module Mouse where {-| Library for working with mouse input. # Position @docs position, x, y # Button Status @docs isDown, clicks -} import Signal (Signal) import Native.Mouse {-| The current mouse position. -} position : Signal (Int,Int) position = Native.Mouse.position {-| The current x-coordinate of the mouse. -} x : Signal Int x = Native.Mouse.x {-| The current y-coordinate of the mouse. -} y : Signal Int y = Native.Mouse.y {-| The current state of the left mouse-button. True when the button is down, and false otherwise. -} isDown : Signal Bool isDown = Native.Mouse.isDown {-| Always equal to unit. Event triggers on every mouse click. -} clicks : Signal () clicks = Native.Mouse.clicks