module GHCJS.DOM.JSFFI.Generated.SVGPoint
(js_matrixTransform, matrixTransform, matrixTransform_,
matrixTransformUnsafe, matrixTransformUnchecked, js_setX, setX,
js_getX, getX, js_setY, setY, js_getY, getY, SVGPoint(..),
gTypeSVGPoint)
where
import Prelude ((.), (==), (>>=), return, IO, Int, Float, Double, Bool(..), Maybe, maybe, fromIntegral, round, fmap, Show, Read, Eq, Ord)
import qualified Prelude (error)
import Data.Typeable (Typeable)
import GHCJS.Types (JSVal(..), JSString)
import GHCJS.Foreign (jsNull)
import GHCJS.Foreign.Callback (syncCallback, asyncCallback, syncCallback1, asyncCallback1, syncCallback2, asyncCallback2, OnBlocked(..))
import GHCJS.Marshal (ToJSVal(..), FromJSVal(..))
import GHCJS.Marshal.Pure (PToJSVal(..), PFromJSVal(..))
import Control.Monad (void)
import Control.Monad.IO.Class (MonadIO(..))
import Data.Int (Int64)
import Data.Word (Word, Word64)
import Data.Maybe (fromJust)
import GHCJS.DOM.Types
import Control.Applicative ((<$>))
import GHCJS.DOM.EventTargetClosures (EventName, unsafeEventName)
import GHCJS.DOM.JSFFI.Generated.Enums
foreign import javascript unsafe "$1[\"matrixTransform\"]($2)"
js_matrixTransform ::
SVGPoint -> Nullable SVGMatrix -> IO (Nullable SVGPoint)
matrixTransform ::
(MonadIO m) => SVGPoint -> Maybe SVGMatrix -> m (Maybe SVGPoint)
matrixTransform self matrix
= liftIO
(nullableToMaybe <$>
(js_matrixTransform (self) (maybeToNullable matrix)))
matrixTransform_ ::
(MonadIO m) => SVGPoint -> Maybe SVGMatrix -> m ()
matrixTransform_ self matrix
= liftIO
(void (js_matrixTransform (self) (maybeToNullable matrix)))
matrixTransformUnsafe ::
(MonadIO m, HasCallStack) =>
SVGPoint -> Maybe SVGMatrix -> m SVGPoint
matrixTransformUnsafe self matrix
= liftIO
((nullableToMaybe <$>
(js_matrixTransform (self) (maybeToNullable matrix)))
>>= maybe (Prelude.error "Nothing to return") return)
matrixTransformUnchecked ::
(MonadIO m) => SVGPoint -> Maybe SVGMatrix -> m SVGPoint
matrixTransformUnchecked self matrix
= liftIO
(fromJust . nullableToMaybe <$>
(js_matrixTransform (self) (maybeToNullable matrix)))
foreign import javascript unsafe "$1[\"x\"] = $2;" js_setX ::
SVGPoint -> Float -> IO ()
setX :: (MonadIO m) => SVGPoint -> Float -> m ()
setX self val = liftIO (js_setX (self) val)
foreign import javascript unsafe "$1[\"x\"]" js_getX ::
SVGPoint -> IO Float
getX :: (MonadIO m) => SVGPoint -> m Float
getX self = liftIO (js_getX (self))
foreign import javascript unsafe "$1[\"y\"] = $2;" js_setY ::
SVGPoint -> Float -> IO ()
setY :: (MonadIO m) => SVGPoint -> Float -> m ()
setY self val = liftIO (js_setY (self) val)
foreign import javascript unsafe "$1[\"y\"]" js_getY ::
SVGPoint -> IO Float
getY :: (MonadIO m) => SVGPoint -> m Float
getY self = liftIO (js_getY (self))