeiPtrubytesizeienumPtrVIOV glPathSubCommandsNVFunPtr
glPathSubCommandsNVFunPtr :: FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> Ptr GLubyte -> GLsizei -> GLenum -> Ptr () -> IO ())
glPathSubCommandsNVFunPtr = unsafePerformIO (getProcAddress "glPathSubCommandsNV")
glPathSubCoordsNV :: MonadIO m => GLuint -> GLsizei -> GLsizei -> GLenum -> Ptr () -> m ()
glPathSubCoordsNV = ffiuintsizeisizeienumPtrVIOV glPathSubCoordsNVFunPtr
glPathSubCoordsNVFunPtr :: FunPtr (GLuint -> GLsizei -> GLsizei -> GLenum -> Ptr () -> IO ())
glPathSubCoordsNVFunPtr = unsafePerformIO (getProcAddress "glPathSubCoordsNV")
glPathTexGenNV :: MonadIO m => GLenum -> GLenum -> GLint -> Ptr GLfloat -> m ()
glPathTexGenNV = ffienumenumintPtrfloatIOV glPathTexGenNVFunPtr
glPathTexGenNVFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> Ptr GLfloat -> IO ())
glPathTexGenNVFunPtr = unsafePerformIO (getProcAddress "glPathTexGenNV")
glPointAlongPathNV :: MonadIO m => GLuint -> GLsizei -> GLsizei -> GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> m GLboolean
glPointAlongPathNV = ffiuintsizeisizeifloatPtrfloatPtrfloatPtrfloatPtrfloatIOboolean glPointAlongPathNVFunPtr
glPointAlongPathNVFunPtr :: FunPtr (GLuint -> GLsizei -> GLsizei -> GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO GLboolean)
glPointAlongPathNVFunPtr = unsafePerformIO (getProcAddress "glPointAlongPathNV")
glProgramPathFragmentInputGenNV :: MonadIO m => GLuint -> GLint -> GLenum -> GLint -> Ptr GLfloat -> m ()
glProgramPathFragmentInputGenNV = ffiuintintenumintPtrfloatIOV glProgramPathFragmentInputGenNVFunPtr
glProgramPathFragmentInputGenNVFunPtr :: FunPtr (GLuint -> GLint -> GLenum -> GLint -> Ptr GLfloat -> IO ())
glProgramPathFragmentInputGenNVFunPtr = unsafePerformIO (getProcAddress "glProgramPathFragmentInputGenNV")
glStencilFillPathInstancedNV :: MonadIO m => GLsizei -> GLenum -> Ptr () -> GLuint -> GLenum -> GLuint -> GLenum -> Ptr GLfloat -> m ()
glStencilFillPathInstancedNV = ffisizeienumPtrVuintenumuintenumPtrfloatIOV glStencilFillPathInstancedNVFunPtr
glStencilFillPathInstancedNVFunPtr :: FunPtr (GLsizei -> GLenum -> Ptr () -> GLuint -> GLenum -> GLuint -> GLenum -> Ptr GLfloat -> IO ())
glStencilFillPathInstancedNVFunPtr = unsafePerformIO (getProcAddress "glStencilFillPathInstancedNV")
glStencilFillPathNV :: MonadIO m => GLuint -> GLenum -> GLuint -> m ()
glStencilFillPathNV = ffiuintenumuintIOV glStencilFillPathNVFunPtr
glStencilFillPathNVFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> IO ())
glStencilFillPathNVFunPtr = unsafePerformIO (getProcAddress "glStencilFillPathNV")
glStencilStrokePathInstancedNV :: MonadIO m => GLsizei -> GLenum -> Ptr () -> GLuint -> GLint -> GLuint -> GLenum -> Ptr GLfloat -> m ()
glStencilStrokePathInstancedNV = ffisizeienumPtrVuintintuintenumPtrfloatIOV glStencilStrokePathInstancedNVFunPtr
glStencilStrokePathInstancedNVFunPtr :: FunPtr (GLsizei -> GLenum -> Ptr () -> GLuint -> GLint -> GLuint -> GLenum -> Ptr GLfloat -> IO ())
glStencilStrokePathInstancedNVFunPtr = unsafePerformIO (getProcAddress "glStencilStrokePathInstancedNV")
glStencilStrokePathNV :: MonadIO m => GLuint -> GLint -> GLuint -> m ()
glStencilStrokePathNV = ffiuintintuintIOV glStencilStrokePathNVFunPtr
glStencilStrokePathNVFunPtr :: FunPtr (GLuint -> GLint -> GLuint -> IO ())
glStencilStrokePathNVFunPtr = unsafePerformIO (getProcAddress "glStencilStrokePathNV")
glStencilThenCoverFillPathInstancedNV :: MonadIO m => GLsizei -> GLenum -> Ptr () -> GLuint -> GLenum -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> m ()
glStencilThenCoverFillPathInstancedNV = ffisizeienumPtrVuintenumuintenumenumPtrfloatIOV glStencilThenCoverFillPathInstancedNVFunPtr
glStencilThenCoverFillPathInstancedNVFunPtr :: FunPtr (GLsizei -> GLenum -> Ptr () -> GLuint -> GLenum -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
glStencilThenCoverFillPathInstancedNVFunPtr = unsafePerformIO (getProcAddress "glStencilThenCoverFillPathInstancedNV")
glStencilThenCoverFillPathNV :: MonadIO m => GLuint -> GLenum -> GLuint -> GLenum -> m ()
glStencilThenCoverFillPathNV = ffiuintenumuintenumIOV glStencilThenCoverFillPathNVFunPtr
glStencilThenCoverFillPathNVFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> GLenum -> IO ())
glStencilThenCoverFillPathNVFunPtr = unsafePerformIO (getProcAddress "glStencilThenCoverFillPathNV")
glStencilThenCoverStrokePathInstancedNV :: MonadIO m => GLsizei -> GLenum -> Ptr () -> GLuint -> GLint -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> m ()
glStencilThenCoverStrokePathInstancedNV = ffisizeienumPtrVuintintuintenumenumPtrfloatIOV glStencilThenCoverStrokePathInstancedNVFunPtr
glStencilThenCoverStrokePathInstancedNVFunPtr :: FunPtr (GLsizei -> GLenum -> Ptr () -> GLuint -> GLint -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
glStencilThenCoverStrokePathInstancedNVFunPtr = unsafePerformIO (getProcAddress "glStencilThenCoverStrokePathInstancedNV")
glStencilThenCoverStrokePathNV :: MonadIO m => GLuint -> GLint -> GLuint -> GLenum -> m ()
glStencilThenCoverStrokePathNV = ffiuintintuintenumIOV glStencilThenCoverStrokePathNVFunPtr
glStencilThenCoverStrokePathNVFunPtr :: FunPtr (GLuint -> GLint -> GLuint -> GLenum -> IO ())
glStencilThenCoverStrokePathNVFunPtr = unsafePerformIO (getProcAddress "glStencilThenCoverStrokePathNV")
glTransformPathNV :: MonadIO m => GLuint -> GLuint -> GLenum -> Ptr GLfloat -> m ()
glTransformPathNV = ffiuintuintenumPtrfloatIOV glTransformPathNVFunPtr
glTransformPathNVFunPtr :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLfloat -> IO ())
glTransformPathNVFunPtr = unsafePerformIO (getProcAddress "glTransformPathNV")
glWeightPathsNV :: MonadIO m => GLuint -> GLsizei -> Ptr GLuint -> Ptr GLfloat -> m ()
glWeightPathsNV = ffiuintsizeiPtruintPtrfloatIOV glWeightPathsNVFunPtr
glWeightPathsNVFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLuint -> Ptr GLfloat -> IO ())
glWeightPathsNVFunPtr = unsafePerformIO (getProcAddress "glWeightPathsNV")
pattern GL_2_BYTES_NV = 0x1407 :: GLenum
pattern GL_3_BYTES_NV = 0x1408 :: GLenum
pattern GL_4_BYTES_NV = 0x1409 :: GLenum
pattern GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD :: GLenum
pattern GL_ADJACENT_PAIRS_NV = 0x90AE :: GLenum
pattern GL_AFFINE_2D_NV = 0x9092 :: GLenum
pattern GL_AFFINE_3D_NV = 0x9094 :: GLenum
pattern GL_ARC_TO_NV = 0xFE :: GLenum
pattern GL_BEVEL_NV = 0x90A6 :: GLenum
pattern GL_BOLD_BIT_NV = 0x01 :: GLenum
pattern GL_BOUNDING_BOX_NV = 0x908D :: GLenum
pattern GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C :: GLenum
pattern GL_CIRCULAR_CCW_ARC_TO_NV = 0xF8 :: GLenum
pattern GL_CIRCULAR_CW_ARC_TO_NV = 0xFA :: GLenum
pattern GL_CIRCULAR_TANGENT_ARC_TO_NV = 0xFC :: GLenum
pattern GL_CLOSE_PATH_NV = 0x00 :: GLenum
pattern GL_CONIC_CURVE_TO_NV = 0x1A :: GLenum
pattern GL_CONSTANT_NV = 0x8576 :: GLenum
pattern GL_CONVEX_HULL_NV = 0x908B :: GLenum
pattern GL_COUNT_DOWN_NV = 0x9089 :: GLenum
pattern GL_COUNT_UP_NV = 0x9088 :: GLenum
pattern GL_CUBIC_CURVE_TO_NV = 0x0C :: GLenum
pattern GL_DUP_FIRST_CUBIC_CURVE_TO_NV = 0xF2 :: GLenum
pattern GL_DUP_LAST_CUBIC_CURVE_TO_NV = 0xF4 :: GLenum
pattern GL_EYE_LINEAR_NV = 0x2400 :: GLenum
pattern GL_FILE_NAME_NV = 0x9074 :: GLenum
pattern GL_FIRST_TO_REST_NV = 0x90AF :: GLenum
pattern GL_FONT_ASCENDER_BIT_NV = 0x00200000 :: GLenum
pattern GL_FONT_DESCENDER_BIT_NV = 0x00400000 :: GLenum
pattern GL_FONT_GLYPHS_AVAILABLE_NV = 0x9368 :: GLenum
pattern GL_FONT_HAS_KERNING_BIT_NV = 0x10000000 :: GLenum
pattern GL_FONT_HEIGHT_BIT_NV = 0x00800000 :: GLenum
pattern GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000 :: GLenum
pattern GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000 :: GLenum
pattern GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000 :: GLenum
pattern GL_FONT_TARGET_UNAVAILABLE_NV = 0x9369 :: GLenum
pattern GL_FONT_UNAVAILABLE_NV = 0x936A :: GLenum
pattern GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000 :: GLenum
pattern GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000 :: GLenum
pattern GL_FONT_UNINTELLIGIBLE_NV = 0x936B :: GLenum
pattern GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000 :: GLenum
pattern GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000 :: GLenum
pattern GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000 :: GLenum
pattern GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000 :: GLenum
pattern GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000 :: GLenum
pattern GL_FRAGMENT_INPUT_NV = 0x936D :: GLenum
pattern GL_GLYPH_HAS_KERNING_BIT_NV = 0x100 :: GLenum
pattern GL_GLYPH_HEIGHT_BIT_NV = 0x02 :: GLenum
pattern GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10 :: GLenum
pattern GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04 :: GLenum
pattern GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08 :: GLenum
pattern GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80 :: GLenum
pattern GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20 :: GLenum
pattern GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40 :: GLenum
pattern GL_GLYPH_WIDTH_BIT_NV = 0x01 :: GLenum
pattern GL_HORIZONTAL_LINE_TO_NV = 0x06 :: GLenum
pattern GL_ITALIC_BIT_NV = 0x02 :: GLenum
pattern GL_LARGE_CCW_ARC_TO_NV = 0x16 :: GLenum
pattern GL_LARGE_CW_ARC_TO_NV = 0x18 :: GLenum
pattern GL_LINE_TO_NV = 0x04 :: GLenum
pattern GL_MITER_REVERT_NV = 0x90A7 :: GLenum
pattern GL_MITER_TRUNCATE_NV = 0x90A8 :: GLenum
pattern GL_MOVE_TO_CONTINUES_NV = 0x90B6 :: GLenum
pattern GL_MOVE_TO_NV = 0x02 :: GLenum
pattern GL_MOVE_TO_RESETS_NV = 0x90B5 :: GLenum
pattern GL_OBJECT_LINEAR_NV = 0x2401 :: GLenum
pattern GL_PATH_CLIENT_LENGTH_NV = 0x907F :: GLenum
pattern GL_PATH_COMMAND_COUNT_NV = 0x909D :: GLenum
pattern GL_PATH_COMPUTED_LENGTH_NV = 0x90A0 :: GLenum
pattern GL_PATH_COORD_COUNT_NV = 0x909E :: GLenum
pattern GL_PATH_COVER_DEPTH_FUNC_NV = 0x90BF :: GLenum
pattern GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F :: GLenum
pattern GL_PATH_DASH_CAPS_NV = 0x907B :: GLenum
pattern GL_PATH_DASH_OFFSET_NV = 0x907E :: GLenum
pattern GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4 :: GLenum
pattern GL_PATH_END_CAPS_NV = 0x9076 :: GLenum
pattern GL_PATH_ERROR_POSITION_NV = 0x90AB :: GLenum
pattern GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1 :: GLenum
pattern GL_PATH_FILL_COVER_MODE_NV = 0x9082 :: GLenum
pattern GL_PATH_FILL_MASK_NV = 0x9081 :: GLenum
pattern GL_PATH_FILL_MODE_NV = 0x9080 :: GLenum
pattern GL_PATH_FOG_GEN_MODE_NV = 0x90AC :: GLenum
pattern GL_PATH_FORMAT_PS_NV = 0x9071 :: GLenum
pattern GL_PATH_FORMAT_SVG_NV = 0x9070 :: GLenum
pattern GL_PATH_GEN_COEFF_NV = 0x90B1 :: GLenum
pattern GL_PATH_GEN_COLOR_FORMAT_NV = 0x90B2 :: GLenum
pattern GL_PATH_GEN_COMPONENTS_NV = 0x90B3 :: GLenum
pattern GL_PATH_GEN_MODE_NV = 0x90B0 :: GLenum
pattern GL_PATH_INITIAL_DASH_CAP_NV = 0x907C :: GLenum
pattern GL_PATH_INITIAL_END_CAP_NV = 0x9077 :: GLenum
pattern GL_PATH_JOIN_STYLE_NV = 0x9079 :: GLenum
pattern GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV = 0x0D36 :: GLenum
pattern GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV = 0x0D38 :: GLenum
pattern GL_PATH_MITER_LIMIT_NV = 0x907A :: GLenum
pattern GL_PATH_MODELVIEW_MATRIX_NV = 0x0BA6 :: GLenum
pattern GL_PATH_MODELVIEW_NV = 0x1700 :: GLenum
pattern GL_PATH_MODELVIEW_STACK_DEPTH_NV = 0x0BA3 :: GLenum
pattern GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A :: GLenum
pattern GL_PATH_PROJECTION_MATRIX_NV = 0x0BA7 :: GLenum
pattern GL_PATH_PROJECTION_NV = 0x1701 :: GLenum
pattern GL_PATH_PROJECTION_STACK_DEPTH_NV = 0x0BA4 :: GLenum
pattern GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV = 0x90BD :: GLenum
pattern GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV = 0x90BE :: GLenum
pattern GL_PATH_STENCIL_FUNC_NV = 0x90B7 :: GLenum
pattern GL_PATH_STENCIL_REF_NV = 0x90B8 :: GLenum
pattern GL_PATH_STENCIL_VALUE_MASK_NV = 0x90B9 :: GLenum
pattern GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2 :: GLenum
pattern GL_PATH_STROKE_COVER_MODE_NV = 0x9083 :: GLenum
pattern GL_PATH_STROKE_MASK_NV = 0x9084 :: GLenum
pattern GL_PATH_STROKE_WIDTH_NV = 0x9075 :: GLenum
pattern GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D :: GLenum
pattern GL_PATH_TERMINAL_END_CAP_NV = 0x9078 :: GLenum
pattern GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV = 0x84E3 :: GLenum
pattern GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV = 0x84E4 :: GLenum
pattern GL_QUADRATIC_CURVE_TO_NV = 0x0A :: GLenum
pattern GL_RECT_NV = 0xF6 :: GLenum
pattern GL_RELATIVE_ARC_TO_NV = 0xFF :: GLenum
pattern GL_RELATIVE_CONIC_CURVE_TO_NV = 0x1B :: GLenum
pattern GL_RELATIVE_CUBIC_CURVE_TO_NV = 0x0D :: GLenum
pattern GL_RELATIVE_HORIZONTAL_LINE_TO_NV = 0x07 :: GLenum
pattern GL_RELATIVE_LARGE_CCW_ARC_TO_NV = 0x17 :: GLenum
pattern GL_RELATIVE_LARGE_CW_ARC_TO_NV = 0x19 :: GLenum
pattern GL_RELATIVE_LINE_TO_NV = 0x05 :: GLenum
pattern GL_RELATIVE_MOVE_TO_NV = 0x03 :: GLenum
pattern GL_RELATIVE_QUADRATIC_CURVE_TO_NV = 0x0B :: GLenum
pattern GL_RELATIVE_RECT_NV = 0xF7 :: GLenum
pattern GL_RELATIVE_ROUNDED_RECT2_NV = 0xEB :: GLenum
pattern GL_RELATIVE_ROUNDED_RECT4_NV = 0xED :: GLenum
pattern GL_RELATIVE_ROUNDED_RECT8_NV = 0xEF :: GLenum
pattern GL_RELATIVE_ROUNDED_RECT_NV = 0xE9 :: GLenum
pattern GL_RELATIVE_SMALL_CCW_ARC_TO_NV = 0x13 :: GLenum
pattern GL_RELATIVE_SMALL_CW_ARC_TO_NV = 0x15 :: GLenum
pattern GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV = 0x11 :: GLenum
pattern GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0F :: GLenum
pattern GL_RELATIVE_VERTICAL_LINE_TO_NV = 0x09 :: GLenum
pattern GL_RESTART_PATH_NV = 0xF0 :: GLenum
pattern GL_ROUNDED_RECT2_NV = 0xEA :: GLenum
pattern GL_ROUNDED_RECT4_NV = 0xEC :: GLenum
pattern GL_ROUNDED_RECT8_NV = 0xEE :: GLenum
pattern GL_ROUNDED_RECT_NV = 0xE8 :: GLenum
pattern GL_ROUND_NV = 0x90A4 :: GLenum
pattern GL_SKIP_MISSING_GLYPH_NV = 0x90A9 :: GLenum
pattern GL_SMALL_CCW_ARC_TO_NV = 0x12 :: GLenum
pattern GL_SMALL_CW_ARC_TO_NV = 0x14 :: GLenum
pattern GL_SMOOTH_CUBIC_CURVE_TO_NV = 0x10 :: GLenum
pattern GL_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0E :: GLenum
pattern GL_SQUARE_NV = 0x90A3 :: GLenum
pattern GL_STANDARD_FONT_FORMAT_NV = 0x936C :: GLenum
pattern GL_STANDARD_FONT_NAME_NV = 0x9072 :: GLenum
pattern GL_SYSTEM_FONT_NAME_NV = 0x9073 :: GLenum
pattern GL_TRANSLATE_2D_NV = 0x9090 :: GLenum
pattern GL_TRANSLATE_3D_NV = 0x9091 :: GLenum
pattern GL_TRANSLATE_X_NV = 0x908E :: GLenum
pattern GL_TRANSLATE_Y_NV = 0x908F :: GLenum
pattern GL_TRANSPOSE_AFFINE_2D_NV = 0x9096 :: GLenum
pattern GL_TRANSPOSE_AFFINE_3D_NV = 0x9098 :: GLenum
pattern GL_TRIANGULAR_NV = 0x90A5 :: GLenum
pattern GL_USE_MISSING_GLYPH_NV = 0x90AA :: GLenum
pattern GL_UTF16_NV = 0x909B :: GLenum
pattern GL_UTF8_NV = 0x909A :: GLenum
pattern GL_VERTICAL_LINE_TO_NV = 0x08 :: GLenum