/* Copyright (c) 2013 Scott Lembcke and Howling Moon Software * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "chipmunk/chipmunk_private.h" // TODO: Comment me! void cpConstraintDestroy(cpConstraint *constraint){} void cpConstraintFree(cpConstraint *constraint) { if(constraint){ cpConstraintDestroy(constraint); cpfree(constraint); } } void cpConstraintInit(cpConstraint *constraint, const cpConstraintClass *klass, cpBody *a, cpBody *b) { constraint->klass = klass; constraint->a = a; constraint->b = b; constraint->space = NULL; constraint->next_a = NULL; constraint->next_b = NULL; constraint->maxForce = (cpFloat)INFINITY; constraint->errorBias = cpfpow(1.0f - 0.1f, 60.0f); constraint->maxBias = (cpFloat)INFINITY; constraint->collideBodies = cpTrue; constraint->preSolve = NULL; constraint->postSolve = NULL; } cpSpace * cpConstraintGetSpace(const cpConstraint *constraint) { return constraint->space; } cpBody * cpConstraintGetBodyA(const cpConstraint *constraint) { return constraint->a; } cpBody * cpConstraintGetBodyB(const cpConstraint *constraint) { return constraint->b; } cpFloat cpConstraintGetMaxForce(const cpConstraint *constraint) { return constraint->maxForce; } void cpConstraintSetMaxForce(cpConstraint *constraint, cpFloat maxForce) { cpAssertHard(maxForce >= 0.0f, "maxForce must be positive."); cpConstraintActivateBodies(constraint); constraint->maxForce = maxForce; } cpFloat cpConstraintGetErrorBias(const cpConstraint *constraint) { return constraint->errorBias; } void cpConstraintSetErrorBias(cpConstraint *constraint, cpFloat errorBias) { cpAssertHard(errorBias >= 0.0f, "errorBias must be positive."); cpConstraintActivateBodies(constraint); constraint->errorBias = errorBias; } cpFloat cpConstraintGetMaxBias(const cpConstraint *constraint) { return constraint->maxBias; } void cpConstraintSetMaxBias(cpConstraint *constraint, cpFloat maxBias) { cpAssertHard(maxBias >= 0.0f, "maxBias must be positive."); cpConstraintActivateBodies(constraint); constraint->maxBias = maxBias; } cpBool cpConstraintGetCollideBodies(const cpConstraint *constraint) { return constraint->collideBodies; } void cpConstraintSetCollideBodies(cpConstraint *constraint, cpBool collideBodies) { cpConstraintActivateBodies(constraint); constraint->collideBodies = collideBodies; } cpConstraintPreSolveFunc cpConstraintGetPreSolveFunc(const cpConstraint *constraint) { return constraint->preSolve; } void cpConstraintSetPreSolveFunc(cpConstraint *constraint, cpConstraintPreSolveFunc preSolveFunc) { constraint->preSolve = preSolveFunc; } cpConstraintPostSolveFunc cpConstraintGetPostSolveFunc(const cpConstraint *constraint) { return constraint->postSolve; } void cpConstraintSetPostSolveFunc(cpConstraint *constraint, cpConstraintPostSolveFunc postSolveFunc) { constraint->postSolve = postSolveFunc; } cpDataPointer cpConstraintGetUserData(const cpConstraint *constraint) { return constraint->userData; } void cpConstraintSetUserData(cpConstraint *constraint, cpDataPointer userData) { constraint->userData = userData; } cpFloat cpConstraintGetImpulse(cpConstraint *constraint) { return constraint->klass->getImpulse(constraint); }