// Copyright (c) 2011-present, Facebook, Inc. All rights reserved. // This source code is licensed under both the GPLv2 (found in the // COPYING file in the root directory) and Apache 2.0 License // (found in the LICENSE.Apache file in the root directory). // // Copyright (c) 2011 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. #pragma once #include #include #include #include #include #include "rocksdb/flush_block_policy.h" #include "rocksdb/listener.h" #include "rocksdb/options.h" #include "rocksdb/status.h" #include "table/table_builder.h" namespace rocksdb { class BlockBuilder; class BlockHandle; class WritableFile; struct BlockBasedTableOptions; extern const uint64_t kBlockBasedTableMagicNumber; extern const uint64_t kLegacyBlockBasedTableMagicNumber; class BlockBasedTableBuilder : public TableBuilder { public: // Create a builder that will store the contents of the table it is // building in *file. Does not close the file. It is up to the // caller to close the file after calling Finish(). // @param compression_dict Data for presetting the compression library's // dictionary, or nullptr. BlockBasedTableBuilder( const ImmutableCFOptions& ioptions, const BlockBasedTableOptions& table_options, const InternalKeyComparator& internal_comparator, const std::vector>* int_tbl_prop_collector_factories, uint32_t column_family_id, WritableFileWriter* file, const CompressionType compression_type, const CompressionOptions& compression_opts, const std::string* compression_dict, const bool skip_filters, const std::string& column_family_name, const uint64_t creation_time = 0); // REQUIRES: Either Finish() or Abandon() has been called. ~BlockBasedTableBuilder(); // Add key,value to the table being constructed. // REQUIRES: key is after any previously added key according to comparator. // REQUIRES: Finish(), Abandon() have not been called void Add(const Slice& key, const Slice& value) override; // Return non-ok iff some error has been detected. Status status() const override; // Finish building the table. Stops using the file passed to the // constructor after this function returns. // REQUIRES: Finish(), Abandon() have not been called Status Finish() override; // Indicate that the contents of this builder should be abandoned. Stops // using the file passed to the constructor after this function returns. // If the caller is not going to call Finish(), it must call Abandon() // before destroying this builder. // REQUIRES: Finish(), Abandon() have not been called void Abandon() override; // Number of calls to Add() so far. uint64_t NumEntries() const override; // Size of the file generated so far. If invoked after a successful // Finish() call, returns the size of the final generated file. uint64_t FileSize() const override; bool NeedCompact() const override; // Get table properties TableProperties GetTableProperties() const override; private: bool ok() const { return status().ok(); } // Call block's Finish() method // and then write the compressed block contents to file. void WriteBlock(BlockBuilder* block, BlockHandle* handle, bool is_data_block); // Compress and write block content to the file. void WriteBlock(const Slice& block_contents, BlockHandle* handle, bool is_data_block); // Directly write data to the file. void WriteRawBlock(const Slice& data, CompressionType, BlockHandle* handle); Status InsertBlockInCache(const Slice& block_contents, const CompressionType type, const BlockHandle* handle); struct Rep; class BlockBasedTablePropertiesCollectorFactory; class BlockBasedTablePropertiesCollector; Rep* rep_; // Advanced operation: flush any buffered key/value pairs to file. // Can be used to ensure that two adjacent entries never live in // the same data block. Most clients should not need to use this method. // REQUIRES: Finish(), Abandon() have not been called void Flush(); // Some compression libraries fail when the raw size is bigger than int. If // uncompressed size is bigger than kCompressionSizeLimit, don't compress it const uint64_t kCompressionSizeLimit = std::numeric_limits::max(); // No copying allowed BlockBasedTableBuilder(const BlockBasedTableBuilder&) = delete; void operator=(const BlockBasedTableBuilder&) = delete; }; Slice CompressBlock(const Slice& raw, const CompressionOptions& compression_options, CompressionType* type, uint32_t format_version, const Slice& compression_dict, std::string* compressed_output); } // namespace rocksdb