Safe Haskell | None |
---|---|
Language | Haskell2010 |
Documentation
screenScale :: SF Input M3 Source
Generate a view matrix that transforms the pixel coordinates in OpenGL coordinates.
Generate a perspective view matrix using the aspect ratio of the framebuffer.
Safe Haskell | None |
---|---|
Language | Haskell2010 |
screenScale :: SF Input M3 Source
Generate a view matrix that transforms the pixel coordinates in OpenGL coordinates.
Generate a perspective view matrix using the aspect ratio of the framebuffer.