-- This file was automatically generated.
{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Raw.Extension.NV.BindlessMultiDrawIndirect (
  -- * Extension Support
    gl_NV_bindless_multi_draw_indirect

  -- * GL_NV_bindless_multi_draw_indirect
  , glMultiDrawArraysIndirectBindlessNV
  , glMultiDrawElementsIndirectBindlessNV
) where

import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Raw.Internal.FFI
import Graphics.GL.Raw.Internal.Proc
import Graphics.GL.Raw.Types
import System.IO.Unsafe

gl_NV_bindless_multi_draw_indirect :: Bool
gl_NV_bindless_multi_draw_indirect = member "GL_NV_bindless_multi_draw_indirect" extensions

glMultiDrawArraysIndirectBindlessNV :: MonadIO m => GLenum -> Ptr () -> GLsizei -> GLsizei -> GLint -> m ()
glMultiDrawArraysIndirectBindlessNV = ffienumPtrVsizeisizeiintIOV glMultiDrawArraysIndirectBindlessNVFunPtr

glMultiDrawArraysIndirectBindlessNVFunPtr :: FunPtr (GLenum -> Ptr () -> GLsizei -> GLsizei -> GLint -> IO ())
glMultiDrawArraysIndirectBindlessNVFunPtr = unsafePerformIO (getProcAddress "glMultiDrawArraysIndirectBindlessNV")

{-# NOINLINE glMultiDrawArraysIndirectBindlessNVFunPtr #-}

glMultiDrawElementsIndirectBindlessNV :: MonadIO m => GLenum -> GLenum -> Ptr () -> GLsizei -> GLsizei -> GLint -> m ()
glMultiDrawElementsIndirectBindlessNV = ffienumenumPtrVsizeisizeiintIOV glMultiDrawElementsIndirectBindlessNVFunPtr

glMultiDrawElementsIndirectBindlessNVFunPtr :: FunPtr (GLenum -> GLenum -> Ptr () -> GLsizei -> GLsizei -> GLint -> IO ())
glMultiDrawElementsIndirectBindlessNVFunPtr = unsafePerformIO (getProcAddress "glMultiDrawElementsIndirectBindlessNV")

{-# NOINLINE glMultiDrawElementsIndirectBindlessNVFunPtr #-}