#include "chipmunk/cpRobust.h" cpBool cpCheckPointGreater(const cpVect a, const cpVect b, const cpVect c) { return (b.y - a.y)*(a.x + b.x - 2*c.x) > (b.x - a.x)*(a.y + b.y - 2*c.y); } cpBool cpCheckAxis(cpVect v0, cpVect v1, cpVect p, cpVect n){ return cpvdot(p, n) <= cpfmax(cpvdot(v0, n), cpvdot(v1, n)); }