/* Copyright (c) 2013 Scott Lembcke and Howling Moon Software * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ /// @defgroup cpDampedSpring cpDampedSpring /// @{ /// Check if a constraint is a slide joint. CP_EXPORT cpBool cpConstraintIsDampedSpring(const cpConstraint *constraint); /// Function type used for damped spring force callbacks. typedef cpFloat (*cpDampedSpringForceFunc)(cpConstraint *spring, cpFloat dist); /// Allocate a damped spring. CP_EXPORT cpDampedSpring* cpDampedSpringAlloc(void); /// Initialize a damped spring. CP_EXPORT cpDampedSpring* cpDampedSpringInit(cpDampedSpring *joint, cpBody *a, cpBody *b, cpVect anchorA, cpVect anchorB, cpFloat restLength, cpFloat stiffness, cpFloat damping); /// Allocate and initialize a damped spring. CP_EXPORT cpConstraint* cpDampedSpringNew(cpBody *a, cpBody *b, cpVect anchorA, cpVect anchorB, cpFloat restLength, cpFloat stiffness, cpFloat damping); /// Get the location of the first anchor relative to the first body. CP_EXPORT cpVect cpDampedSpringGetAnchorA(const cpConstraint *constraint); /// Set the location of the first anchor relative to the first body. CP_EXPORT void cpDampedSpringSetAnchorA(cpConstraint *constraint, cpVect anchorA); /// Get the location of the second anchor relative to the second body. CP_EXPORT cpVect cpDampedSpringGetAnchorB(const cpConstraint *constraint); /// Set the location of the second anchor relative to the second body. CP_EXPORT void cpDampedSpringSetAnchorB(cpConstraint *constraint, cpVect anchorB); /// Get the rest length of the spring. CP_EXPORT cpFloat cpDampedSpringGetRestLength(const cpConstraint *constraint); /// Set the rest length of the spring. CP_EXPORT void cpDampedSpringSetRestLength(cpConstraint *constraint, cpFloat restLength); /// Get the stiffness of the spring in force/distance. CP_EXPORT cpFloat cpDampedSpringGetStiffness(const cpConstraint *constraint); /// Set the stiffness of the spring in force/distance. CP_EXPORT void cpDampedSpringSetStiffness(cpConstraint *constraint, cpFloat stiffness); /// Get the damping of the spring. CP_EXPORT cpFloat cpDampedSpringGetDamping(const cpConstraint *constraint); /// Set the damping of the spring. CP_EXPORT void cpDampedSpringSetDamping(cpConstraint *constraint, cpFloat damping); /// Get the damping of the spring. CP_EXPORT cpDampedSpringForceFunc cpDampedSpringGetSpringForceFunc(const cpConstraint *constraint); /// Set the damping of the spring. CP_EXPORT void cpDampedSpringSetSpringForceFunc(cpConstraint *constraint, cpDampedSpringForceFunc springForceFunc); /// @}