// This file is part of Eigen, a lightweight C++ template library // for linear algebra. // // Copyright (C) 2009 Gael Guennebaud // Copyright (C) 2009 Hauke Heibel // // This Source Code Form is subject to the terms of the Mozilla // Public License v. 2.0. If a copy of the MPL was not distributed // with this file, You can obtain one at http://mozilla.org/MPL/2.0/. #ifndef EIGEN_STDVECTOR_H #define EIGEN_STDVECTOR_H #include "details.h" /** * This section contains a convenience MACRO which allows an easy specialization of * std::vector such that for data types with alignment issues the correct allocator * is used automatically. */ #define EIGEN_DEFINE_STL_VECTOR_SPECIALIZATION(...) \ namespace std \ { \ template<> \ class vector<__VA_ARGS__, std::allocator<__VA_ARGS__> > \ : public vector<__VA_ARGS__, EIGEN_ALIGNED_ALLOCATOR<__VA_ARGS__> > \ { \ typedef vector<__VA_ARGS__, EIGEN_ALIGNED_ALLOCATOR<__VA_ARGS__> > vector_base; \ public: \ typedef __VA_ARGS__ value_type; \ typedef vector_base::allocator_type allocator_type; \ typedef vector_base::size_type size_type; \ typedef vector_base::iterator iterator; \ explicit vector(const allocator_type& a = allocator_type()) : vector_base(a) {} \ template \ vector(InputIterator first, InputIterator last, const allocator_type& a = allocator_type()) : vector_base(first, last, a) {} \ vector(const vector& c) : vector_base(c) {} \ explicit vector(size_type num, const value_type& val = value_type()) : vector_base(num, val) {} \ vector(iterator start, iterator end) : vector_base(start, end) {} \ vector& operator=(const vector& x) { \ vector_base::operator=(x); \ return *this; \ } \ }; \ } namespace std { #define EIGEN_STD_VECTOR_SPECIALIZATION_BODY \ public: \ typedef T value_type; \ typedef typename vector_base::allocator_type allocator_type; \ typedef typename vector_base::size_type size_type; \ typedef typename vector_base::iterator iterator; \ typedef typename vector_base::const_iterator const_iterator; \ explicit vector(const allocator_type& a = allocator_type()) : vector_base(a) {} \ template \ vector(InputIterator first, InputIterator last, const allocator_type& a = allocator_type()) \ : vector_base(first, last, a) {} \ vector(const vector& c) : vector_base(c) {} \ explicit vector(size_type num, const value_type& val = value_type()) : vector_base(num, val) {} \ vector(iterator start, iterator end) : vector_base(start, end) {} \ vector& operator=(const vector& x) { \ vector_base::operator=(x); \ return *this; \ } template class vector > : public vector > { typedef vector > vector_base; EIGEN_STD_VECTOR_SPECIALIZATION_BODY void resize(size_type new_size) { resize(new_size, T()); } #if defined(_VECTOR_) // workaround MSVC std::vector implementation void resize(size_type new_size, const value_type& x) { if (vector_base::size() < new_size) vector_base::_Insert_n(vector_base::end(), new_size - vector_base::size(), x); else if (new_size < vector_base::size()) vector_base::erase(vector_base::begin() + new_size, vector_base::end()); } void push_back(const value_type& x) { vector_base::push_back(x); } using vector_base::insert; iterator insert(const_iterator position, const value_type& x) { return vector_base::insert(position,x); } void insert(const_iterator position, size_type new_size, const value_type& x) { vector_base::insert(position, new_size, x); } #elif defined(_GLIBCXX_VECTOR) && (!(EIGEN_GNUC_AT_LEAST(4,1))) /* Note that before gcc-4.1 we already have: std::vector::resize(size_type,const T&). * However, this specialization is still needed to make the above EIGEN_DEFINE_STL_VECTOR_SPECIALIZATION trick to work. */ void resize(size_type new_size, const value_type& x) { vector_base::resize(new_size,x); } #elif defined(_GLIBCXX_VECTOR) && EIGEN_GNUC_AT_LEAST(4,2) // workaround GCC std::vector implementation void resize(size_type new_size, const value_type& x) { if (new_size < vector_base::size()) vector_base::_M_erase_at_end(this->_M_impl._M_start + new_size); else vector_base::insert(vector_base::end(), new_size - vector_base::size(), x); } #else // either GCC 4.1 or non-GCC // default implementation which should always work. void resize(size_type new_size, const value_type& x) { if (new_size < vector_base::size()) vector_base::erase(vector_base::begin() + new_size, vector_base::end()); else if (new_size > vector_base::size()) vector_base::insert(vector_base::end(), new_size - vector_base::size(), x); } #endif }; } #endif // EIGEN_STDVECTOR_H