// Copyright (c) 2011-present, Facebook, Inc. All rights reserved. // This source code is licensed under both the GPLv2 (found in the // COPYING file in the root directory) and Apache 2.0 License // (found in the LICENSE.Apache file in the root directory). // Copyright (c) 2011 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. #pragma once #include #include "rocksdb/memtablerep.h" #include "rocksdb/universal_compaction.h" namespace rocksdb { class Slice; class SliceTransform; enum CompressionType : unsigned char; class TablePropertiesCollectorFactory; class TableFactory; struct Options; enum CompactionStyle : char { // level based compaction style kCompactionStyleLevel = 0x0, // Universal compaction style // Not supported in ROCKSDB_LITE. kCompactionStyleUniversal = 0x1, // FIFO compaction style // Not supported in ROCKSDB_LITE kCompactionStyleFIFO = 0x2, // Disable background compaction. Compaction jobs are submitted // via CompactFiles(). // Not supported in ROCKSDB_LITE kCompactionStyleNone = 0x3, }; // In Level-based compaction, it Determines which file from a level to be // picked to merge to the next level. We suggest people try // kMinOverlappingRatio first when you tune your database. enum CompactionPri : char { // Slightly prioritize larger files by size compensated by #deletes kByCompensatedSize = 0x0, // First compact files whose data's latest update time is oldest. // Try this if you only update some hot keys in small ranges. kOldestLargestSeqFirst = 0x1, // First compact files whose range hasn't been compacted to the next level // for the longest. If your updates are random across the key space, // write amplification is slightly better with this option. kOldestSmallestSeqFirst = 0x2, // First compact files whose ratio between overlapping size in next level // and its size is the smallest. It in many cases can optimize write // amplification. kMinOverlappingRatio = 0x3, }; struct CompactionOptionsFIFO { // once the total sum of table files reaches this, we will delete the oldest // table file // Default: 1GB uint64_t max_table_files_size; // Drop files older than TTL. TTL based deletion will take precedence over // size based deletion if ttl > 0. // delete if sst_file_creation_time < (current_time - ttl) // unit: seconds. Ex: 1 day = 1 * 24 * 60 * 60 // Default: 0 (disabled) uint64_t ttl = 0; // If true, try to do compaction to compact smaller files into larger ones. // Minimum files to compact follows options.level0_file_num_compaction_trigger // and compaction won't trigger if average compact bytes per del file is // larger than options.write_buffer_size. This is to protect large files // from being compacted again. // Default: false; bool allow_compaction = false; CompactionOptionsFIFO() : max_table_files_size(1 * 1024 * 1024 * 1024) {} CompactionOptionsFIFO(uint64_t _max_table_files_size, bool _allow_compaction, uint64_t _ttl = 0) : max_table_files_size(_max_table_files_size), ttl(_ttl), allow_compaction(_allow_compaction) {} }; // Compression options for different compression algorithms like Zlib struct CompressionOptions { int window_bits; int level; int strategy; // Maximum size of dictionary used to prime the compression library. Currently // this dictionary will be constructed by sampling the first output file in a // subcompaction when the target level is bottommost. This dictionary will be // loaded into the compression library before compressing/uncompressing each // data block of subsequent files in the subcompaction. Effectively, this // improves compression ratios when there are repetitions across data blocks. // A value of 0 indicates the feature is disabled. // Default: 0. uint32_t max_dict_bytes; CompressionOptions() : window_bits(-14), level(-1), strategy(0), max_dict_bytes(0) {} CompressionOptions(int wbits, int _lev, int _strategy, int _max_dict_bytes) : window_bits(wbits), level(_lev), strategy(_strategy), max_dict_bytes(_max_dict_bytes) {} }; enum UpdateStatus { // Return status For inplace update callback UPDATE_FAILED = 0, // Nothing to update UPDATED_INPLACE = 1, // Value updated inplace UPDATED = 2, // No inplace update. Merged value set }; struct AdvancedColumnFamilyOptions { // The maximum number of write buffers that are built up in memory. // The default and the minimum number is 2, so that when 1 write buffer // is being flushed to storage, new writes can continue to the other // write buffer. // If max_write_buffer_number > 3, writing will be slowed down to // options.delayed_write_rate if we are writing to the last write buffer // allowed. // // Default: 2 // // Dynamically changeable through SetOptions() API int max_write_buffer_number = 2; // The minimum number of write buffers that will be merged together // before writing to storage. If set to 1, then // all write buffers are flushed to L0 as individual files and this increases // read amplification because a get request has to check in all of these // files. Also, an in-memory merge may result in writing lesser // data to storage if there are duplicate records in each of these // individual write buffers. Default: 1 int min_write_buffer_number_to_merge = 1; // The total maximum number of write buffers to maintain in memory including // copies of buffers that have already been flushed. Unlike // max_write_buffer_number, this parameter does not affect flushing. // This controls the minimum amount of write history that will be available // in memory for conflict checking when Transactions are used. // // When using an OptimisticTransactionDB: // If this value is too low, some transactions may fail at commit time due // to not being able to determine whether there were any write conflicts. // // When using a TransactionDB: // If Transaction::SetSnapshot is used, TransactionDB will read either // in-memory write buffers or SST files to do write-conflict checking. // Increasing this value can reduce the number of reads to SST files // done for conflict detection. // // Setting this value to 0 will cause write buffers to be freed immediately // after they are flushed. // If this value is set to -1, 'max_write_buffer_number' will be used. // // Default: // If using a TransactionDB/OptimisticTransactionDB, the default value will // be set to the value of 'max_write_buffer_number' if it is not explicitly // set by the user. Otherwise, the default is 0. int max_write_buffer_number_to_maintain = 0; // Allows thread-safe inplace updates. If this is true, there is no way to // achieve point-in-time consistency using snapshot or iterator (assuming // concurrent updates). Hence iterator and multi-get will return results // which are not consistent as of any point-in-time. // If inplace_callback function is not set, // Put(key, new_value) will update inplace the existing_value iff // * key exists in current memtable // * new sizeof(new_value) <= sizeof(existing_value) // * existing_value for that key is a put i.e. kTypeValue // If inplace_callback function is set, check doc for inplace_callback. // Default: false. bool inplace_update_support = false; // Number of locks used for inplace update // Default: 10000, if inplace_update_support = true, else 0. // // Dynamically changeable through SetOptions() API size_t inplace_update_num_locks = 10000; // existing_value - pointer to previous value (from both memtable and sst). // nullptr if key doesn't exist // existing_value_size - pointer to size of existing_value). // nullptr if key doesn't exist // delta_value - Delta value to be merged with the existing_value. // Stored in transaction logs. // merged_value - Set when delta is applied on the previous value. // Applicable only when inplace_update_support is true, // this callback function is called at the time of updating the memtable // as part of a Put operation, lets say Put(key, delta_value). It allows the // 'delta_value' specified as part of the Put operation to be merged with // an 'existing_value' of the key in the database. // If the merged value is smaller in size that the 'existing_value', // then this function can update the 'existing_value' buffer inplace and // the corresponding 'existing_value'_size pointer, if it wishes to. // The callback should return UpdateStatus::UPDATED_INPLACE. // In this case. (In this case, the snapshot-semantics of the rocksdb // Iterator is not atomic anymore). // If the merged value is larger in size than the 'existing_value' or the // application does not wish to modify the 'existing_value' buffer inplace, // then the merged value should be returned via *merge_value. It is set by // merging the 'existing_value' and the Put 'delta_value'. The callback should // return UpdateStatus::UPDATED in this case. This merged value will be added // to the memtable. // If merging fails or the application does not wish to take any action, // then the callback should return UpdateStatus::UPDATE_FAILED. // Please remember that the original call from the application is Put(key, // delta_value). So the transaction log (if enabled) will still contain (key, // delta_value). The 'merged_value' is not stored in the transaction log. // Hence the inplace_callback function should be consistent across db reopens. // Default: nullptr UpdateStatus (*inplace_callback)(char* existing_value, uint32_t* existing_value_size, Slice delta_value, std::string* merged_value) = nullptr; // if prefix_extractor is set and memtable_prefix_bloom_size_ratio is not 0, // create prefix bloom for memtable with the size of // write_buffer_size * memtable_prefix_bloom_size_ratio. // If it is larger than 0.25, it is santinized to 0.25. // // Default: 0 (disable) // // Dynamically changeable through SetOptions() API double memtable_prefix_bloom_size_ratio = 0.0; // Page size for huge page for the arena used by the memtable. If <=0, it // won't allocate from huge page but from malloc. // Users are responsible to reserve huge pages for it to be allocated. For // example: // sysctl -w vm.nr_hugepages=20 // See linux doc Documentation/vm/hugetlbpage.txt // If there isn't enough free huge page available, it will fall back to // malloc. // // Dynamically changeable through SetOptions() API size_t memtable_huge_page_size = 0; // If non-nullptr, memtable will use the specified function to extract // prefixes for keys, and for each prefix maintain a hint of insert location // to reduce CPU usage for inserting keys with the prefix. Keys out of // domain of the prefix extractor will be insert without using hints. // // Currently only the default skiplist based memtable implements the feature. // All other memtable implementation will ignore the option. It incurs ~250 // additional bytes of memory overhead to store a hint for each prefix. // Also concurrent writes (when allow_concurrent_memtable_write is true) will // ignore the option. // // The option is best suited for workloads where keys will likely to insert // to a location close the last inserted key with the same prefix. // One example could be inserting keys of the form (prefix + timestamp), // and keys of the same prefix always comes in with time order. Another // example would be updating the same key over and over again, in which case // the prefix can be the key itself. // // Default: nullptr (disable) std::shared_ptr memtable_insert_with_hint_prefix_extractor = nullptr; // Control locality of bloom filter probes to improve cache miss rate. // This option only applies to memtable prefix bloom and plaintable // prefix bloom. It essentially limits every bloom checking to one cache line. // This optimization is turned off when set to 0, and positive number to turn // it on. // Default: 0 uint32_t bloom_locality = 0; // size of one block in arena memory allocation. // If <= 0, a proper value is automatically calculated (usually 1/8 of // writer_buffer_size, rounded up to a multiple of 4KB). // // There are two additional restriction of the specified size: // (1) size should be in the range of [4096, 2 << 30] and // (2) be the multiple of the CPU word (which helps with the memory // alignment). // // We'll automatically check and adjust the size number to make sure it // conforms to the restrictions. // // Default: 0 // // Dynamically changeable through SetOptions() API size_t arena_block_size = 0; // Different levels can have different compression policies. There // are cases where most lower levels would like to use quick compression // algorithms while the higher levels (which have more data) use // compression algorithms that have better compression but could // be slower. This array, if non-empty, should have an entry for // each level of the database; these override the value specified in // the previous field 'compression'. // // NOTICE if level_compaction_dynamic_level_bytes=true, // compression_per_level[0] still determines L0, but other elements // of the array are based on base level (the level L0 files are merged // to), and may not match the level users see from info log for metadata. // If L0 files are merged to level-n, then, for i>0, compression_per_level[i] // determines compaction type for level n+i-1. // For example, if we have three 5 levels, and we determine to merge L0 // data to L4 (which means L1..L3 will be empty), then the new files go to // L4 uses compression type compression_per_level[1]. // If now L0 is merged to L2. Data goes to L2 will be compressed // according to compression_per_level[1], L3 using compression_per_level[2] // and L4 using compression_per_level[3]. Compaction for each level can // change when data grows. std::vector compression_per_level; // Number of levels for this database int num_levels = 7; // Soft limit on number of level-0 files. We start slowing down writes at this // point. A value <0 means that no writing slow down will be triggered by // number of files in level-0. // // Default: 20 // // Dynamically changeable through SetOptions() API int level0_slowdown_writes_trigger = 20; // Maximum number of level-0 files. We stop writes at this point. // // Default: 36 // // Dynamically changeable through SetOptions() API int level0_stop_writes_trigger = 36; // Target file size for compaction. // target_file_size_base is per-file size for level-1. // Target file size for level L can be calculated by // target_file_size_base * (target_file_size_multiplier ^ (L-1)) // For example, if target_file_size_base is 2MB and // target_file_size_multiplier is 10, then each file on level-1 will // be 2MB, and each file on level 2 will be 20MB, // and each file on level-3 will be 200MB. // // Default: 64MB. // // Dynamically changeable through SetOptions() API uint64_t target_file_size_base = 64 * 1048576; // By default target_file_size_multiplier is 1, which means // by default files in different levels will have similar size. // // Dynamically changeable through SetOptions() API int target_file_size_multiplier = 1; // If true, RocksDB will pick target size of each level dynamically. // We will pick a base level b >= 1. L0 will be directly merged into level b, // instead of always into level 1. Level 1 to b-1 need to be empty. // We try to pick b and its target size so that // 1. target size is in the range of // (max_bytes_for_level_base / max_bytes_for_level_multiplier, // max_bytes_for_level_base] // 2. target size of the last level (level num_levels-1) equals to extra size // of the level. // At the same time max_bytes_for_level_multiplier and // max_bytes_for_level_multiplier_additional are still satisfied. // // With this option on, from an empty DB, we make last level the base level, // which means merging L0 data into the last level, until it exceeds // max_bytes_for_level_base. And then we make the second last level to be // base level, to start to merge L0 data to second last level, with its // target size to be 1/max_bytes_for_level_multiplier of the last level's // extra size. After the data accumulates more so that we need to move the // base level to the third last one, and so on. // // For example, assume max_bytes_for_level_multiplier=10, num_levels=6, // and max_bytes_for_level_base=10MB. // Target sizes of level 1 to 5 starts with: // [- - - - 10MB] // with base level is level. Target sizes of level 1 to 4 are not applicable // because they will not be used. // Until the size of Level 5 grows to more than 10MB, say 11MB, we make // base target to level 4 and now the targets looks like: // [- - - 1.1MB 11MB] // While data are accumulated, size targets are tuned based on actual data // of level 5. When level 5 has 50MB of data, the target is like: // [- - - 5MB 50MB] // Until level 5's actual size is more than 100MB, say 101MB. Now if we keep // level 4 to be the base level, its target size needs to be 10.1MB, which // doesn't satisfy the target size range. So now we make level 3 the target // size and the target sizes of the levels look like: // [- - 1.01MB 10.1MB 101MB] // In the same way, while level 5 further grows, all levels' targets grow, // like // [- - 5MB 50MB 500MB] // Until level 5 exceeds 1000MB and becomes 1001MB, we make level 2 the // base level and make levels' target sizes like this: // [- 1.001MB 10.01MB 100.1MB 1001MB] // and go on... // // By doing it, we give max_bytes_for_level_multiplier a priority against // max_bytes_for_level_base, for a more predictable LSM tree shape. It is // useful to limit worse case space amplification. // // max_bytes_for_level_multiplier_additional is ignored with this flag on. // // Turning this feature on or off for an existing DB can cause unexpected // LSM tree structure so it's not recommended. // // NOTE: this option is experimental // // Default: false bool level_compaction_dynamic_level_bytes = false; // Default: 10. // // Dynamically changeable through SetOptions() API double max_bytes_for_level_multiplier = 10; // Different max-size multipliers for different levels. // These are multiplied by max_bytes_for_level_multiplier to arrive // at the max-size of each level. // // Default: 1 // // Dynamically changeable through SetOptions() API std::vector max_bytes_for_level_multiplier_additional = std::vector(num_levels, 1); // We try to limit number of bytes in one compaction to be lower than this // threshold. But it's not guaranteed. // Value 0 will be sanitized. // // Default: result.target_file_size_base * 25 uint64_t max_compaction_bytes = 0; // All writes will be slowed down to at least delayed_write_rate if estimated // bytes needed to be compaction exceed this threshold. // // Default: 64GB uint64_t soft_pending_compaction_bytes_limit = 64 * 1073741824ull; // All writes are stopped if estimated bytes needed to be compaction exceed // this threshold. // // Default: 256GB uint64_t hard_pending_compaction_bytes_limit = 256 * 1073741824ull; // The compaction style. Default: kCompactionStyleLevel CompactionStyle compaction_style = kCompactionStyleLevel; // If level compaction_style = kCompactionStyleLevel, for each level, // which files are prioritized to be picked to compact. // Default: kByCompensatedSize CompactionPri compaction_pri = kByCompensatedSize; // The options needed to support Universal Style compactions CompactionOptionsUniversal compaction_options_universal; // The options for FIFO compaction style CompactionOptionsFIFO compaction_options_fifo; // An iteration->Next() sequentially skips over keys with the same // user-key unless this option is set. This number specifies the number // of keys (with the same userkey) that will be sequentially // skipped before a reseek is issued. // // Default: 8 // // Dynamically changeable through SetOptions() API uint64_t max_sequential_skip_in_iterations = 8; // This is a factory that provides MemTableRep objects. // Default: a factory that provides a skip-list-based implementation of // MemTableRep. std::shared_ptr memtable_factory = std::shared_ptr(new SkipListFactory); // Block-based table related options are moved to BlockBasedTableOptions. // Related options that were originally here but now moved include: // no_block_cache // block_cache // block_cache_compressed // block_size // block_size_deviation // block_restart_interval // filter_policy // whole_key_filtering // If you'd like to customize some of these options, you will need to // use NewBlockBasedTableFactory() to construct a new table factory. // This option allows user to collect their own interested statistics of // the tables. // Default: empty vector -- no user-defined statistics collection will be // performed. typedef std::vector> TablePropertiesCollectorFactories; TablePropertiesCollectorFactories table_properties_collector_factories; // Maximum number of successive merge operations on a key in the memtable. // // When a merge operation is added to the memtable and the maximum number of // successive merges is reached, the value of the key will be calculated and // inserted into the memtable instead of the merge operation. This will // ensure that there are never more than max_successive_merges merge // operations in the memtable. // // Default: 0 (disabled) // // Dynamically changeable through SetOptions() API size_t max_successive_merges = 0; // This flag specifies that the implementation should optimize the filters // mainly for cases where keys are found rather than also optimize for keys // missed. This would be used in cases where the application knows that // there are very few misses or the performance in the case of misses is not // important. // // For now, this flag allows us to not store filters for the last level i.e // the largest level which contains data of the LSM store. For keys which // are hits, the filters in this level are not useful because we will search // for the data anyway. NOTE: the filters in other levels are still useful // even for key hit because they tell us whether to look in that level or go // to the higher level. // // Default: false bool optimize_filters_for_hits = false; // After writing every SST file, reopen it and read all the keys. // Default: false bool paranoid_file_checks = false; // In debug mode, RocksDB run consistency checks on the LSM everytime the LSM // change (Flush, Compaction, AddFile). These checks are disabled in release // mode, use this option to enable them in release mode as well. // Default: false bool force_consistency_checks = false; // Measure IO stats in compactions and flushes, if true. // Default: false bool report_bg_io_stats = false; // Create ColumnFamilyOptions with default values for all fields AdvancedColumnFamilyOptions(); // Create ColumnFamilyOptions from Options explicit AdvancedColumnFamilyOptions(const Options& options); // ---------------- OPTIONS NOT SUPPORTED ANYMORE ---------------- // NOT SUPPORTED ANYMORE // This does not do anything anymore. int max_mem_compaction_level; // NOT SUPPORTED ANYMORE -- this options is no longer used // Puts are delayed to options.delayed_write_rate when any level has a // compaction score that exceeds soft_rate_limit. This is ignored when == 0.0. // // Default: 0 (disabled) // // Dynamically changeable through SetOptions() API double soft_rate_limit = 0.0; // NOT SUPPORTED ANYMORE -- this options is no longer used double hard_rate_limit = 0.0; // NOT SUPPORTED ANYMORE -- this options is no longer used unsigned int rate_limit_delay_max_milliseconds = 100; // NOT SUPPORTED ANYMORE // Does not have any effect. bool purge_redundant_kvs_while_flush = true; }; } // namespace rocksdb