// Copyright (c) 2011-present, Facebook, Inc. All rights reserved. // This source code is licensed under both the GPLv2 (found in the // COPYING file in the root directory) and Apache 2.0 License // (found in the LICENSE.Apache file in the root directory). #pragma once #include "rocksdb/env.h" #include "util/arena.h" #include "util/autovector.h" #include "port/sys_time.h" #include namespace rocksdb { class Logger; // A class to buffer info log entries and flush them in the end. class LogBuffer { public: // log_level: the log level for all the logs // info_log: logger to write the logs to LogBuffer(const InfoLogLevel log_level, Logger* info_log); // Add a log entry to the buffer. Use default max_log_size. // max_log_size indicates maximize log size, including some metadata. void AddLogToBuffer(size_t max_log_size, const char* format, va_list ap); size_t IsEmpty() const { return logs_.empty(); } // Flush all buffered log to the info log. void FlushBufferToLog(); private: // One log entry with its timestamp struct BufferedLog { struct timeval now_tv; // Timestamp of the log char message[1]; // Beginning of log message }; const InfoLogLevel log_level_; Logger* info_log_; Arena arena_; autovector logs_; }; // Add log to the LogBuffer for a delayed info logging. It can be used when // we want to add some logs inside a mutex. // max_log_size indicates maximize log size, including some metadata. extern void LogToBuffer(LogBuffer* log_buffer, size_t max_log_size, const char* format, ...); // Same as previous function, but with default max log size. extern void LogToBuffer(LogBuffer* log_buffer, const char* format, ...); } // namespace rocksdb